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[DeckListModel] Refactor: Don't access underlying decklist for iteration (#6427)
* [DeckListModel] Refactor: Don't access underlying decklist for iteration * add docs * extract method
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715ee1d6fe
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367507e054
7 changed files with 73 additions and 100 deletions
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@ -21,32 +21,26 @@ void DeckListStatisticsAnalyzer::update()
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manaCurveMap.clear();
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manaDevotionMap.clear();
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auto nodes = model->getDeckList()->getCardNodes();
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QList<ExactCard> cards = model->getCards();
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for (auto *node : nodes) {
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CardInfoPtr info = CardDatabaseManager::query()->getCardInfo(node->getName());
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if (!info)
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continue;
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for (const ExactCard &card : cards) {
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// ---- Mana curve ----
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if (config.computeManaCurve) {
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manaCurveMap[card.getInfo().getCmc().toInt()]++;
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}
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for (int i = 0; i < node->getNumber(); ++i) {
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// ---- Mana curve ----
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if (config.computeManaCurve) {
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manaCurveMap[info->getCmc().toInt()]++;
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}
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// ---- Mana base ----
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if (config.computeManaBase) {
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auto mana = determineManaProduction(card.getInfo().getText());
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for (auto it = mana.begin(); it != mana.end(); ++it)
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manaBaseMap[it.key()] += it.value();
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}
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// ---- Mana base ----
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if (config.computeManaBase) {
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auto mana = determineManaProduction(info->getText());
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for (auto it = mana.begin(); it != mana.end(); ++it)
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manaBaseMap[it.key()] += it.value();
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}
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// ---- Devotion ----
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if (config.computeDevotion) {
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auto devo = countManaSymbols(info->getManaCost());
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for (auto &d : devo)
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manaDevotionMap[d.first] += d.second;
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}
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// ---- Devotion ----
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if (config.computeDevotion) {
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auto devo = countManaSymbols(card.getInfo().getManaCost());
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for (auto &d : devo)
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manaDevotionMap[d.first] += d.second;
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}
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}
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@ -224,14 +224,10 @@ QMap<QString, int> DlgSelectSetForCards::getSetsForCards()
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if (!model)
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return setCounts;
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DeckList *decklist = model->getDeckList();
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if (!decklist)
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return setCounts;
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QList<QString> cardNames = model->getCardNames();
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QList<const DecklistCardNode *> cardsInDeck = decklist->getCardNodes();
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for (auto currentCard : cardsInDeck) {
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CardInfoPtr infoPtr = CardDatabaseManager::query()->getCardInfo(currentCard->getName());
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for (auto cardName : cardNames) {
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CardInfoPtr infoPtr = CardDatabaseManager::query()->getCardInfo(cardName);
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if (!infoPtr)
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continue;
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@ -267,19 +263,15 @@ void DlgSelectSetForCards::updateCardLists()
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}
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}
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DeckList *decklist = model->getDeckList();
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if (!decklist)
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return;
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QList<QString> cardNames = model->getCardNames();
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QList<const DecklistCardNode *> cardsInDeck = decklist->getCardNodes();
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for (auto currentCard : cardsInDeck) {
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for (auto cardName : cardNames) {
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bool found = false;
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QString foundSetName;
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// Check across all sets if the card is present
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for (auto it = selectedCardsBySet.begin(); it != selectedCardsBySet.end(); ++it) {
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if (it.value().contains(currentCard->getName())) {
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if (it.value().contains(cardName)) {
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found = true;
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foundSetName = it.key(); // Store the set name where it was found
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break; // Stop at the first match
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@ -288,16 +280,16 @@ void DlgSelectSetForCards::updateCardLists()
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if (!found) {
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// The card was not in any selected set
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ExactCard card = CardDatabaseManager::query()->getCard({currentCard->getName()});
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ExactCard card = CardDatabaseManager::query()->getCard({cardName});
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CardInfoPictureWidget *picture_widget = new CardInfoPictureWidget(uneditedCardsFlowWidget);
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picture_widget->setCard(card);
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uneditedCardsFlowWidget->addWidget(picture_widget);
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} else {
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ExactCard card = CardDatabaseManager::query()->getCard(
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{currentCard->getName(), CardDatabaseManager::getInstance()
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->query()
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->getSpecificPrinting(currentCard->getName(), foundSetName, "")
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.getUuid()});
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ExactCard card =
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CardDatabaseManager::query()->getCard({cardName, CardDatabaseManager::getInstance()
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->query()
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->getSpecificPrinting(cardName, foundSetName, "")
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.getUuid()});
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CardInfoPictureWidget *picture_widget = new CardInfoPictureWidget(modifiedCardsFlowWidget);
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picture_widget->setCard(card);
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modifiedCardsFlowWidget->addWidget(picture_widget);
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@ -356,20 +348,16 @@ QMap<QString, QStringList> DlgSelectSetForCards::getCardsForSets()
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if (!model)
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return setCards;
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DeckList *decklist = model->getDeckList();
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if (!decklist)
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return setCards;
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QList<QString> cardNames = model->getCardNames();
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QList<const DecklistCardNode *> cardsInDeck = decklist->getCardNodes();
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for (auto currentCard : cardsInDeck) {
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CardInfoPtr infoPtr = CardDatabaseManager::query()->getCardInfo(currentCard->getName());
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for (auto cardName : cardNames) {
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CardInfoPtr infoPtr = CardDatabaseManager::query()->getCardInfo(cardName);
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if (!infoPtr)
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continue;
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SetToPrintingsMap setMap = infoPtr->getSets();
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for (auto it = setMap.begin(); it != setMap.end(); ++it) {
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setCards[it.key()].append(currentCard->getName());
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setCards[it.key()].append(cardName);
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}
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}
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@ -306,19 +306,12 @@ int CardAmountWidget::countCardsInZone(const QString &deckZone)
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return -1;
