[DeckListModel] Refactor: Don't access underlying decklist for iteration (#6427)

* [DeckListModel] Refactor: Don't access underlying decklist for iteration

* add docs

* extract method
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RickyRister 2025-12-20 04:25:30 -08:00 committed by GitHub
parent 715ee1d6fe
commit 367507e054
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7 changed files with 73 additions and 100 deletions

View file

@ -21,32 +21,26 @@ void DeckListStatisticsAnalyzer::update()
manaCurveMap.clear();
manaDevotionMap.clear();
auto nodes = model->getDeckList()->getCardNodes();
QList<ExactCard> cards = model->getCards();
for (auto *node : nodes) {
CardInfoPtr info = CardDatabaseManager::query()->getCardInfo(node->getName());
if (!info)
continue;
for (const ExactCard &card : cards) {
// ---- Mana curve ----
if (config.computeManaCurve) {
manaCurveMap[card.getInfo().getCmc().toInt()]++;
}
for (int i = 0; i < node->getNumber(); ++i) {
// ---- Mana curve ----
if (config.computeManaCurve) {
manaCurveMap[info->getCmc().toInt()]++;
}
// ---- Mana base ----
if (config.computeManaBase) {
auto mana = determineManaProduction(card.getInfo().getText());
for (auto it = mana.begin(); it != mana.end(); ++it)
manaBaseMap[it.key()] += it.value();
}
// ---- Mana base ----
if (config.computeManaBase) {
auto mana = determineManaProduction(info->getText());
for (auto it = mana.begin(); it != mana.end(); ++it)
manaBaseMap[it.key()] += it.value();
}
// ---- Devotion ----
if (config.computeDevotion) {
auto devo = countManaSymbols(info->getManaCost());
for (auto &d : devo)
manaDevotionMap[d.first] += d.second;
}
// ---- Devotion ----
if (config.computeDevotion) {
auto devo = countManaSymbols(card.getInfo().getManaCost());
for (auto &d : devo)
manaDevotionMap[d.first] += d.second;
}
}

View file

@ -224,14 +224,10 @@ QMap<QString, int> DlgSelectSetForCards::getSetsForCards()
if (!model)
return setCounts;
DeckList *decklist = model->getDeckList();
if (!decklist)
return setCounts;
QList<QString> cardNames = model->getCardNames();
QList<const DecklistCardNode *> cardsInDeck = decklist->getCardNodes();
for (auto currentCard : cardsInDeck) {
CardInfoPtr infoPtr = CardDatabaseManager::query()->getCardInfo(currentCard->getName());
for (auto cardName : cardNames) {
CardInfoPtr infoPtr = CardDatabaseManager::query()->getCardInfo(cardName);
if (!infoPtr)
continue;
@ -267,19 +263,15 @@ void DlgSelectSetForCards::updateCardLists()
}
}
DeckList *decklist = model->getDeckList();
if (!decklist)
return;
QList<QString> cardNames = model->getCardNames();
QList<const DecklistCardNode *> cardsInDeck = decklist->getCardNodes();
for (auto currentCard : cardsInDeck) {
for (auto cardName : cardNames) {
bool found = false;
QString foundSetName;
// Check across all sets if the card is present
for (auto it = selectedCardsBySet.begin(); it != selectedCardsBySet.end(); ++it) {
if (it.value().contains(currentCard->getName())) {
if (it.value().contains(cardName)) {
found = true;
foundSetName = it.key(); // Store the set name where it was found
break; // Stop at the first match
@ -288,16 +280,16 @@ void DlgSelectSetForCards::updateCardLists()
if (!found) {
// The card was not in any selected set
ExactCard card = CardDatabaseManager::query()->getCard({currentCard->getName()});
ExactCard card = CardDatabaseManager::query()->getCard({cardName});
CardInfoPictureWidget *picture_widget = new CardInfoPictureWidget(uneditedCardsFlowWidget);
picture_widget->setCard(card);
uneditedCardsFlowWidget->addWidget(picture_widget);
} else {
ExactCard card = CardDatabaseManager::query()->getCard(
{currentCard->getName(), CardDatabaseManager::getInstance()
->query()
->getSpecificPrinting(currentCard->getName(), foundSetName, "")
.getUuid()});
ExactCard card =
CardDatabaseManager::query()->getCard({cardName, CardDatabaseManager::getInstance()
->query()
->getSpecificPrinting(cardName, foundSetName, "")
.getUuid()});
CardInfoPictureWidget *picture_widget = new CardInfoPictureWidget(modifiedCardsFlowWidget);
picture_widget->setCard(card);
modifiedCardsFlowWidget->addWidget(picture_widget);
@ -356,20 +348,16 @@ QMap<QString, QStringList> DlgSelectSetForCards::getCardsForSets()
if (!model)
return setCards;
DeckList *decklist = model->getDeckList();
if (!decklist)
return setCards;
QList<QString> cardNames = model->getCardNames();
QList<const DecklistCardNode *> cardsInDeck = decklist->getCardNodes();
for (auto currentCard : cardsInDeck) {
CardInfoPtr infoPtr = CardDatabaseManager::query()->getCardInfo(currentCard->getName());
for (auto cardName : cardNames) {
CardInfoPtr infoPtr = CardDatabaseManager::query()->getCardInfo(cardName);
if (!infoPtr)
continue;
SetToPrintingsMap setMap = infoPtr->getSets();
for (auto it = setMap.begin(); it != setMap.end(); ++it) {
setCards[it.key()].append(currentCard->getName());
setCards[it.key()].append(cardName);
}
}

