replace direct calls to getRoot and forEachCard

This commit is contained in:
RickyRister 2025-12-07 19:45:54 -08:00
parent ff410c756b
commit 35f8c9f444
7 changed files with 61 additions and 126 deletions

View file

@ -118,12 +118,13 @@ static void setupParserRules()
return [=](const DeckPreviewWidget *deck, const ExtraDeckSearchInfo &) -> bool { return [=](const DeckPreviewWidget *deck, const ExtraDeckSearchInfo &) -> bool {
int count = 0; int count = 0;
deck->deckLoader->getDeckList()->forEachCard([&](InnerDecklistNode *, const DecklistCardNode *node) { auto cardNodes = deck->deckLoader->getDeckList()->getCardNodes();
for (auto node : cardNodes) {
auto cardInfoPtr = CardDatabaseManager::query()->getCardInfo(node->getName()); auto cardInfoPtr = CardDatabaseManager::query()->getCardInfo(node->getName());
if (!cardInfoPtr.isNull() && cardFilter.check(cardInfoPtr)) { if (!cardInfoPtr.isNull() && cardFilter.check(cardInfoPtr)) {
count += node->getNumber(); count += node->getNumber();
} }
}); }
return numberMatcher(count); return numberMatcher(count);
}; };
}; };

View file

@ -5,6 +5,7 @@
#include "../player_actions.h" #include "../player_actions.h"
#include "player_menu.h" #include "player_menu.h"
#include <libcockatrice/deck_list/tree/deck_list_card_node.h>
#include <libcockatrice/deck_list/tree/inner_deck_list_node.h> #include <libcockatrice/deck_list/tree/inner_deck_list_node.h>
UtilityMenu::UtilityMenu(Player *_player, QMenu *playerMenu) : QMenu(playerMenu), player(_player) UtilityMenu::UtilityMenu(Player *_player, QMenu *playerMenu) : QMenu(playerMenu), player(_player)
@ -65,15 +66,13 @@ void UtilityMenu::populatePredefinedTokensMenu()
return; return;
} }
InnerDecklistNode *tokenZone = auto tokenCardNodes = _deck->getDeckList()->getCardNodes({DECK_ZONE_TOKENS});
dynamic_cast<InnerDecklistNode *>(_deck->getDeckList()->getRoot()->findChild(DECK_ZONE_TOKENS));
if (tokenZone) { if (!tokenCardNodes.isEmpty()) {
if (!tokenZone->empty()) setEnabled(true);
setEnabled(true);
for (int i = 0; i < tokenZone->size(); ++i) { for (int i = 0; i < tokenCardNodes.size(); ++i) {
const QString tokenName = tokenZone->at(i)->getName(); const QString tokenName = tokenCardNodes[i]->getName();
predefinedTokens.append(tokenName); predefinedTokens.append(tokenName);
QAction *a = addAction(tokenName); QAction *a = addAction(tokenName);
if (i < 10) { if (i < 10) {

View file

@ -335,9 +335,7 @@ bool DeckLoader::saveToStream_Plain(QTextStream &out,
} }
// loop zones // loop zones
for (int i = 0; i < deckList->getRoot()->size(); i++) { for (auto zoneNode : deckList->getZoneNodes()) {
const auto *zoneNode = dynamic_cast<InnerDecklistNode *>(deckList->getRoot()->at(i));
saveToStream_DeckZone(out, zoneNode, addComments, addSetNameAndNumber); saveToStream_DeckZone(out, zoneNode, addComments, addSetNameAndNumber);
// end of zone // end of zone
@ -597,12 +595,11 @@ void DeckLoader::printDeckList(QPrinter *printer, const DeckList *deckList)
cursor.insertText(deckList->getComments()); cursor.insertText(deckList->getComments());
cursor.insertBlock(headerBlockFormat, headerCharFormat); cursor.insertBlock(headerBlockFormat, headerCharFormat);
for (int i = 0; i < deckList->getRoot()->size(); i++) { for (auto zoneNode : deckList->getZoneNodes()) {
cursor.insertHtml("<br><img src=theme:hr.jpg>"); cursor.insertHtml("<br><img src=theme:hr.jpg>");
// cursor.insertHtml("<hr>");
cursor.insertBlock(headerBlockFormat, headerCharFormat); cursor.insertBlock(headerBlockFormat, headerCharFormat);
printDeckListNode(&cursor, dynamic_cast<InnerDecklistNode *>(deckList->getRoot()->at(i))); printDeckListNode(&cursor, zoneNode);
} }
doc.print(printer); doc.print(printer);

