mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-07-09 17:44:01 -07:00
Game Selector convenience filters
Took 2 minutes
This commit is contained in:
parent
3285596a93
commit
3748f07dc2
11 changed files with 380 additions and 50 deletions
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@ -180,6 +180,7 @@ set(cockatrice_SOURCES
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src/interface/widgets/replay/replay_timeline_widget.cpp
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src/interface/widgets/replay/replay_timeline_widget.cpp
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src/interface/widgets/server/chat_view/chat_view.cpp
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src/interface/widgets/server/chat_view/chat_view.cpp
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src/interface/widgets/server/game_selector.cpp
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src/interface/widgets/server/game_selector.cpp
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src/interface/widgets/server/game_selector_quick_filter_toolbar.cpp
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src/interface/widgets/server/games_model.cpp
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src/interface/widgets/server/games_model.cpp
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src/interface/widgets/server/handle_public_servers.cpp
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src/interface/widgets/server/handle_public_servers.cpp
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src/interface/widgets/server/remote/remote_decklist_tree_widget.cpp
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src/interface/widgets/server/remote/remote_decklist_tree_widget.cpp
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@ -56,7 +56,7 @@ DlgFilterGames::DlgFilterGames(const QMap<int, QString> &_allGameTypes,
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auto *gameNameFilterLabel = new QLabel(tr("Game &description:"));
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auto *gameNameFilterLabel = new QLabel(tr("Game &description:"));
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gameNameFilterLabel->setBuddy(gameNameFilterEdit);
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gameNameFilterLabel->setBuddy(gameNameFilterEdit);
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creatorNameFilterEdit = new QLineEdit;
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creatorNameFilterEdit = new QLineEdit;
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creatorNameFilterEdit->setText(gamesProxyModel->getCreatorNameFilter());
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creatorNameFilterEdit->setText(gamesProxyModel->getCreatorNameFilters().join(", "));
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auto *creatorNameFilterLabel = new QLabel(tr("&Creator name:"));
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auto *creatorNameFilterLabel = new QLabel(tr("&Creator name:"));
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creatorNameFilterLabel->setBuddy(creatorNameFilterEdit);
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creatorNameFilterLabel->setBuddy(creatorNameFilterEdit);
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@ -232,9 +232,9 @@ QString DlgFilterGames::getGameNameFilter() const
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return gameNameFilterEdit->text();
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return gameNameFilterEdit->text();
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}
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}
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QString DlgFilterGames::getCreatorNameFilter() const
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QStringList DlgFilterGames::getCreatorNameFilters() const
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{
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{
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return creatorNameFilterEdit->text();
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return creatorNameFilterEdit->text().split(",", Qt::SkipEmptyParts);
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}
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}
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QSet<int> DlgFilterGames::getGameTypeFilter() const
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QSet<int> DlgFilterGames::getGameTypeFilter() const
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@ -71,7 +71,7 @@ public:
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bool getHideNotBuddyCreatedGames() const;
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bool getHideNotBuddyCreatedGames() const;
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QString getGameNameFilter() const;
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QString getGameNameFilter() const;
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void setGameNameFilter(const QString &_gameNameFilter);
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void setGameNameFilter(const QString &_gameNameFilter);
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QString getCreatorNameFilter() const;
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QStringList getCreatorNameFilters() const;
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void setCreatorNameFilter(const QString &_creatorNameFilter);
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void setCreatorNameFilter(const QString &_creatorNameFilter);
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QSet<int> getGameTypeFilter() const;
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QSet<int> getGameTypeFilter() const;
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void setGameTypeFilter(const QSet<int> &_gameTypeFilter);
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void setGameTypeFilter(const QSet<int> &_gameTypeFilter);
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@ -76,6 +76,8 @@ GameSelector::GameSelector(AbstractClient *_client,
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gameListView->header()->setSectionResizeMode(0, QHeaderView::ResizeToContents);
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gameListView->header()->setSectionResizeMode(0, QHeaderView::ResizeToContents);
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quickFilterToolBar = new GameSelectorQuickFilterToolBar(this, tabSupervisor, gameListProxyModel, gameTypeMap);
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filterButton = new QPushButton;
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filterButton = new QPushButton;
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filterButton->setIcon(QPixmap("theme:icons/search"));
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filterButton->setIcon(QPixmap("theme:icons/search"));
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connect(filterButton, &QPushButton::clicked, this, &GameSelector::actSetFilter);
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connect(filterButton, &QPushButton::clicked, this, &GameSelector::actSetFilter);
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@ -107,6 +109,7 @@ GameSelector::GameSelector(AbstractClient *_client,
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buttonLayout->setAlignment(Qt::AlignTop);
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buttonLayout->setAlignment(Qt::AlignTop);
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QVBoxLayout *mainLayout = new QVBoxLayout;
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QVBoxLayout *mainLayout = new QVBoxLayout;
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mainLayout->addWidget(quickFilterToolBar);
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mainLayout->addWidget(gameListView);
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mainLayout->addWidget(gameListView);
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mainLayout->addLayout(buttonLayout);
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mainLayout->addLayout(buttonLayout);
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@ -158,7 +161,7 @@ void GameSelector::actSetFilter()
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gameListProxyModel->setGameFilters(
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gameListProxyModel->setGameFilters(
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dlg.getHideBuddiesOnlyGames(), dlg.getHideIgnoredUserGames(), dlg.getHideFullGames(),
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dlg.getHideBuddiesOnlyGames(), dlg.getHideIgnoredUserGames(), dlg.getHideFullGames(),
