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Standardize Doxygen documentation (#6885)
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306 changed files with 539 additions and 487 deletions
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@ -1,8 +1,8 @@
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/**
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* @file table_zone.h
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* @ingroup GameGraphicsZones
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* @brief TODO: Document this.
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*/
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//! \todo Document this file.
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#ifndef TABLEZONE_H
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#define TABLEZONE_H
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@ -11,13 +11,12 @@
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#include "../../game/zones/table_zone_logic.h"
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#include "select_zone.h"
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/*
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* TableZone is the grid based rect where CardItems may be placed.
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* It is the main play zone and can be customized with background images.
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/**
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* @brief TableZone is the grid based rect where CardItems may be placed.
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*
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* TODO: Refactor methods to make more readable, extract some logic to
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* private methods (Im looking at you TableZone::reorganizeCards())
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* It is the main play zone and can be customized with background images.
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*/
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//! \todo Refactor methods to make more readable, extract logic to private methods (especially reorganizeCards()).
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class TableZone : public SelectZone
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{
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Q_OBJECT
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