View file

@ -579,18 +579,13 @@ QList<InnerDecklistNode *> DeckList::getZoneNodes() const
int DeckList::getSideboardSize() const int DeckList::getSideboardSize() const
{ {
int size = 0; auto cards = getCardNodes({DECK_ZONE_SIDE});
for (int i = 0; i < root->size(); ++i) {
auto *node = dynamic_cast<InnerDecklistNode *>(root->at(i));
if (node->getName() != DECK_ZONE_SIDE) {
continue;
}
for (int j = 0; j < node->size(); j++) { int size = 0;
auto *card = dynamic_cast<DecklistCardNode *>(node->at(j)); for (auto card : cards) {
size += card->getNumber(); size += card->getNumber();
}
} }
return size; return size;
} }
@ -656,26 +651,18 @@ bool DeckList::deleteNode(AbstractDecklistNode *node, InnerDecklistNode *rootNod
return false; return false;
} }
static QString computeDeckHash(const InnerDecklistNode *root) static QString computeDeckHash(const DeckList &deckList)
{ {
auto mainDeckNodes = deckList.getCardNodes({DECK_ZONE_MAIN});
auto sideDeckNodes = deckList.getCardNodes({DECK_ZONE_SIDE});
QStringList cardList; QStringList cardList;
QSet<QString> hashZones, optionalZones;
hashZones << DECK_ZONE_MAIN << DECK_ZONE_SIDE; // Zones in deck to be included in hashing process std::transform(mainDeckNodes.cbegin(), mainDeckNodes.cend(), std::back_inserter(cardList),
optionalZones << DECK_ZONE_TOKENS; // Optional zones in deck not included in hashing process [](auto node) { return node->getName().toLower(); });
std::transform(sideDeckNodes.cbegin(), sideDeckNodes.cend(), std::back_inserter(cardList),
[](auto node) { return "SB:" + node->getName().toLower(); });
for (int i = 0; i < root->size(); i++) {
auto *node = dynamic_cast<InnerDecklistNode *>(root->at(i));
for (int j = 0; j < node->size(); j++) {
if (hashZones.contains(node->getName())) // Mainboard or Sideboard
{
auto *card = dynamic_cast<DecklistCardNode *>(node->at(j));
for (int k = 0; k < card->getNumber(); ++k) {
cardList.append((node->getName() == DECK_ZONE_SIDE ? "SB:" : "") + card->getName().toLower());
}
}
}
}
cardList.sort(); cardList.sort();
QByteArray deckHashArray = QCryptographicHash::hash(cardList.join(";").toUtf8(), QCryptographicHash::Sha1); QByteArray deckHashArray = QCryptographicHash::hash(cardList.join(";").toUtf8(), QCryptographicHash::Sha1);
quint64 number = (((quint64)(unsigned char)deckHashArray[0]) << 32) + quint64 number = (((quint64)(unsigned char)deckHashArray[0]) << 32) +
@ -697,7 +684,7 @@ QString DeckList::getDeckHash() const
return cachedDeckHash; return cachedDeckHash;
} }
cachedDeckHash = computeDeckHash(root); cachedDeckHash = computeDeckHash(*this);
return cachedDeckHash; return cachedDeckHash;
} }