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dlg.getHideGamesThatStarted(), dlg.getHidePasswordProtectedGames(), dlg.getHideNotBuddyCreatedGames(),
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dlg.getHideGamesThatStarted(), dlg.getHidePasswordProtectedGames(), dlg.getHideNotBuddyCreatedGames(),
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dlg.getHideOpenDecklistGames(), dlg.getGameNameFilter(), dlg.getCreatorNameFilter(), dlg.getGameTypeFilter(),
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dlg.getHideOpenDecklistGames(), dlg.getGameNameFilter(), dlg.getCreatorNameFilters(), dlg.getGameTypeFilter(),
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dlg.getMaxPlayersFilterMin(), dlg.getMaxPlayersFilterMax(), dlg.getMaxGameAge(),
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dlg.getMaxPlayersFilterMin(), dlg.getMaxPlayersFilterMax(), dlg.getMaxGameAge(),
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dlg.getShowOnlyIfSpectatorsCanWatch(), dlg.getShowSpectatorPasswordProtected(),
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dlg.getShowOnlyIfSpectatorsCanWatch(), dlg.getShowSpectatorPasswordProtected(),
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dlg.getShowOnlyIfSpectatorsCanChat(), dlg.getShowOnlyIfSpectatorsCanSeeHands());
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dlg.getShowOnlyIfSpectatorsCanChat(), dlg.getShowOnlyIfSpectatorsCanSeeHands());
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@ -7,6 +7,7 @@
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#ifndef GAMESELECTOR_H
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#ifndef GAMESELECTOR_H
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#define GAMESELECTOR_H
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#define GAMESELECTOR_H
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#include "game_selector_quick_filter_toolbar.h"
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#include "game_type_map.h"
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#include "game_type_map.h"
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#include <QGroupBox>
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#include <QGroupBox>
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@ -52,6 +53,8 @@ private:
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TabSupervisor *tabSupervisor;
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TabSupervisor *tabSupervisor;
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TabRoom *room;
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TabRoom *room;
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GameSelectorQuickFilterToolBar *quickFilterToolBar;
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QTreeView *gameListView;
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QTreeView *gameListView;
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GamesModel *gameListModel;
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GamesModel *gameListModel;
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GamesProxyModel *gameListProxyModel;
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GamesProxyModel *gameListProxyModel;
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@ -0,0 +1,110 @@
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#include "game_selector_quick_filter_toolbar.h"
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#include "games_model.h"
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#include "user/user_list_manager.h"
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#include <QCheckBox>
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#include <QComboBox>
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#include <QHBoxLayout>
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#include <QLabel>
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#include <QLineEdit>
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GameSelectorQuickFilterToolBar::GameSelectorQuickFilterToolBar(QWidget *parent,
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TabSupervisor *_tabSupervisor,
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GamesProxyModel *_model,
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const QMap<int, QString> &allGameTypes)
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: QWidget(parent), tabSupervisor(_tabSupervisor), model(_model)
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{
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mainLayout = new QHBoxLayout(this);
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mainLayout->setContentsMargins(0, 0, 0, 0);
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mainLayout->setSpacing(5);
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searchBar = new QLineEdit(this);
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searchBar->setText(model->getCreatorNameFilters().join(", "));
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connect(searchBar, &QLineEdit::textChanged, this, [this](const QString &text) { model->setGameNameFilter(text); });
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hideGamesNotCreatedByBuddiesCheckBox = new QCheckBox(this);
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hideGamesNotCreatedByBuddiesCheckBox->setChecked(model->getHideBuddiesOnlyGames());
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connect(hideGamesNotCreatedByBuddiesCheckBox, &QCheckBox::toggled, this, [this](bool checked) {
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if (checked) {
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QStringList buddyNames;
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for (auto buddy : tabSupervisor->getUserListManager()->getBuddyList().values()) {
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buddyNames << QString::fromStdString(buddy.name());
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}
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model->setCreatorNameFilters(buddyNames);
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} else {
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model->setCreatorNameFilters({});
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}
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});
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hideFullGamesCheckBox = new QCheckBox(this);
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hideFullGamesCheckBox->setChecked(model->getHideFullGames());
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connect(hideFullGamesCheckBox, &QCheckBox::toggled, this,
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[this](bool checked) { model->setHideFullGames(checked); });
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hideStartedGamesCheckBox = new QCheckBox(this);
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hideStartedGamesCheckBox->setChecked(model->getHideGamesThatStarted());
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connect(hideStartedGamesCheckBox, &QCheckBox::toggled, this,
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[this](bool checked) { model->setHideGamesThatStarted(checked); });
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filterToFormatComboBox = new QComboBox(this);
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// Add a "No filter" / "All types" option first
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filterToFormatComboBox->addItem(tr("All types"), QVariant()); // empty QVariant = no filter
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QMapIterator<int, QString> i(allGameTypes);
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while (i.hasNext()) {
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i.next();
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filterToFormatComboBox->addItem(i.value(), i.key()); // text = name, data = type ID
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}
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QSet<int> currentTypes = model->getGameTypeFilter();
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if (currentTypes.size() == 1) {
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int typeId = *currentTypes.begin();
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int index = filterToFormatComboBox->findData(typeId);
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if (index >= 0)
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filterToFormatComboBox->setCurrentIndex(index);
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} else {
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filterToFormatComboBox->setCurrentIndex(0); // "All types" by default