View file

@ -306,19 +306,12 @@ int CardAmountWidget::countCardsInZone(const QString &deckZone)
return -1;
}
DeckList *decklist = deckModel->getDeckList();
if (!decklist) {
return -1;
}
QList<const DecklistCardNode *> cardsInDeck = decklist->getCardNodes({deckZone});
QList<ExactCard> cards = deckModel->getCardsForZone(deckZone);
int count = 0;
for (auto currentCard : cardsInDeck) {
for (int k = 0; k < currentCard->getNumber(); ++k) {
if (currentCard->getCardProviderId() == rootCard.getPrinting().getProperty("uuid")) {
count++;
}
for (auto currentCard : cards) {
if (currentCard.getPrinting().getUuid() == rootCard.getPrinting().getProperty("uuid")) {
count++;
}
}

View file

@ -64,14 +64,10 @@ void VisualDatabaseDisplayNameFilterWidget::actLoadFromDeck()
if (!deckListModel)
return;
DeckList *decklist = deckListModel->getDeckList();
if (!decklist)
return;
QList<const DecklistCardNode *> cardsInDeck = decklist->getCardNodes();
for (auto currentCard : cardsInDeck) {
createNameFilter(currentCard->getName());
QList<QString> cardNames = deckListModel->getCardNames();
for (auto cardName : cardNames) {
createNameFilter(cardName);
}
updateFilterModel();

View file

@ -76,25 +76,11 @@ void VisualDeckEditorSampleHandWidget::updateDisplay()
QList<ExactCard> VisualDeckEditorSampleHandWidget::getRandomCards(int amountToGet)
{
QList<ExactCard> mainDeckCards;
QList<ExactCard> randomCards;
if (!deckListModel)
return randomCards;
DeckList *decklist = deckListModel->getDeckList();
if (!decklist)
return randomCards;
QList<const DecklistCardNode *> cardsInDeck = decklist->getCardNodes({DECK_ZONE_MAIN});
// Collect all cards in the main deck, allowing duplicates based on their count
for (auto currentCard : cardsInDeck) {
for (int k = 0; k < currentCard->getNumber(); ++k) {
ExactCard card = CardDatabaseManager::query()->getCard(currentCard->toCardRef());
if (card) {
mainDeckCards.append(card);
}
}
}
QList<ExactCard> mainDeckCards = deckListModel->getCardsForZone(DECK_ZONE_MAIN);
if (mainDeckCards.isEmpty())
return randomCards;