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https://github.com/Cockatrice/Cockatrice.git
synced 2026-04-27 07:48:01 -07:00
Merge c1252b7199 into b1fe4c85d3
This commit is contained in:
commit
3ab3b716e4
5 changed files with 21 additions and 1 deletions
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@ -664,6 +664,9 @@ private:
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{"Player/aRollDie", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Roll Dice..."),
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parseSequenceString("Ctrl+I"),
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ShortcutGroup::Gameplay)},
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{"Player/aFlipCoin", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Flip Coin"),
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parseSequenceString("Ctrl+Shift+I"),
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ShortcutGroup::Gameplay)},
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{"Player/aShuffle", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Shuffle Library"),
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parseSequenceString("Ctrl+S"),
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ShortcutGroup::Gameplay)},
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@ -19,6 +19,9 @@ UtilityMenu::UtilityMenu(Player *_player, QMenu *playerMenu) : QMenu(playerMenu)
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aRollDie = new QAction(this);
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connect(aRollDie, &QAction::triggered, playerActions, &PlayerActions::actRollDie);
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aFlipCoin = new QAction(this);
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connect(aFlipCoin, &QAction::triggered, playerActions, &PlayerActions::actFlipCoin);
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aCreateToken = new QAction(this);
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connect(aCreateToken, &QAction::triggered, playerActions, &PlayerActions::actCreateToken);
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@ -38,6 +41,7 @@ UtilityMenu::UtilityMenu(Player *_player, QMenu *playerMenu) : QMenu(playerMenu)
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playerMenu->addAction(aUntapAll);
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playerMenu->addSeparator();
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playerMenu->addAction(aRollDie);
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playerMenu->addAction(aFlipCoin);
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playerMenu->addSeparator();
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playerMenu->addAction(aCreateToken);
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playerMenu->addAction(aCreateAnotherToken);
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@ -50,6 +54,7 @@ UtilityMenu::UtilityMenu(Player *_player, QMenu *playerMenu) : QMenu(playerMenu)
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aIncrementAllCardCounters = nullptr;
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aUntapAll = nullptr;
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aRollDie = nullptr;
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aFlipCoin = nullptr;
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}
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retranslateUi();
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@ -89,6 +94,7 @@ void UtilityMenu::retranslateUi()
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aIncrementAllCardCounters->setText(tr("Increment all card counters"));
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aUntapAll->setText(tr("&Untap all permanents"));
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aRollDie->setText(tr("R&oll die..."));
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aFlipCoin->setText(tr("Flip coin"));
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aCreateToken->setText(tr("&Create token..."));
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aCreateAnotherToken->setText(tr("C&reate another token"));
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createPredefinedTokenMenu->setTitle(tr("Cr&eate predefined token"));
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@ -103,6 +109,7 @@ void UtilityMenu::setShortcutsActive()
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aIncrementAllCardCounters->setShortcuts(shortcuts.getShortcut("Player/aIncrementAllCardCounters"));
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aUntapAll->setShortcuts(shortcuts.getShortcut("Player/aUntapAll"));
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aRollDie->setShortcuts(shortcuts.getShortcut("Player/aRollDie"));
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aFlipCoin->setShortcuts(shortcuts.getShortcut("Player/aFlipCoin"));
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aCreateToken->setShortcuts(shortcuts.getShortcut("Player/aCreateToken"));
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aCreateAnotherToken->setShortcuts(shortcuts.getShortcut("Player/aCreateAnotherToken"));
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}
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@ -113,6 +120,7 @@ void UtilityMenu::setShortcutsInactive()
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if (player->getPlayerInfo()->getLocalOrJudge()) {
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aUntapAll->setShortcut(QKeySequence());
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aRollDie->setShortcut(QKeySequence());
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aFlipCoin->setShortcut(QKeySequence());
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aCreateToken->setShortcut(QKeySequence());
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aCreateAnotherToken->setShortcut(QKeySequence());
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aIncrementAllCardCounters->setShortcut(QKeySequence());
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@ -47,7 +47,7 @@ private:
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QMenu *createPredefinedTokenMenu;
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QAction *aIncrementAllCardCounters;
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QAction *aUntapAll, *aRollDie;
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QAction *aUntapAll, *aRollDie, *aFlipCoin;
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QAction *aCreateToken, *aCreateAnotherToken;
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};
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@ -852,6 +852,14 @@ void PlayerActions::actRollDie()
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sendGameCommand(cmd);
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}
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void PlayerActions::actFlipCoin()
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{
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Command_RollDie cmd;
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cmd.set_sides(2);
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cmd.set_count(1);
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sendGameCommand(cmd);
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}
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void PlayerActions::actCreateToken()
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{
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DlgCreateToken dlg(player->getPlayerMenu()->getUtilityMenu()->getPredefinedTokens(), player->getGame()->getTab());
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@ -77,6 +77,7 @@ public slots:
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void actUntapAll();
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void actRollDie();
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void actFlipCoin();
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void actCreateToken();
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void actCreateAnotherToken();
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void actShuffle();
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