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}
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// Update proxy model on selection change
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connect(filterToFormatComboBox, QOverload<int>::of(&QComboBox::currentIndexChanged), this, [this](int index) {
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QVariant data = filterToFormatComboBox->itemData(index);
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if (!data.isValid()) {
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model->setGameTypeFilter({}); // empty = no filter
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} else {
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int typeId = data.toInt();
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model->setGameTypeFilter({typeId});
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}
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});
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hideGamesNotCreatedByBuddiesCheckBox->setMinimumSize(20, 20);
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hideFullGamesCheckBox->setMinimumSize(20, 20);
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hideStartedGamesCheckBox->setMinimumSize(20, 20);
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#if defined(Q_OS_MAC)
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mainLayout->setSpacing(6);
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#endif
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mainLayout->addWidget(searchBar);
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mainLayout->addWidget(filterToFormatComboBox);
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mainLayout->addWidget(hideGamesNotCreatedByBuddiesCheckBox);
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mainLayout->addSpacing(5);
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mainLayout->addWidget(hideFullGamesCheckBox);
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mainLayout->addSpacing(5);
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mainLayout->addWidget(hideStartedGamesCheckBox);
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setLayout(mainLayout);
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retranslateUi();
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}
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void GameSelectorQuickFilterToolBar::retranslateUi()
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{
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searchBar->setPlaceholderText(tr("Filter by game name..."));
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filterToFormatComboBox->setToolTip(tr("Filter by game type/format"));
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hideGamesNotCreatedByBuddiesCheckBox->setText(tr("Hide games not created by buddies"));
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hideFullGamesCheckBox->setText(tr("Hide full games"));
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hideStartedGamesCheckBox->setText(tr("Hide started games"));
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}
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@ -0,0 +1,39 @@
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#ifndef COCKATRICE_GAME_SELECTOR_QUICK_FILTER_TOOLBAR_H
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#define COCKATRICE_GAME_SELECTOR_QUICK_FILTER_TOOLBAR_H
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#include "../tabs/tab_supervisor.h"
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#include "games_model.h"
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#include <QCheckBox>
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#include <QComboBox>
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#include <QHBoxLayout>
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#include <QLabel>
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#include <QLineEdit>
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#include <QWidget>
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class GameSelectorQuickFilterToolBar : public QWidget
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{
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Q_OBJECT
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public:
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explicit GameSelectorQuickFilterToolBar(QWidget *parent,
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TabSupervisor *tabSupervisor,
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GamesProxyModel *model,
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const QMap<int, QString> &allGameTypes);
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void retranslateUi();
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private:
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TabSupervisor *tabSupervisor;
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GamesProxyModel *model;
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QHBoxLayout *mainLayout;
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QLineEdit *searchBar;
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QCheckBox *hideGamesNotCreatedByBuddiesCheckBox;
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QCheckBox *hideFullGamesCheckBox;
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QCheckBox *hideStartedGamesCheckBox;
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QComboBox *filterToFormatComboBox;
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};
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#endif // COCKATRICE_GAME_SELECTOR_QUICK_FILTER_TOOLBAR_H
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@ -294,7 +294,7 @@ void GamesProxyModel::setGameFilters(bool _hideBuddiesOnlyGames,
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bool _hideNotBuddyCreatedGames,
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bool _hideNotBuddyCreatedGames,
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bool _hideOpenDecklistGames,
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bool _hideOpenDecklistGames,
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const QString &_gameNameFilter,
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const QString &_gameNameFilter,
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const QString &_creatorNameFilter,
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const QStringList &_creatorNameFilters,
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const QSet<int> &_gameTypeFilter,
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const QSet<int> &_gameTypeFilter,
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int _maxPlayersFilterMin,
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int _maxPlayersFilterMin,
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int _maxPlayersFilterMax,
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int _maxPlayersFilterMax,
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@ -315,7 +315,7 @@ void GamesProxyModel::setGameFilters(bool _hideBuddiesOnlyGames,
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hideNotBuddyCreatedGames = _hideNotBuddyCreatedGames;
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hideNotBuddyCreatedGames = _hideNotBuddyCreatedGames;
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hideOpenDecklistGames = _hideOpenDecklistGames;
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hideOpenDecklistGames = _hideOpenDecklistGames;
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gameNameFilter = _gameNameFilter;
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gameNameFilter = _gameNameFilter;
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creatorNameFilter = _creatorNameFilter;
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creatorNameFilters = _creatorNameFilters;
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gameTypeFilter = _gameTypeFilter;
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gameTypeFilter = _gameTypeFilter;
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maxPlayersFilterMin = _maxPlayersFilterMin;
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maxPlayersFilterMin = _maxPlayersFilterMin;
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maxPlayersFilterMax = _maxPlayersFilterMax;
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maxPlayersFilterMax = _maxPlayersFilterMax;
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@ -348,15 +348,15 @@ int GamesProxyModel::getNumFilteredGames() const
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void GamesProxyModel::resetFilterParameters()
