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change action's text to "unconcede" when player is conceded (#5351)
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2 changed files with 16 additions and 1 deletions
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@ -177,6 +177,8 @@ private:
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Player *addPlayer(int playerId, const ServerInfo_User &info);
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bool isMainPlayerConceded() const;
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void startGame(bool resuming);
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void stopGame();
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void closeGame();
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