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switched from qmake to cmake
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143 changed files with 643 additions and 1254 deletions
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@ -1,7 +0,0 @@
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import "game_commands.proto";
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message Command_SetActivePhase {
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extend GameCommand {
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optional Command_SetActivePhase ext = 1023;
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}
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optional uint32 phase = 1;
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}
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