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[Report] Add context menu to report queue rows (#7444)
* [Report] Add report reopen action for closed reports - New Command_ReportReopen moderator command (extension 1206) with server handler that reopens resolved/dismissed reports, resets resolution state and notified, and records the reopening note in the audit log - Reopen... button in the report queue action bar, gated to resolved and dismissed reports, with optional note prompt and tooltip - Success confirmations for Assign, Resolve/Dismiss and Reopen now survive the list refresh via a pending status message instead of being clobbered - Dispatch/auth coverage in server_moderator_role_test * [Report] Surface resolution audit info in report details - Add resolved_by_name to ServerInfo_Report and join resolved_by users in the report list, my-list and details queries - Render resolution note and resolved-at/by in the report detail pane instead of duplicating the description into the chat log context * [Report] Add context menu to report queue rows - Open the standard UserContextMenu on right-click/Menu key for the reported user, selecting the row first so the details panel matches the menu target - Carry the reported user's level in ServerInfo_Report so the menu shows the same actions as the user list, with an IsUser fallback for deleted or unregistered users - Wire the Private chat action through TabReport to TabSupervisor and retranslate the menu on live language switches * [Server] Fix reported_user_level column indices in report queries The SELECT lists resolved_by_name at index 10, shifting room_id to 11, replay_id to 12, reported_user_id to 13 and reported_user_admin to 14. The code read 12/13, so 'user exists' meant 'a replay exists' and the admin flags came from the user id (e.g. id 5 -> admin+judge; users without a replay reported as unregistered, hiding registered-only actions). Fixed in cmdReportList and cmdReportMyList, plus the column comment. --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
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5 changed files with 80 additions and 5 deletions
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@ -919,6 +919,7 @@ void TabSupervisor::openTabReport()
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myAddTab(tabReport, aTabReport);
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connect(tabReport, &TabReport::openReplay, this, &TabSupervisor::openReplay);
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connect(tabReport, &TabReport::requestJoinGame, this, &TabSupervisor::joinReportGame);
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connect(tabReport, &TabReport::openMessageDialog, this, &TabSupervisor::addMessageTab);
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connect(tabReport, &QObject::destroyed, this, [this] {
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tabReport = nullptr;
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aTabReport->setChecked(false);
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