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void GamesProxyModel::resetFilterParameters()
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{
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{
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setGameFilters(false, false, false, false, false, false, false, QString(), QString(), {}, DEFAULT_MAX_PLAYERS_MIN,
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setGameFilters(false, false, false, false, false, false, false, QString(), QStringList(), {},
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DEFAULT_MAX_PLAYERS_MAX, DEFAULT_MAX_GAME_AGE, false, false, false, false);
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DEFAULT_MAX_PLAYERS_MIN, DEFAULT_MAX_PLAYERS_MAX, DEFAULT_MAX_GAME_AGE, false, false, false, false);
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}
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}
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bool GamesProxyModel::areFilterParametersSetToDefaults() const
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bool GamesProxyModel::areFilterParametersSetToDefaults() const
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{
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{
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return !hideFullGames && !hideGamesThatStarted && !hidePasswordProtectedGames && !hideBuddiesOnlyGames &&
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return !hideFullGames && !hideGamesThatStarted && !hidePasswordProtectedGames && !hideBuddiesOnlyGames &&
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!hideOpenDecklistGames && !hideIgnoredUserGames && !hideNotBuddyCreatedGames && gameNameFilter.isEmpty() &&
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!hideOpenDecklistGames && !hideIgnoredUserGames && !hideNotBuddyCreatedGames && gameNameFilter.isEmpty() &&
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creatorNameFilter.isEmpty() && gameTypeFilter.isEmpty() && maxPlayersFilterMin == DEFAULT_MAX_PLAYERS_MIN &&
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creatorNameFilters.isEmpty() && gameTypeFilter.isEmpty() && maxPlayersFilterMin == DEFAULT_MAX_PLAYERS_MIN &&
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maxPlayersFilterMax == DEFAULT_MAX_PLAYERS_MAX && maxGameAge == DEFAULT_MAX_GAME_AGE &&
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maxPlayersFilterMax == DEFAULT_MAX_PLAYERS_MAX && maxGameAge == DEFAULT_MAX_GAME_AGE &&
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!showOnlyIfSpectatorsCanWatch && !showSpectatorPasswordProtected && !showOnlyIfSpectatorsCanChat &&
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!showOnlyIfSpectatorsCanWatch && !showSpectatorPasswordProtected && !showOnlyIfSpectatorsCanChat &&
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!showOnlyIfSpectatorsCanSeeHands;
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!showOnlyIfSpectatorsCanSeeHands;
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@ -379,7 +379,7 @@ void GamesProxyModel::loadFilterParameters(const QMap<int, QString> &allGameType
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gameFilters.isHideFullGames(), gameFilters.isHideGamesThatStarted(),
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gameFilters.isHideFullGames(), gameFilters.isHideGamesThatStarted(),
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gameFilters.isHidePasswordProtectedGames(), gameFilters.isHideNotBuddyCreatedGames(),
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gameFilters.isHidePasswordProtectedGames(), gameFilters.isHideNotBuddyCreatedGames(),
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gameFilters.isHideOpenDecklistGames(), gameFilters.getGameNameFilter(),
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gameFilters.isHideOpenDecklistGames(), gameFilters.getGameNameFilter(),
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gameFilters.getCreatorNameFilter(), newGameTypeFilter, gameFilters.getMinPlayers(),
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gameFilters.getCreatorNameFilters(), newGameTypeFilter, gameFilters.getMinPlayers(),
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gameFilters.getMaxPlayers(), gameFilters.getMaxGameAge(),
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gameFilters.getMaxPlayers(), gameFilters.getMaxGameAge(),
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gameFilters.isShowOnlyIfSpectatorsCanWatch(), gameFilters.isShowSpectatorPasswordProtected(),
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gameFilters.isShowOnlyIfSpectatorsCanWatch(), gameFilters.isShowSpectatorPasswordProtected(),
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gameFilters.isShowOnlyIfSpectatorsCanChat(), gameFilters.isShowOnlyIfSpectatorsCanSeeHands());
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gameFilters.isShowOnlyIfSpectatorsCanChat(), gameFilters.isShowOnlyIfSpectatorsCanSeeHands());
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@ -396,7 +396,7 @@ void GamesProxyModel::saveFilterParameters(const QMap<int, QString> &allGameType
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gameFilters.setHideNotBuddyCreatedGames(hideNotBuddyCreatedGames);
|
gameFilters.setHideNotBuddyCreatedGames(hideNotBuddyCreatedGames);
|
||||||
gameFilters.setHideOpenDecklistGames(hideOpenDecklistGames);
|
gameFilters.setHideOpenDecklistGames(hideOpenDecklistGames);
|
||||||
gameFilters.setGameNameFilter(gameNameFilter);
|
gameFilters.setGameNameFilter(gameNameFilter);
|
||||||
gameFilters.setCreatorNameFilter(creatorNameFilter);
|
gameFilters.setCreatorNameFilters(creatorNameFilters);
|
||||||
|
|
||||||
QMapIterator<int, QString> gameTypeIterator(allGameTypes);
|
QMapIterator<int, QString> gameTypeIterator(allGameTypes);
|
||||||
while (gameTypeIterator.hasNext()) {
|
while (gameTypeIterator.hasNext()) {
|
||||||
|
|
@ -459,9 +459,17 @@ bool GamesProxyModel::filterAcceptsRow(int sourceRow) const
|
||||||
if (!gameNameFilter.isEmpty())
|
if (!gameNameFilter.isEmpty())
|
||||||
if (!QString::fromStdString(game.description()).contains(gameNameFilter, Qt::CaseInsensitive))
|
if (!QString::fromStdString(game.description()).contains(gameNameFilter, Qt::CaseInsensitive))
|
||||||
return false;
|
return false;
|
||||||
if (!creatorNameFilter.isEmpty())
|
if (!creatorNameFilters.isEmpty()) {
|
||||||
if (!QString::fromStdString(game.creator_info().name()).contains(creatorNameFilter, Qt::CaseInsensitive))
|
bool found = false;
|
||||||
|
for (const auto &createNameFilter : creatorNameFilters) {
|
||||||
|
if (QString::fromStdString(game.creator_info().name()).contains(createNameFilter, Qt::CaseInsensitive)) {
|
||||||
|
found = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (!found) {
|
||||||
return false;
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
QSet<int> gameTypes;
|
QSet<int> gameTypes;
|
||||||
for (int i = 0; i < game.game_types_size(); ++i)
|
for (int i = 0; i < game.game_types_size(); ++i)
|
||||||
|
|
|
||||||
|
|
@ -1,9 +1,3 @@
|
||||||
/**
|
|
||||||
* @file games_model.h
|
|
||||||
* @ingroup Lobby
|
|
||||||
* @brief TODO: Document this.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#ifndef GAMESMODEL_H
|
#ifndef GAMESMODEL_H
|
||||||
#define GAMESMODEL_H
|
#define GAMESMODEL_H
|
||||||
|
|
||||||
|
|
@ -19,60 +13,107 @@
|
||||||
|
|
||||||
class UserListProxy;
|
class UserListProxy;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @class GamesModel
|
||||||
|
* @ingroup Lobby
|
||||||
|
* @brief Model storing all available games for display in a QTreeView or QTableView.
|
||||||
|
*
|
||||||
|
* Provides access to game information, supports sorting by different columns,
|
||||||
|
* and updates when new game data is received from the server.
|
||||||
|
*/
|
||||||
class GamesModel : public QAbstractTableModel
|
class GamesModel : public QAbstractTableModel
|
||||||
{
|
{
|
||||||
Q_OBJECT
|
Q_OBJECT
|
||||||
private:
|
private:
|
||||||
QList<ServerInfo_Game> gameList;
|
QList<ServerInfo_Game> gameList; /**< List of games currently displayed. */
|
||||||
QMap<int, QString> rooms;
|
QMap<int, QString> rooms; /**< Map of room IDs to room names. */
|
||||||
QMap<int, GameTypeMap> gameTypes;
|
QMap<int, GameTypeMap> gameTypes; /**< Map of room IDs to available game types. */
|
||||||
|
|
||||||
static const int NUM_COLS = 8;
|
static const int NUM_COLS = 8; /**< Number of columns in the table. */
|
||||||
|
|
||||||
public:
|
public:
|
||||||
static const int SORT_ROLE = Qt::UserRole + 1;
|
static const int SORT_ROLE = Qt::UserRole + 1; /**< Role used for sorting. */
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Constructs a GamesModel.