View file

@ -550,86 +550,49 @@ void DeckListModel::setDeckList(DeckList *_deck)
QList<ExactCard> DeckListModel::getCards() const QList<ExactCard> DeckListModel::getCards() const
{ {
QList<ExactCard> cards; auto nodes = deckList->getCardNodes();
DeckList *decklist = getDeckList();
if (!decklist) {
return cards;
}
InnerDecklistNode *listRoot = decklist->getRoot();
if (!listRoot)
return cards;
for (int i = 0; i < listRoot->size(); i++) { QList<ExactCard> cards;
InnerDecklistNode *currentZone = dynamic_cast<InnerDecklistNode *>(listRoot->at(i)); for (auto node : nodes) {
if (!currentZone) ExactCard card = CardDatabaseManager::query()->getCard(node->toCardRef());
continue; if (card) {
for (int j = 0; j < currentZone->size(); j++) { for (int k = 0; k < node->getNumber(); ++k) {
DecklistCardNode *currentCard = dynamic_cast<DecklistCardNode *>(currentZone->at(j)); cards.append(card);
if (!currentCard)
continue;
for (int k = 0; k < currentCard->getNumber(); ++k) {
ExactCard card = CardDatabaseManager::query()->getCard(currentCard->toCardRef());
if (card) {
cards.append(card);
} else {
qDebug() << "Card not found in database!";
}
} }
} else {
qDebug() << "Card not found in database!";
} }
} }
return cards; return cards;
} }
QList<ExactCard> DeckListModel::getCardsForZone(const QString &zoneName) const QList<ExactCard> DeckListModel::getCardsForZone(const QString &zoneName) const
{ {
QList<ExactCard> cards; auto nodes = deckList->getCardNodes({zoneName});
DeckList *decklist = getDeckList();
if (!decklist) {
return cards;
}
InnerDecklistNode *listRoot = decklist->getRoot();
if (!listRoot)
return cards;
for (int i = 0; i < listRoot->size(); i++) { QList<ExactCard> cards;
InnerDecklistNode *currentZone = dynamic_cast<InnerDecklistNode *>(listRoot->at(i)); for (auto node : nodes) {
if (!currentZone) ExactCard card = CardDatabaseManager::query()->getCard(node->toCardRef());
continue; if (card) {
if (currentZone->getName() == zoneName) { for (int k = 0; k < node->getNumber(); ++k) {
for (int j = 0; j < currentZone->size(); j++) { cards.append(card);
DecklistCardNode *currentCard = dynamic_cast<DecklistCardNode *>(currentZone->at(j));
if (!currentCard)
continue;
for (int k = 0; k < currentCard->getNumber(); ++k) {
ExactCard card = CardDatabaseManager::query()->getCard(currentCard->toCardRef());
if (card) {
cards.append(card);
} else {
qDebug() << "Card not found in database!";
}
}
} }
} else {
qDebug() << "Card not found in database!";
} }
} }
return cards; return cards;
} }
QList<QString> *DeckListModel::getZones() const QList<QString> DeckListModel::getZones() const
{ {
QList<QString> *zones = new QList<QString>(); auto zoneNodes = deckList->getZoneNodes();
DeckList *decklist = getDeckList();
if (!decklist) { QList<QString> zones;
return zones; std::transform(zoneNodes.cbegin(), zoneNodes.cend(), std::back_inserter(zones),
} [](auto zoneNode) { return zoneNode->getName(); });
InnerDecklistNode *listRoot = decklist->getRoot();
if (!listRoot)
return zones;
for (int i = 0; i < listRoot->size(); i++) {
InnerDecklistNode *currentZone = dynamic_cast<InnerDecklistNode *>(listRoot->at(i));
if (!currentZone)
continue;
zones->append(currentZone->getName());
}
return zones; return zones;
} }

View file

@ -300,7 +300,7 @@ public:
[[nodiscard]] QList<ExactCard> getCards() const; [[nodiscard]] QList<ExactCard> getCards() const;
[[nodiscard]] QList<ExactCard> getCardsForZone(const QString &zoneName) const; [[nodiscard]] QList<ExactCard> getCardsForZone(const QString &zoneName) const;
[[nodiscard]] QList<QString> *getZones() const; [[nodiscard]] QList<QString> getZones() const;
/** /**
* @brief Sets the criteria used to group cards in the model. * @brief Sets the criteria used to group cards in the model.

View file

@ -102,28 +102,16 @@ void Server_Player::setupZones()
// ------------------------------------------------------------------ // ------------------------------------------------------------------
// Assign card ids and create deck from deck list // Assign card ids and create deck from deck list
InnerDecklistNode *listRoot = deck->getRoot(); auto insertCardsIntoZone = [this](auto cards, auto *zone) {
for (int i = 0; i < listRoot->size(); ++i) { for (auto card : cards) {
auto *currentZone = dynamic_cast<InnerDecklistNode *>(listRoot->at(i)); for (int k = 0; k < card->getNumber(); ++k) {
Server_CardZone *z; zone->insertCard(new Server_Card(card->toCardRef(), nextCardId++, 0, 0, zone), -1, 0);
if (currentZone->getName() == DECK_ZONE_MAIN) { }
z = deckZone;
} else if (currentZone->getName() == DECK_ZONE_SIDE) {
z = sbZone;
} else {
continue;
} }
};
for (int j = 0; j < currentZone->size(); ++j) { insertCardsIntoZone(deck->getCardNodes({DECK_ZONE_MAIN}), deckZone);
auto *currentCard = dynamic_cast<DecklistCardNode *>(currentZone->at(j)); insertCardsIntoZone(deck->getCardNodes({DECK_ZONE_SIDE}), sbZone);
if (!currentCard) {
continue;
}
for (int k = 0; k < currentCard->getNumber(); ++k) {
z->insertCard(new Server_Card(currentCard->toCardRef(), nextCardId++, 0, 0, z), -1, 0);
}
}
}
const QList<MoveCard_ToZone> &sideboardPlan = deck->getCurrentSideboardPlan(); const QList<MoveCard_ToZone> &sideboardPlan = deck->getCurrentSideboardPlan();
for (const auto &m : sideboardPlan) { for (const auto &m : sideboardPlan) {