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deck view lock bug fix
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@ -305,6 +305,7 @@ void TabGame::startGame()
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currentPhase = -1;
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currentPhase = -1;
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readyStartButton->setReadyStart(false);
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readyStartButton->setReadyStart(false);
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deckView->setLocked(false);
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playerListWidget->setGameStarted(true);
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playerListWidget->setGameStarted(true);
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started = true;
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started = true;
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deckViewContainer->hide();
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deckViewContainer->hide();
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