|
||||||
|
* @param _rooms Mapping of room IDs to room names.
|
||||||
|
* @param _gameTypes Mapping of room IDs to their available game types.
|
||||||
|
* @param parent Parent QObject.
|
||||||
|
*/
|
||||||
GamesModel(const QMap<int, QString> &_rooms, const QMap<int, GameTypeMap> &_gameTypes, QObject *parent = nullptr);
|
GamesModel(const QMap<int, QString> &_rooms, const QMap<int, GameTypeMap> &_gameTypes, QObject *parent = nullptr);
|
||||||
|
|
||||||
int rowCount(const QModelIndex &parent = QModelIndex()) const override
|
int rowCount(const QModelIndex &parent = QModelIndex()) const override
|
||||||
{
|
{
|
||||||
return parent.isValid() ? 0 : gameList.size();
|
return parent.isValid() ? 0 : gameList.size();
|
||||||
}
|
}
|
||||||
|
|
||||||
int columnCount(const QModelIndex & /*parent*/ = QModelIndex()) const override
|
int columnCount(const QModelIndex & /*parent*/ = QModelIndex()) const override
|
||||||
{
|
{
|
||||||
return NUM_COLS;
|
return NUM_COLS;
|
||||||
}
|
}
|
||||||
|
|
||||||
QVariant data(const QModelIndex &index, int role) const override;
|
QVariant data(const QModelIndex &index, int role) const override;
|
||||||
|
|
||||||
QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override;
|
QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Formats the game creation time into a human-readable string.
|
||||||
|
* @param secs Number of seconds since the game started.
|
||||||
|
* @return Short string representing game age (e.g., "new", ">5 min", ">2 hr").
|
||||||
|
*/
|
||||||
static const QString getGameCreatedString(const int secs);
|
static const QString getGameCreatedString(const int secs);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Returns a reference to a specific game by row index.
|
||||||
|
* @param row Row index in the table.
|
||||||
|
* @return Reference to the ServerInfo_Game at the given row.
|
||||||
|
*/
|
||||||
const ServerInfo_Game &getGame(int row);
|
const ServerInfo_Game &getGame(int row);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Update game list with a (possibly new) game.
|
* @brief Updates the game list with a new or updated game.
|
||||||
|
* @param game The ServerInfo_Game object to add or update.
|
||||||
*/
|
*/
|
||||||
void updateGameList(const ServerInfo_Game &game);
|
void updateGameList(const ServerInfo_Game &game);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Returns the index of the room column.
|
||||||
|
*/
|
||||||
int roomColIndex()
|
int roomColIndex()
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Returns the index of the start time column.
|
||||||
|
*/
|
||||||
int startTimeColIndex()
|
int startTimeColIndex()
|
||||||
{
|
{
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Returns the map of game types per room.
|
||||||
|
*/
|
||||||
const QMap<int, GameTypeMap> &getGameTypes()
|
const QMap<int, GameTypeMap> &getGameTypes()
|
||||||
{
|
{
|
||||||
return gameTypes;
|
return gameTypes;
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
class ServerInfo_User;
|
/**
|
||||||
|
* @class GamesProxyModel
|
||||||
|
* @ingroup Lobby
|
||||||
|
* @brief Proxy model for filtering and sorting the GamesModel based on user preferences.
|
||||||
|
*
|
||||||
|
* Supports filtering games based on buddies-only, ignored users, password protection,
|
||||||
|
* game types, creator, age, player count, and spectator permissions.
|
||||||
|
*/
|
||||||
class GamesProxyModel : public QSortFilterProxyModel
|
class GamesProxyModel : public QSortFilterProxyModel
|
||||||
{
|
{
|
||||||
Q_OBJECT
|
Q_OBJECT
|
||||||
private:
|
private:
|
||||||
const UserListProxy *userListProxy;
|
const UserListProxy *userListProxy; /**< Proxy for checking user ignore/buddy lists. */
|
||||||
|
|
||||||
// If adding any additional filters, make sure to update:
|
// If adding any additional filters, make sure to update:
|
||||||
// - GamesProxyModel()
|
// - GamesProxyModel()
|
||||||
|
|
@ -88,16 +129,25 @@ private:
|
||||||
bool hidePasswordProtectedGames;
|
bool hidePasswordProtectedGames;
|
||||||
bool hideNotBuddyCreatedGames;
|
bool hideNotBuddyCreatedGames;
|
||||||
bool hideOpenDecklistGames;
|
bool hideOpenDecklistGames;
|
||||||
QString gameNameFilter, creatorNameFilter;
|
QString gameNameFilter;
|
||||||
|
QStringList creatorNameFilters;
|
||||||
QSet<int> gameTypeFilter;
|
QSet<int> gameTypeFilter;
|
||||||
quint32 maxPlayersFilterMin, maxPlayersFilterMax;
|
quint32 maxPlayersFilterMin, maxPlayersFilterMax;
|
||||||
QTime maxGameAge;
|
QTime maxGameAge;
|
||||||
bool showOnlyIfSpectatorsCanWatch, showSpectatorPasswordProtected, showOnlyIfSpectatorsCanChat,
|
bool showOnlyIfSpectatorsCanWatch;
|
||||||
showOnlyIfSpectatorsCanSeeHands;
|
bool showSpectatorPasswordProtected;
|
||||||
|
bool showOnlyIfSpectatorsCanChat;
|
||||||
|
bool showOnlyIfSpectatorsCanSeeHands;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
/**
|
||||||
|
* @brief Constructs a GamesProxyModel.
|
||||||
|
* @param parent Parent QObject.
|
||||||
|
* @param _userListProxy Proxy for accessing ignore/buddy lists.
