Better capitalization & Deck open first

This commit is contained in:
ZeldaZach 2025-01-24 23:57:45 -05:00
parent ec6a23de56
commit 3871058f1b
No known key found for this signature in database
4 changed files with 6 additions and 7 deletions

View file

@ -74,7 +74,7 @@ public:
void retranslateUi() override;
QString getTabText() const override
{
return tr("Deck storage");
return tr("Deck Storage");
}
signals:
void openDeckEditor(const DeckLoader *deckLoader);

View file

@ -62,7 +62,7 @@ public:
void retranslateUi() override;
QString getTabText() const override
{
return tr("Game replays");
return tr("Game Replays");
}
};

View file

@ -176,11 +176,11 @@ void TabSupervisor::retranslateUi()
{
// tab menu actions
aTabDeckEditor->setText(tr("Deck Editor"));
aTabVisualDeckStorage->setText(tr("&Visual Deck storage"));
aTabVisualDeckStorage->setText(tr("&Visual Deck Storage"));
aTabServer->setText(tr("Server"));
aTabAccount->setText(tr("Account"));
aTabDeckStorage->setText(tr("Deck storage"));
aTabReplays->setText(tr("Game replays"));
aTabDeckStorage->setText(tr("Deck Storage"));
aTabReplays->setText(tr("Game Replays"));
aTabAdmin->setText(tr("Administration"));
aTabLog->setText(tr("Logs"));
@ -456,7 +456,6 @@ void TabSupervisor::actTabVisualDeckStorage(bool checked)
if (checked && !tabVisualDeckStorage) {
tabVisualDeckStorage = new TabDeckStorageVisual(this);
myAddTab(tabVisualDeckStorage, aTabVisualDeckStorage);
setCurrentWidget(tabVisualDeckStorage);
connect(tabVisualDeckStorage, &Tab::closed, this, [this] {
tabVisualDeckStorage = nullptr;
aTabVisualDeckStorage->setChecked(false);

View file

@ -24,7 +24,7 @@ public:
void retranslateUi() override{};
[[nodiscard]] QString getTabText() const override
{
return tr("Visual Deck storage");
return tr("Visual Deck Storage");
}
public slots: