server crash fix

This commit is contained in:
Max-Wilhelm Bruker 2010-01-26 16:56:07 +01:00
parent 9c4264b491
commit 3714e1cbf5
3 changed files with 19 additions and 2 deletions

View file

@ -72,11 +72,14 @@ private:
ResponseCode cmdSetActivePhase(Command_SetActivePhase *cmd, Server_Game *game, Server_Player *player);
ResponseCode cmdDumpZone(Command_DumpZone *cmd, Server_Game *game, Server_Player *player);
ResponseCode cmdStopDumpZone(Command_StopDumpZone *cmd, Server_Game *game, Server_Player *player);
void processCommandHelper(Command *command);
private slots:
void pingClockTimeout();
public:
Server_ProtocolHandler(Server *_server, QObject *parent = 0);
~Server_ProtocolHandler();
void playerRemovedFromGame(Server_Game *game);
bool getAcceptsGameListChanges() const { return acceptsGameListChanges; }
bool getAcceptsChatChannelListChanges() const { return acceptsChatChannelListChanges; }