|
||||||
|
*/
|
||||||
explicit GamesProxyModel(QObject *parent = nullptr, const UserListProxy *_userListProxy = nullptr);
|
explicit GamesProxyModel(QObject *parent = nullptr, const UserListProxy *_userListProxy = nullptr);
|
||||||
|
|
||||||
|
// Getters for filter parameters
|
||||||
bool getHideBuddiesOnlyGames() const
|
bool getHideBuddiesOnlyGames() const
|
||||||
{
|
{
|
||||||
return hideBuddiesOnlyGames;
|
return hideBuddiesOnlyGames;
|
||||||
|
|
@ -130,9 +180,9 @@ public:
|
||||||
{
|
{
|
||||||
return gameNameFilter;
|
return gameNameFilter;
|
||||||
}
|
}
|
||||||
QString getCreatorNameFilter() const
|
QStringList getCreatorNameFilters() const
|
||||||
{
|
{
|
||||||
return creatorNameFilter;
|
return creatorNameFilters;
|
||||||
}
|
}
|
||||||
QSet<int> getGameTypeFilter() const
|
QSet<int> getGameTypeFilter() const
|
||||||
{
|
{
|
||||||
|
|
@ -166,6 +216,10 @@ public:
|
||||||
{
|
{
|
||||||
return showOnlyIfSpectatorsCanSeeHands;
|
return showOnlyIfSpectatorsCanSeeHands;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Sets all game filters at once.
|
||||||
|
*/
|
||||||
void setGameFilters(bool _hideBuddiesOnlyGames,
|
void setGameFilters(bool _hideBuddiesOnlyGames,
|
||||||
bool _hideIgnoredUserGames,
|
bool _hideIgnoredUserGames,
|
||||||
bool _hideFullGames,
|
bool _hideFullGames,
|
||||||
|
|
@ -174,7 +228,7 @@ public:
|
||||||
bool _hideNotBuddyCreatedGames,
|
bool _hideNotBuddyCreatedGames,
|
||||||
bool _hideOpenDecklistGames,
|
bool _hideOpenDecklistGames,
|
||||||
const QString &_gameNameFilter,
|
const QString &_gameNameFilter,
|
||||||
const QString &_creatorNameFilter,
|
const QStringList &_creatorNameFilter,
|
||||||
const QSet<int> &_gameTypeFilter,
|
const QSet<int> &_gameTypeFilter,
|
||||||
int _maxPlayersFilterMin,
|
int _maxPlayersFilterMin,
|
||||||
int _maxPlayersFilterMax,
|
int _maxPlayersFilterMax,
|
||||||
|
|
@ -184,11 +238,123 @@ public:
|
||||||
bool _showOnlyIfSpectatorsCanChat,
|
bool _showOnlyIfSpectatorsCanChat,
|
||||||
bool _showOnlyIfSpectatorsCanSeeHands);
|
bool _showOnlyIfSpectatorsCanSeeHands);
|
||||||
|
|
||||||
|
// Individual setters
|
||||||
|
void setHideBuddiesOnlyGames(bool value)
|
||||||
|
{
|
||||||
|
hideBuddiesOnlyGames = value;
|
||||||
|
refresh();
|
||||||
|
}
|
||||||
|
void setHideIgnoredUserGames(bool value)
|
||||||
|
{
|
||||||
|
hideIgnoredUserGames = value;
|
||||||
|
refresh();
|
||||||
|
}
|
||||||
|
void setHideFullGames(bool value)
|
||||||
|
{
|
||||||
|
hideFullGames = value;
|
||||||
|
refresh();
|
||||||
|
}
|
||||||
|
void setHideGamesThatStarted(bool value)
|
||||||
|
{
|
||||||
|
hideGamesThatStarted = value;
|
||||||
|
refresh();
|
||||||
|
}
|
||||||
|
void setHidePasswordProtectedGames(bool value)
|
||||||
|
{
|
||||||
|
hidePasswordProtectedGames = value;
|
||||||
|
refresh();
|
||||||
|
}
|
||||||
|
void setHideNotBuddyCreatedGames(bool value)
|
||||||
|
{
|
||||||
|
hideNotBuddyCreatedGames = value;
|
||||||
|
refresh();
|
||||||
|
}
|
||||||
|
void setHideOpenDecklistGames(bool value)
|
||||||
|
{
|
||||||
|
hideOpenDecklistGames = value;
|
||||||
|
refresh();
|
||||||
|
}
|
||||||
|
void setGameNameFilter(const QString &value)
|
||||||
|
{
|
||||||
|
gameNameFilter = value;
|
||||||
|
refresh();
|
||||||
|
}
|
||||||
|
void setCreatorNameFilters(const QStringList &values)
|
||||||
|
{
|
||||||
|
creatorNameFilters = values;
|
||||||
|
refresh();
|
||||||
|
}
|
||||||
|
void setGameTypeFilter(const QSet<int> &value)
|
||||||
|
{
|
||||||
|
gameTypeFilter = value;
|
||||||
|
refresh();
|
||||||
|
}
|
||||||
|
void setMaxPlayersFilterMin(int value)
|
||||||
|
{
|
||||||
|
maxPlayersFilterMin = value;
|
||||||
|
refresh();
|
||||||
|
}
|
||||||
|
void setMaxPlayersFilterMax(int value)
|
||||||
|
{
|
||||||
|
maxPlayersFilterMax = value;
|
||||||
|
refresh();
|
||||||
|
}
|
||||||
|
void setMaxGameAge(const QTime &value)
|
||||||
|
{
|
||||||
|
maxGameAge = value;
|
||||||
|
refresh();
|
||||||
|
}
|
||||||
|
void setShowOnlyIfSpectatorsCanWatch(bool value)
|
||||||
|
{
|
||||||
|
showOnlyIfSpectatorsCanWatch = value;
|
||||||
|
refresh();
|
||||||
|
}
|
||||||
|
void setShowSpectatorPasswordProtected(bool value)
|
||||||
|
{
|
||||||
|
showSpectatorPasswordProtected = value;
|
||||||
|
refresh();
|
||||||
|
}
|
||||||
|
void setShowOnlyIfSpectatorsCanChat(bool value)
|
||||||
|
{
|
||||||
|
showOnlyIfSpectatorsCanChat = value;
|
||||||
|
refresh();
|
||||||
|
}
|
||||||
|
void setShowOnlyIfSpectatorsCanSeeHands(bool value)
|
||||||
|
{
|
||||||
|
showOnlyIfSpectatorsCanSeeHands = value;
|
||||||
|
refresh();
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Returns the number of games filtered out by the current filter.
