Rename folder.

Took 24 minutes

Took 6 minutes
This commit is contained in:
Lukas Brübach 2025-09-12 09:54:35 +02:00
parent 6c7871af5b
commit 33dfbdb50f
24 changed files with 83 additions and 50 deletions

View file

@ -233,16 +233,17 @@ set(cockatrice_SOURCES
src/game/player/player_list_widget.cpp
src/game/player/player_manager.cpp
src/game/player/player_target.cpp
src/game/player/player_menu/card_menu.cpp
src/game/player/player_menu/grave_menu.cpp
src/game/player/player_menu/hand_menu.cpp
src/game/player/player_menu/library_menu.cpp
src/game/player/player_menu/move_menu.cpp
src/game/player/player_menu/player_menu.cpp
src/game/player/player_menu/pt_menu.cpp
src/game/player/player_menu/rfg_menu.cpp
src/game/player/player_menu/say_menu.cpp
src/game/player/player_menu/utility_menu.cpp
src/game/player/menu/card_menu.cpp
src/game/player/menu/custom_zone_menu.cpp
src/game/player/menu/grave_menu.cpp
src/game/player/menu/hand_menu.cpp
src/game/player/menu/library_menu.cpp
src/game/player/menu/move_menu.cpp
src/game/player/menu/player_menu.cpp
src/game/player/menu/pt_menu.cpp
src/game/player/menu/rfg_menu.cpp
src/game/player/menu/say_menu.cpp
src/game/player/menu/utility_menu.cpp
src/game/replay.cpp
src/game/zones/card_zone.cpp
src/game/zones/hand_zone.cpp

View file

@ -10,9 +10,7 @@ class CardMenu : public QMenu
Q_OBJECT
public:
explicit CardMenu(Player *player,
const CardItem *card,
bool shortcutsActive);
explicit CardMenu(Player *player, const CardItem *card, bool shortcutsActive);
void removePlayer(Player *playerToRemove);
void createTableMenu();
void createStackMenu();

View file

@ -0,0 +1,41 @@
#include "custom_zone_menu.h"
#include "../player.h"
CustomZoneMenu::CustomZoneMenu(Player *_player) : player(_player)
{
menuAction()->setVisible(false);
connect(player, &Player::clearCustomZonesMenu, this, &CustomZoneMenu::clearCustomZonesMenu);
connect(player, &Player::addViewCustomZoneActionToCustomZoneMenu, this,
&CustomZoneMenu::addViewCustomZoneActionToCustomZoneMenu);
retranslateUi();
}
void CustomZoneMenu::retranslateUi()
{
setTitle(tr("C&ustom Zones"));
if (player->getPlayerInfo()->getLocalOrJudge()) {
for (auto aViewZone : actions()) {
aViewZone->setText(tr("View custom zone '%1'").arg(aViewZone->data().toString()));
}
}
}
void CustomZoneMenu::clearCustomZonesMenu()
{
clear();
menuAction()->setVisible(false);
}
void CustomZoneMenu::addViewCustomZoneActionToCustomZoneMenu(QString zoneName)
{
menuAction()->setVisible(true);
QAction *aViewZone = addAction(tr("View custom zone '%1'").arg(zoneName));
aViewZone->setData(zoneName);
connect(aViewZone, &QAction::triggered, this,
[zoneName, this]() { player->getGameScene()->toggleZoneView(player, zoneName, -1); });
}

View file

@ -0,0 +1,21 @@
#ifndef COCKATRICE_CUSTOM_ZONE_MENU_H
#define COCKATRICE_CUSTOM_ZONE_MENU_H
#include <QMenu>
class Player;
class CustomZoneMenu : public QMenu
{
Q_OBJECT
public:
explicit CustomZoneMenu(Player *player);
void retranslateUi();
private:
Player *player;
private slots:
void clearCustomZonesMenu();
void addViewCustomZoneActionToCustomZoneMenu(QString zoneName);
};
#endif // COCKATRICE_CUSTOM_ZONE_MENU_H

