[Fonts] Migrate DeckList and InterfaceDefault surfaces to theme roles (#7539)

* [Fonts] Migrate DeckList and InterfaceDefault surfaces to theme roles

* [Fonts] Drop unused lambda captures in font-refresh handlers

* [Fonts] Fix pixel sizes and game overlay fonts from review

- Set the sizes the stylesheets carried with setPixelSize() rather than
  setPointSize(): home buttons (34), banner (24), home group box (20),
  the placeholder labels (14), the analytics drag handle (10), the EDHREC
  navigation buttons (24), the user info popup (11/14/11/10/11) and the
  game overlays (14/16/12). Points at 96 DPI were ~33% larger.
- The drag/total counters and tally columns keep the monospace family the
  stylesheets set, so digit widths stop changing as counts tick and
  white-space: pre stays aligned.
- applyDeckListFont() drops the cached tally rows before re-measuring, so
  previewing a larger DeckList font no longer leaves the tally clipped.
- Tally labels and the constructor/fontsChanged pairs in the shared-deck
  preview, quick setup, analytics panel, home box and public decks build
  their font once in a local lambda instead of twice.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
This commit is contained in:
BruebachL 2026-11-04 07:57:54 +01:00 • committed by GitHub
parent 396196b762
commit 3bcdfc3793
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GPG key ID: B5690EEEBB952194
44 changed files with 387 additions and 79 deletions