|
||||||
|
*/
|
||||||
int getNumFilteredGames() const;
|
int getNumFilteredGames() const;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Resets all filter parameters to default values.
|
||||||
|
*/
|
||||||
void resetFilterParameters();
|
void resetFilterParameters();
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Returns true if all filter parameters are set to their defaults.
|
||||||
|
*/
|
||||||
bool areFilterParametersSetToDefaults() const;
|
bool areFilterParametersSetToDefaults() const;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Loads filter parameters from persistent settings.
|
||||||
|
* @param allGameTypes Mapping of all game types by room ID.
|
||||||
|
*/
|
||||||
void loadFilterParameters(const QMap<int, QString> &allGameTypes);
|
void loadFilterParameters(const QMap<int, QString> &allGameTypes);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Saves filter parameters to persistent settings.
|
||||||
|
* @param allGameTypes Mapping of all game types by room ID.
|
||||||
|
*/
|
||||||
void saveFilterParameters(const QMap<int, QString> &allGameTypes);
|
void saveFilterParameters(const QMap<int, QString> &allGameTypes);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Refreshes the proxy model (re-applies filters).
|
||||||
|
*/
|
||||||
void refresh();
|
void refresh();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
|
|
|
||||||
|
|
@ -25,7 +25,7 @@ void GameFiltersSettings::setHideBuddiesOnlyGames(bool hide)
|
||||||
bool GameFiltersSettings::isHideBuddiesOnlyGames()
|
bool GameFiltersSettings::isHideBuddiesOnlyGames()
|
||||||
{
|
{
|
||||||
QVariant previous = getValue("hide_buddies_only_games");
|
QVariant previous = getValue("hide_buddies_only_games");
|
||||||
return previous == QVariant() || previous.toBool();
|
return previous == QVariant() ? false : previous.toBool();
|
||||||
}
|
}
|
||||||
|
|
||||||
void GameFiltersSettings::setHideFullGames(bool hide)
|
void GameFiltersSettings::setHideFullGames(bool hide)
|
||||||
|
|
@ -36,7 +36,7 @@ void GameFiltersSettings::setHideFullGames(bool hide)
|
||||||
bool GameFiltersSettings::isHideFullGames()
|
bool GameFiltersSettings::isHideFullGames()
|
||||||
{
|
{
|
||||||
QVariant previous = getValue("hide_full_games");
|
QVariant previous = getValue("hide_full_games");
|
||||||
return !(previous == QVariant()) && previous.toBool();
|
return previous == QVariant() ? false : previous.toBool();
|
||||||
}
|
}
|
||||||
|
|
||||||
void GameFiltersSettings::setHideGamesThatStarted(bool hide)
|
void GameFiltersSettings::setHideGamesThatStarted(bool hide)
|
||||||
|
|
@ -47,7 +47,7 @@ void GameFiltersSettings::setHideGamesThatStarted(bool hide)
|
||||||
bool GameFiltersSettings::isHideGamesThatStarted()
|
bool GameFiltersSettings::isHideGamesThatStarted()
|
||||||
{
|
{
|
||||||
QVariant previous = getValue("hide_games_that_started");
|
QVariant previous = getValue("hide_games_that_started");
|
||||||
return !(previous == QVariant()) && previous.toBool();
|
return previous == QVariant() ? false : previous.toBool();
|
||||||
}
|
}
|
||||||
|
|
||||||
void GameFiltersSettings::setHidePasswordProtectedGames(bool hide)
|
void GameFiltersSettings::setHidePasswordProtectedGames(bool hide)
|
||||||
|
|
@ -58,7 +58,7 @@ void GameFiltersSettings::setHidePasswordProtectedGames(bool hide)
|
||||||
bool GameFiltersSettings::isHidePasswordProtectedGames()
|
bool GameFiltersSettings::isHidePasswordProtectedGames()
|
||||||
{
|
{
|
||||||
QVariant previous = getValue("hide_password_protected_games");
|
QVariant previous = getValue("hide_password_protected_games");
|
||||||
return previous == QVariant() || previous.toBool();
|
return previous == QVariant() ? false : previous.toBool();
|
||||||
}
|
}
|
||||||
|
|
||||||
void GameFiltersSettings::setHideIgnoredUserGames(bool hide)
|
void GameFiltersSettings::setHideIgnoredUserGames(bool hide)
|
||||||
|
|
@ -69,7 +69,7 @@ void GameFiltersSettings::setHideIgnoredUserGames(bool hide)
|
||||||
bool GameFiltersSettings::isHideIgnoredUserGames()
|
bool GameFiltersSettings::isHideIgnoredUserGames()
|
||||||
{
|
{
|
||||||
QVariant previous = getValue("hide_ignored_user_games");
|
QVariant previous = getValue("hide_ignored_user_games");
|
||||||
return !(previous == QVariant()) && previous.toBool();
|
return previous == QVariant() ? true : previous.toBool();
|
||||||
}
|
}
|
||||||
|
|
||||||
void GameFiltersSettings::setHideNotBuddyCreatedGames(bool hide)
|
void GameFiltersSettings::setHideNotBuddyCreatedGames(bool hide)
|
||||||
|
|
@ -80,7 +80,7 @@ void GameFiltersSettings::setHideNotBuddyCreatedGames(bool hide)
|
||||||
bool GameFiltersSettings::isHideNotBuddyCreatedGames()
|
bool GameFiltersSettings::isHideNotBuddyCreatedGames()
|
||||||
{
|
{
|
||||||
QVariant previous = getValue("hide_not_buddy_created_games");
|
QVariant previous = getValue("hide_not_buddy_created_games");
|
||||||
return !(previous == QVariant()) && previous.toBool();
