[Fonts] Migrate DeckList and InterfaceDefault surfaces to theme roles (#7539)

* [Fonts] Migrate DeckList and InterfaceDefault surfaces to theme roles

* [Fonts] Drop unused lambda captures in font-refresh handlers

* [Fonts] Fix pixel sizes and game overlay fonts from review

- Set the sizes the stylesheets carried with setPixelSize() rather than
  setPointSize(): home buttons (34), banner (24), home group box (20),
  the placeholder labels (14), the analytics drag handle (10), the EDHREC
  navigation buttons (24), the user info popup (11/14/11/10/11) and the
  game overlays (14/16/12). Points at 96 DPI were ~33% larger.
- The drag/total counters and tally columns keep the monospace family the
  stylesheets set, so digit widths stop changing as counts tick and
  white-space: pre stays aligned.
- applyDeckListFont() drops the cached tally rows before re-measuring, so
  previewing a larger DeckList font no longer leaves the tally clipped.
- Tally labels and the constructor/fontsChanged pairs in the shared-deck
  preview, quick setup, analytics panel, home box and public decks build
  their font once in a local lambda instead of twice.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
This commit is contained in:
BruebachL 2026-11-04 07:57:54 +01:00 • committed by GitHub
parent 396196b762
commit 3bcdfc3793
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
44 changed files with 387 additions and 79 deletions

View file

@ -240,7 +240,8 @@ void DeckViewCardContainer::paint(QPainter *painter, const QStyleOptionGraphicsI
painter->drawLine(QPointF(0, separatorY), QPointF(width, separatorY));
painter->setPen(QColor(Qt::white));
QFont f("Serif");
// Family comes from the DeckList theme role; pixel sizes/weights unchanged.
QFont f = themeManager->appFont(AppFont::DeckList);
f.setStyleHint(QFont::Serif);
f.setPixelSize(24);
f.setWeight(QFont::Bold);
@ -292,7 +293,8 @@ QList<QPair<int, int>> DeckViewCardContainer::getRowsAndCols() const
int DeckViewCardContainer::getCardTypeTextWidth() const
{
QFont f("Serif");
// Family comes from the DeckList theme role; pixel size/weight unchanged.
QFont f = themeManager->appFont(AppFont::DeckList);
f.setStyleHint(QFont::Serif);
f.setPixelSize(16);
f.setWeight(QFont::Bold);

View file

@ -2,12 +2,14 @@
#include "../client/settings/cache_settings.h"
#include "../client/settings/shortcuts_settings.h"
#include "../interface/theme_manager.h"
#include "game_scene.h"
#include <QAction>
#include <QBrush>
#include <QColor>
#include <QEvent>
#include <QFont>
#include <QGraphicsScene>
#include <QGridLayout>
#include <QLabel>
@ -24,6 +26,21 @@
#include <libcockatrice/utility/qt_utils.h>
#include <qnamespace.h>
namespace
{
QFont deckOverlayFont(int pixelSize, bool bold)
{
// The drag/total counters and the tally columns are in-game overlays, not
// deck list text: keep the monospace family the stylesheets used to set so
// digit widths stay stable as counts tick and `white-space: pre` lines up.
QFont font(QStringLiteral("monospace"));
font.setStyleHint(QFont::Monospace);
font.setPixelSize(pixelSize);
font.setBold(bold);
return font;
}
} // namespace
// QRubberBand calls raise() in showEvent() and changeEvent() to stay on top of siblings.
// This subclass disables that behavior so dragCountLabel can appear above it.
class SelectionRubberBand : public QRubberBand
@ -76,15 +93,14 @@ GameView::GameView(GameScene *scene, QWidget *parent) : QGraphicsView(scene, par
rubberBand = new SelectionRubberBand(QRubberBand::Rectangle, this);
const QString baseProperties = "color: white; "
"font-family: monospace; "
"background-color: rgba(0, 0, 0, 160); "
"border-radius: 3px; "
"padding: 1px 2px; "
"white-space: pre;";
const QString dragCountLabelStyle = baseProperties + "font-size: 14px; font-weight: bold;";
const QString totalCountLabelStyle = baseProperties + "font-size: 16px; font-weight: bold;";
const QString subtypeTallyLabelStyle = baseProperties + "font-size: 12px;";
const QString dragCountLabelStyle = baseProperties;
const QString totalCountLabelStyle = baseProperties;
const QString subtypeTallyLabelStyle = baseProperties;
dragCountLabel = new QLabel(this);
dragCountLabel->setStyleSheet(dragCountLabelStyle);
@ -101,6 +117,27 @@ GameView::GameView(GameScene *scene, QWidget *parent) : QGraphicsView(scene, par
tallyLayout->setContentsMargins(2, 2, 2, 2);
tallyLayout->setSpacing(2);
tallyContainer->hide();
applyDeckOverlayFonts();
}
void GameView::applyDeckOverlayFonts()
{
dragCountLabel->setFont(deckOverlayFont(14, true));
totalCountLabel->setFont(deckOverlayFont(16, true));
tallyContainer->setFont(deckOverlayFont(12, false));
for (int i = 0; i < tallyLayout->count(); ++i) {
if (auto *label = qobject_cast<QLabel *>(tallyLayout->itemAt(i)->widget())) {
// Count column (odd positions) keeps the bold emphasis.
const bool count = i % 2 == 1;
label->setFont(deckOverlayFont(count ? 14 : 12, count));
}
}
// The container keeps the size computed from the previous fonts, so force
// rebuildTallyLabels() to re-measure it instead of reusing cachedTallyRows.
cachedTallyRows.clear();
updateTotalSelectionCount();
}
void GameView::resizeEvent(QResizeEvent *event)
@ -220,9 +257,8 @@ QSize GameView::rebuildTallyLabels(const QList<TallyRow> &entries)
{
clearTallyLabels();
const QString nameStyle = QStringLiteral("color: white; font-size: 12px; background: transparent;");
const QString countStyle =
QStringLiteral("color: white; font-size: 14px; font-weight: bold; background: transparent;");
const QString nameStyle = QStringLiteral("color: white; background: transparent;");
const QString countStyle = QStringLiteral("color: white; background: transparent;");
int totalHeight = 0;
int maxNameWidth = 0;
@ -232,11 +268,13 @@ QSize GameView::rebuildTallyLabels(const QList<TallyRow> &entries)
for (const TallyRow &entry : entries) {
auto *nameLabel = new QLabel(entry.name, tallyContainer);
nameLabel->setStyleSheet(nameStyle);
nameLabel->setFont(deckOverlayFont(12, false));
nameLabel->setAlignment(Qt::AlignRight | Qt::AlignVCenter);
tallyLayout->addWidget(nameLabel, row, 0);
auto *countLabel = new QLabel(entry.value, tallyContainer);
countLabel->setStyleSheet(countStyle);
countLabel->setFont(deckOverlayFont(14, true));
countLabel->setAlignment(Qt::AlignRight | Qt::AlignVCenter);
tallyLayout->addWidget(countLabel, row, 1);

View file

@ -50,6 +50,7 @@ private slots:
void refreshShortcuts();
void updateTotalSelectionCount(const QSize &viewSize = QSize());
void setFocusDisabled(bool disabled);
void applyDeckOverlayFonts();
public slots:
void updateSceneRect(const QRectF &rect);