View file

@ -54,17 +54,16 @@ PlayerMenu::PlayerMenu(Player *_player) : player(_player)
sbMenu->addAction(aViewSideboard);
mCustomZones = playerMenu->addMenu(QString());
mCustomZones->menuAction()->setVisible(false);
customZonesMenu = new CustomZoneMenu(player);
playerMenu->addSeparator();
countersMenu = playerMenu->addMenu(QString());
utilityMenu = new UtilityMenu(player, playerMenu);
} else {
countersMenu = nullptr;
sbMenu = nullptr;
mCustomZones = nullptr;
customZonesMenu = nullptr;
aViewSideboard = nullptr;
utilityMenu = nullptr;
}
@ -89,10 +88,6 @@ PlayerMenu::PlayerMenu(Player *_player) : player(_player)
&PlayerMenu::refreshShortcuts);
refreshShortcuts();
connect(player, &Player::clearCustomZonesMenu, this, &PlayerMenu::clearCustomZonesMenu);
connect(player, &Player::addViewCustomZoneActionToCustomZoneMenu, this,
&PlayerMenu::addViewCustomZoneActionToCustomZoneMenu);
retranslateUi();
}
@ -213,26 +208,6 @@ QMenu *PlayerMenu::updateCardMenu(const CardItem *card)
return menu;
}
void PlayerMenu::clearCustomZonesMenu()
{
// Can be null if we are not the local player!
if (mCustomZones) {
mCustomZones->clear();
mCustomZones->menuAction()->setVisible(false);
}
}
void PlayerMenu::addViewCustomZoneActionToCustomZoneMenu(QString zoneName)
{
if (mCustomZones) {
mCustomZones->menuAction()->setVisible(true);
QAction *aViewZone = mCustomZones->addAction(tr("View custom zone '%1'").arg(zoneName));
aViewZone->setData(zoneName);
connect(aViewZone, &QAction::triggered, this,
[zoneName, this]() { player->getGameScene()->toggleZoneView(player, zoneName, -1); });
}
}
void PlayerMenu::retranslateUi()
{
playerMenu->setTitle(tr("Player \"%1\"").arg(player->getPlayerInfo()->getName()));
@ -247,11 +222,7 @@ void PlayerMenu::retranslateUi()
libraryMenu->retranslateUi();
utilityMenu->retranslateUi();
countersMenu->setTitle(tr("&Counters"));
mCustomZones->setTitle(tr("C&ustom Zones"));
for (auto aViewZone : mCustomZones->actions()) {
aViewZone->setText(tr("View custom zone '%1'").arg(aViewZone->data().toString()));
}
customZonesMenu->retranslateUi();
for (auto &allPlayersAction : allPlayersActions) {
allPlayersAction->setText(tr("&All players"));

View file

@ -3,6 +3,7 @@
#include "../../../client/tearoff_menu.h"
#include "../player.h"
#include "custom_zone_menu.h"
#include "grave_menu.h"
#include "hand_menu.h"
#include "library_menu.h"
@ -13,6 +14,7 @@
#include <QMenu>
#include <QObject>
class CardItem;
class PlayerMenu : public QObject
{
Q_OBJECT
@ -28,8 +30,6 @@ private slots:
void removePlayer(Player *playerToRemove);
void playerListActionTriggered();
void refreshShortcuts();
void clearCustomZonesMenu();
void addViewCustomZoneActionToCustomZoneMenu(QString zoneName);
public:
PlayerMenu(Player *player);
@ -73,13 +73,14 @@ public:
private:
Player *player;
TearOffMenu *playerMenu;
QMenu *sbMenu, *countersMenu, *mCustomZones;
QMenu *sbMenu, *countersMenu;
HandMenu *handMenu;
LibraryMenu *libraryMenu;
GraveyardMenu *graveMenu;
RfgMenu *rfgMenu;
UtilityMenu *utilityMenu;
SayMenu *sayMenu;
CustomZoneMenu *customZonesMenu;
QList<QMenu *> playerLists;
QList<QAction *> allPlayersActions;
QAction *aViewSideboard;

View file

@ -6,6 +6,7 @@
#include "../board/abstract_graphics_item.h"
#include "../cards/card_info.h"
#include "../filters/filter_string.h"
#include "menu/player_menu.h"
#include "pb/card_attributes.pb.h"
#include "pb/game_event.pb.h"
#include "player_actions.h"
@ -13,7 +14,6 @@
#include "player_event_handler.h"
#include "player_graphics_item.h"
#include "player_info.h"
#include "player_menu/player_menu.h"
#include <QInputDialog>
#include <QLoggingCategory>