|
return previous == QVariant() ? false : previous.toBool();
|
||||||
}
|
}
|
||||||
|
|
||||||
void GameFiltersSettings::setHideOpenDecklistGames(bool hide)
|
void GameFiltersSettings::setHideOpenDecklistGames(bool hide)
|
||||||
|
|
@ -91,7 +91,7 @@ void GameFiltersSettings::setHideOpenDecklistGames(bool hide)
|
||||||
bool GameFiltersSettings::isHideOpenDecklistGames()
|
bool GameFiltersSettings::isHideOpenDecklistGames()
|
||||||
{
|
{
|
||||||
QVariant previous = getValue("hide_open_decklist_games");
|
QVariant previous = getValue("hide_open_decklist_games");
|
||||||
return !(previous == QVariant()) && previous.toBool();
|
return previous == QVariant() ? false : previous.toBool();
|
||||||
}
|
}
|
||||||
|
|
||||||
void GameFiltersSettings::setGameNameFilter(QString gameName)
|
void GameFiltersSettings::setGameNameFilter(QString gameName)
|
||||||
|
|
@ -104,14 +104,14 @@ QString GameFiltersSettings::getGameNameFilter()
|
||||||
return getValue("game_name_filter").toString();
|
return getValue("game_name_filter").toString();
|
||||||
}
|
}
|
||||||
|
|
||||||
void GameFiltersSettings::setCreatorNameFilter(QString creatorName)
|
void GameFiltersSettings::setCreatorNameFilters(QStringList creatorName)
|
||||||
{
|
{
|
||||||
setValue(creatorName, "creator_name_filter");
|
setValue(creatorName, "creator_name_filter");
|
||||||
}
|
}
|
||||||
|
|
||||||
QString GameFiltersSettings::getCreatorNameFilter()
|
QStringList GameFiltersSettings::getCreatorNameFilters()
|
||||||
{
|
{
|
||||||
return getValue("creator_name_filter").toString();
|
return getValue("creator_name_filter").toStringList();
|
||||||
}
|
}
|
||||||
|
|
||||||
void GameFiltersSettings::setMinPlayers(int min)
|
void GameFiltersSettings::setMinPlayers(int min)
|
||||||
|
|
@ -182,7 +182,7 @@ void GameFiltersSettings::setShowSpectatorPasswordProtected(bool show)
|
||||||
bool GameFiltersSettings::isShowSpectatorPasswordProtected()
|
bool GameFiltersSettings::isShowSpectatorPasswordProtected()
|
||||||
{
|
{
|
||||||
QVariant previous = getValue("show_spectator_password_protected");
|
QVariant previous = getValue("show_spectator_password_protected");
|
||||||
return previous == QVariant() ? true : previous.toBool();
|
return previous == QVariant() ? false : previous.toBool();
|
||||||
}
|
}
|
||||||
|
|
||||||
void GameFiltersSettings::setShowOnlyIfSpectatorsCanChat(bool show)
|
void GameFiltersSettings::setShowOnlyIfSpectatorsCanChat(bool show)
|
||||||
|
|
@ -193,7 +193,7 @@ void GameFiltersSettings::setShowOnlyIfSpectatorsCanChat(bool show)
|
||||||
bool GameFiltersSettings::isShowOnlyIfSpectatorsCanChat()
|
bool GameFiltersSettings::isShowOnlyIfSpectatorsCanChat()
|
||||||
{
|
{
|
||||||
QVariant previous = getValue("show_only_if_spectators_can_chat");
|
QVariant previous = getValue("show_only_if_spectators_can_chat");
|
||||||
return previous == QVariant() ? true : previous.toBool();
|
return previous == QVariant() ? false : previous.toBool();
|
||||||
}
|
}
|
||||||
|
|
||||||
void GameFiltersSettings::setShowOnlyIfSpectatorsCanSeeHands(bool show)
|
void GameFiltersSettings::setShowOnlyIfSpectatorsCanSeeHands(bool show)
|
||||||
|
|
@ -204,5 +204,5 @@ void GameFiltersSettings::setShowOnlyIfSpectatorsCanSeeHands(bool show)
|
||||||
bool GameFiltersSettings::isShowOnlyIfSpectatorsCanSeeHands()
|
bool GameFiltersSettings::isShowOnlyIfSpectatorsCanSeeHands()
|
||||||
{
|
{
|
||||||
QVariant previous = getValue("show_only_if_spectators_can_see_hands");
|
QVariant previous = getValue("show_only_if_spectators_can_see_hands");
|
||||||
return previous == QVariant() ? true : previous.toBool();
|
return previous == QVariant() ? false : previous.toBool();
|
||||||
}
|
}
|
||||||
|
|
@ -24,7 +24,7 @@ public:
|
||||||
bool isHideNotBuddyCreatedGames();
|
bool isHideNotBuddyCreatedGames();
|
||||||
bool isHideOpenDecklistGames();
|
bool isHideOpenDecklistGames();
|
||||||
QString getGameNameFilter();
|
QString getGameNameFilter();
|
||||||
QString getCreatorNameFilter();
|
QStringList getCreatorNameFilters();
|
||||||
int getMinPlayers();
|
int getMinPlayers();
|
||||||
int getMaxPlayers();
|
int getMaxPlayers();
|
||||||
QTime getMaxGameAge();
|
QTime getMaxGameAge();
|
||||||
|
|
@ -42,7 +42,7 @@ public:
|
||||||
void setHidePasswordProtectedGames(bool hide);
|
void setHidePasswordProtectedGames(bool hide);
|
||||||
void setHideNotBuddyCreatedGames(bool hide);
|
void setHideNotBuddyCreatedGames(bool hide);
|
||||||
void setGameNameFilter(QString gameName);
|
void setGameNameFilter(QString gameName);
|
||||||
void setCreatorNameFilter(QString creatorName);
|
void setCreatorNameFilters(QStringList creatorName);
|
||||||
void setMinPlayers(int min);
|
void setMinPlayers(int min);
|
||||||
void setMaxPlayers(int max);
|
void setMaxPlayers(int max);
|
||||||
void setMaxGameAge(const QTime &maxGameAge);
|
void setMaxGameAge(const QTime &maxGameAge);
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue