Parent MoveMenu to CardMenu to fix memory leak on menu rebuild

This commit is contained in:
DawnFire42 2026-08-10 12:37:13 -04:00
parent e881c3f437
commit 36c4c5aa51
No known key found for this signature in database
GPG key ID: 24BB855EE2911B33
3 changed files with 8 additions and 8 deletions

View file

@ -181,7 +181,7 @@ CardMenu::CardMenu(PlayerGraphicsItem *_player, const CardItem *_card, bool _sho
// No reveal submenu - command zone is public
addSeparator();
addAction(aClone);
addMenu(new MoveMenu(player));
addMenu(new MoveMenu(player, this));
addSeparator();
addAction(aAttach);
addAction(aDrawArrow);
@ -239,7 +239,7 @@ void CardMenu::createTableMenu(bool canModifyCard)
}
addSeparator();
addAction(aClone);
addMenu(new MoveMenu(player));
addMenu(new MoveMenu(player, this));
addSeparator();
addAction(aAttach);
if (card->getAttachedTo()) {
@ -289,7 +289,7 @@ void CardMenu::createStackMenu(bool canModifyCard)
addAction(aPlayFacedown);
addSeparator();
addAction(aClone);
addMenu(new MoveMenu(player));
addMenu(new MoveMenu(player, this));
addSeparator();
addAction(aAttach);
addAction(aDrawArrow);
@ -318,7 +318,7 @@ void CardMenu::createGraveyardOrExileMenu(bool canModifyCard)
addAction(aPlayFacedown);
addSeparator();
addAction(aClone);
addMenu(new MoveMenu(player));
addMenu(new MoveMenu(player, this));
addSeparator();
addAction(aAttach);
addAction(aDrawArrow);
@ -356,7 +356,7 @@ void CardMenu::createHandOrCustomZoneMenu(bool canModifyCard)
addSeparator();
addAction(aClone);
addMenu(new MoveMenu(player));
addMenu(new MoveMenu(player, this));
// actions that are really wonky when done from deck or sideboard
if (card->getZone()->getName() == ZoneNames::HAND) {
@ -380,7 +380,7 @@ void CardMenu::createHandOrCustomZoneMenu(bool canModifyCard)
void CardMenu::createZonelessMenu(bool canModifyCard)
{
if (canModifyCard) {
addMenu(new MoveMenu(player));
addMenu(new MoveMenu(player, this));
}
}

View file

@ -6,7 +6,7 @@
#include "../card_menu_action_type.h"
#include "../player_graphics_item.h"
MoveMenu::MoveMenu(PlayerGraphicsItem *player) : QMenu(tr("Move to"))
MoveMenu::MoveMenu(PlayerGraphicsItem *player, QWidget *parent) : QMenu(tr("Move to"), parent)
{
aMoveToTopLibrary = new QAction(this);
aMoveToTopLibrary->setData(cmMoveToTopLibrary);

View file

@ -14,7 +14,7 @@ class MoveMenu : public QMenu
Q_OBJECT
public:
explicit MoveMenu(PlayerGraphicsItem *player);
explicit MoveMenu(PlayerGraphicsItem *player, QWidget *parent);
void setShortcutsActive();
void retranslateUi();