Dependency Injection for SettingsCache

* Turn SettingsCache into a QSharedPointer.
* Implement interfaces for settings that need it

Took 2 hours 38 minutes
This commit is contained in:
Lukas Brübach 2025-11-06 18:47:12 +01:00
parent b773909dfd
commit 35d18b5fa9
127 changed files with 1012 additions and 803 deletions

View file

@ -364,7 +364,7 @@ bool GamesProxyModel::areFilterParametersSetToDefaults() const
void GamesProxyModel::loadFilterParameters(const QMap<int, QString> &allGameTypes)
{
GameFiltersSettings &gameFilters = SettingsCache::instance().gameFilters();
GameFiltersSettings &gameFilters = SettingsCache::instance()->gameFilters();
QSet<int> newGameTypeFilter;
QMapIterator<int, QString> gameTypesIterator(allGameTypes);
@ -387,7 +387,7 @@ void GamesProxyModel::loadFilterParameters(const QMap<int, QString> &allGameType
void GamesProxyModel::saveFilterParameters(const QMap<int, QString> &allGameTypes)
{
GameFiltersSettings &gameFilters = SettingsCache::instance().gameFilters();
GameFiltersSettings &gameFilters = SettingsCache::instance()->gameFilters();
gameFilters.setHideBuddiesOnlyGames(hideBuddiesOnlyGames);
gameFilters.setHideFullGames(hideFullGames);
gameFilters.setHideGamesThatStarted(hideGamesThatStarted);