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@ -138,7 +138,8 @@ public:
p->drawEllipse(QRectF(rect.left() + 9, rect.top() + (rect.height() - 8) / 2.0, 8, 8));
// Game title (bold, elided)
QFont tf = option.font;
// Family comes from the InterfaceDefault theme role; bold stays caller-side.
QFont tf = themeManager->appFont(AppFont::InterfaceDefault);
tf.setBold(true);
p->setFont(tf);
p->setPen(pal.color(QPalette::Text));
@ -150,7 +151,7 @@ public:
// Player count
const bool full = game.player_count() >= game.max_players();
p->setFont(option.font);
p->setFont(themeManager->appFont(AppFont::InterfaceDefault));
p->setPen(full ? QColor(249, 115, 22) : pal.color(QPalette::Disabled, QPalette::Text));
p->drawText(QRect(rect.right() - countW - 4, rect.top(), countW, rect.height()),
Qt::AlignVCenter | Qt::AlignRight,
@ -319,7 +320,8 @@ void UserInfoHeaderWidget::paintEvent(QPaintEvent *)
const int tx = ax + AvatarSize + AvatarToTextGap;
const int tw = rect.width() - tx - 8;
QFont nf = font();
// Family comes from the InterfaceDefault theme role; the *1.12 size and bold stay caller-side.
QFont nf = themeManager->appFont(AppFont::InterfaceDefault);
nf.setBold(true);
nf.setPointSizeF(nf.pointSizeF() * 1.12);
p.setFont(nf);
@ -348,7 +350,7 @@ void UserInfoHeaderWidget::paintEvent(QPaintEvent *)
}
if (!badge.text.isEmpty()) {
QFont bf = font();
QFont bf = themeManager->appFont(AppFont::InterfaceDefault);
bf.setPointSizeF(bf.pointSizeF() * 0.70);
bf.setBold(true);
p.setFont(bf);
@ -365,7 +367,8 @@ void UserInfoHeaderWidget::paintEvent(QPaintEvent *)
// The painter font at this point depends on whether a badge was drawn
// (badge font vs username font), so pin an explicit font for the pill.
p.setFont(font());
// Family follows the InterfaceDefault theme role like the rest of the popup chrome.
p.setFont(themeManager->appFont(AppFont::InterfaceDefault));
// Only show the attribution when there is actually art on screen: on a
// cache miss cardArt is null and the pill would float over the plain
@ -394,6 +397,7 @@ UserInfoPopup::UserInfoPopup(TabSupervisor *_ts,
// Restyle the popup chrome when the theme or its color scheme changes.
if (themeManager) {
connect(themeManager, &ThemeManager::themeChanged, this, &UserInfoPopup::applyTheme);
connect(themeManager, &ThemeManager::fontsChanged, this, &UserInfoPopup::applyTheme);
}
}
@ -473,15 +477,24 @@ void UserInfoPopup::applyTheme()
separator->setStyleSheet(QStringLiteral("color:%1; margin: 0 8px;").arg(colorStr(theme.border)));
gamesLabel->setStyleSheet(QStringLiteral("color:%1; font-size:11px; font-weight:bold; background:transparent;")
.arg(colorStr(theme.subText)));
gamesLabel->setStyleSheet(QStringLiteral("color:%1; background:transparent;").arg(colorStr(theme.subText)));
QFont gamesLabelFont = themeManager->appFont(AppFont::InterfaceDefault);
gamesLabelFont.setPixelSize(11);
gamesLabelFont.setWeight(QFont::Bold);
gamesLabel->setFont(gamesLabelFont);
refreshBtn->setStyleSheet(QStringLiteral("QPushButton{color:%1;border:none;font-size:14px;background:transparent;}"
refreshBtn->setStyleSheet(QStringLiteral("QPushButton{color:%1;border:none;background:transparent;}"
"QPushButton:hover{color:%2;}")
.arg(colorStr(theme.subText), colorStr(theme.text)));
QFont refreshFont = themeManager->appFont(AppFont::InterfaceDefault);
refreshFont.setPixelSize(14);
refreshBtn->setFont(refreshFont);
gamesStatus->setStyleSheet(QStringLiteral("color:%1; font-size:11px; padding:10px; background:transparent;")
.arg(colorStr(theme.statusText)));
gamesStatus->setStyleSheet(
QStringLiteral("color:%1; padding:10px; background:transparent;").arg(colorStr(theme.statusText)));
QFont statusFont = themeManager->appFont(AppFont::InterfaceDefault);
statusFont.setPixelSize(11);
gamesStatus->setFont(statusFont);
gamesView->setStyleSheet(QStringLiteral("QListView{background:%1;border:none;}"
"QListView::item:selected{background:%2;}")
@ -489,9 +502,12 @@ void UserInfoPopup::applyTheme()
closeBtn->setStyleSheet(
QStringLiteral("QPushButton{background:%1;color:%2;"
"border:none;border-radius:11px;font-size:10px;}"
"border:none;border-radius:11px;}"
"QPushButton:hover{color:%3;background:%4;}")
.arg(colorStr(theme.closeBg), colorStr(theme.subText), colorStr(theme.text), colorStr(theme.closeHover)));
QFont closeFont = themeManager->appFont(AppFont::InterfaceDefault);
closeFont.setPixelSize(10);
closeBtn->setFont(closeFont);
header->update();
}
@ -506,13 +522,17 @@ static QPushButton *makeBtn(const QString &label, const QString &tip, QWidget *p
b->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
b->setStyleSheet(QStringLiteral("QPushButton{"
" background:%1;color:%2;border:1px solid %3;"
" border-radius:4px;font-size:11px;padding:0 4px;"
" border-radius:4px;padding:0 4px;"
"}"
"QPushButton:hover{background:%4;color:%5;}"
"QPushButton:pressed{background:%6;}"
"QPushButton:disabled{color:%7;border-color:%3;}")
.arg(colorStr(t.buttonBg), colorStr(t.text), colorStr(t.buttonBorder), colorStr(t.buttonHover),
colorStr(t.text), colorStr(t.buttonPressed), colorStr(t.buttonDisabled)));
// Family comes from the InterfaceDefault theme role; the 11px size stays caller-side.
QFont btnFont = themeManager->appFont(AppFont::InterfaceDefault);
btnFont.setPixelSize(11);
b->setFont(btnFont);
return b;
}