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}
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DeckList *decklist = deckModel->getDeckList();
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if (!decklist) {
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return -1;
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}
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QList<const DecklistCardNode *> cardsInDeck = decklist->getCardNodes({deckZone});
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QList<ExactCard> cards = deckModel->getCardsForZone(deckZone);
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int count = 0;
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for (auto currentCard : cardsInDeck) {
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for (int k = 0; k < currentCard->getNumber(); ++k) {
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if (currentCard->getCardProviderId() == rootCard.getPrinting().getProperty("uuid")) {
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count++;
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}
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for (auto currentCard : cards) {
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if (currentCard.getPrinting().getUuid() == rootCard.getPrinting().getProperty("uuid")) {
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count++;
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}
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}
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@ -64,14 +64,10 @@ void VisualDatabaseDisplayNameFilterWidget::actLoadFromDeck()
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if (!deckListModel)
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return;
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DeckList *decklist = deckListModel->getDeckList();
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if (!decklist)
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return;
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QList<const DecklistCardNode *> cardsInDeck = decklist->getCardNodes();
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for (auto currentCard : cardsInDeck) {
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createNameFilter(currentCard->getName());
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QList<QString> cardNames = deckListModel->getCardNames();
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for (auto cardName : cardNames) {
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createNameFilter(cardName);
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}
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updateFilterModel();
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@ -76,25 +76,11 @@ void VisualDeckEditorSampleHandWidget::updateDisplay()
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QList<ExactCard> VisualDeckEditorSampleHandWidget::getRandomCards(int amountToGet)
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{
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QList<ExactCard> mainDeckCards;
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QList<ExactCard> randomCards;
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if (!deckListModel)
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return randomCards;
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DeckList *decklist = deckListModel->getDeckList();
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if (!decklist)
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return randomCards;
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QList<const DecklistCardNode *> cardsInDeck = decklist->getCardNodes({DECK_ZONE_MAIN});
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// Collect all cards in the main deck, allowing duplicates based on their count
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for (auto currentCard : cardsInDeck) {
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for (int k = 0; k < currentCard->getNumber(); ++k) {
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ExactCard card = CardDatabaseManager::query()->getCard(currentCard->toCardRef());
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if (card) {
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mainDeckCards.append(card);
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}
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}
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}
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QList<ExactCard> mainDeckCards = deckListModel->getCardsForZone(DECK_ZONE_MAIN);
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if (mainDeckCards.isEmpty())
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return randomCards;
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@ -561,10 +561,8 @@ void DeckListModel::setDeckList(DeckList *_deck)
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rebuildTree();
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}
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QList<ExactCard> DeckListModel::getCards() const
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static QList<ExactCard> cardNodesToExactCards(QList<const DecklistCardNode *> nodes)
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{
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auto nodes = deckList->getCardNodes();
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QList<ExactCard> cards;
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for (auto node : nodes) {
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ExactCard card = CardDatabaseManager::query()->getCard(node->toCardRef());
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@ -580,23 +578,26 @@ QList<ExactCard> DeckListModel::getCards() const
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return cards;
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}
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QList<ExactCard> DeckListModel::getCards() const
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{
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auto nodes = deckList->getCardNodes();
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return cardNodesToExactCards(nodes);
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}
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QList<ExactCard> DeckListModel::getCardsForZone(const QString &zoneName) const
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{
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auto nodes = deckList->getCardNodes({zoneName});
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return cardNodesToExactCards(nodes);
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}
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QList<ExactCard> cards;
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for (auto node : nodes) {
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ExactCard card = CardDatabaseManager::query()->getCard(node->toCardRef());
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if (card) {
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for (int k = 0; k < node->getNumber(); ++k) {
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cards.append(card);
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}
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} else {
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qDebug() << "Card not found in database!";
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}
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}
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QList<QString> DeckListModel::getCardNames() const
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{
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auto nodes = deckList->getCardNodes();
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return cards;
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QList<QString> names;
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std::transform(nodes.cbegin(), nodes.cend(), std::back_inserter(names), [](auto node) { return node->getName(); });
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return names;
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}
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QList<QString> DeckListModel::getZones() const
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@ -632,7 +633,6 @@ static int maxAllowedForLegality(const FormatRules &format, const QString &legal
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return -1; // unknown legality → treat as illegal
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}
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bool DeckListModel::isCardQuantityLegalForCurrentFormat(const CardInfoPtr cardInfo, int quantity)
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{
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auto formatRules = CardDatabaseManager::query()->getFormat(deckList->getGameFormat());
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@ -309,9 +309,25 @@ public:
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}
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void setDeckList(DeckList *_deck);
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/**
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* @brief Creates a list consisting of the entries of the model mapped into ExactCards (with each entry looked up
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* in the card database).
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* If a card node has number > 1, it will be added that many times to the list.
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* If an entry's card is not found in the card database, that entry will be left out of the list.
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* @return An ordered list of ExactCards
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*/
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[[nodiscard]] QList<ExactCard> getCards() const;
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[[nodiscard]] QList<ExactCard> getCardsForZone(const QString &zoneName) const;
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/**
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* @brief Gets a deduplicated list of all card names that appear in the model
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*/
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[[nodiscard]] QList<QString> getCardNames() const;
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/**
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* @brief Gets a list of all zone names that appear in the model
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*/
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[[nodiscard]] QList<QString> getZones() const;
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bool isCardLegalForCurrentFormat(CardInfoPtr cardInfo);
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bool isCardQuantityLegalForCurrentFormat(CardInfoPtr cardInfo, int quantity);
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void refreshCardFormatLegalities();
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