mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-06-11 00:24:47 -07:00
translation fix; minor improvement
This commit is contained in:
parent
5efb92e2d6
commit
3d5ba34aaf
17 changed files with 107 additions and 52 deletions
|
|
@ -1,3 +1,4 @@
|
|||
#include <QApplication>
|
||||
#include "tab_supervisor.h"
|
||||
#include "client.h"
|
||||
#include "tab_server.h"
|
||||
|
|
@ -16,22 +17,28 @@ TabSupervisor:: TabSupervisor(QWidget *parent)
|
|||
|
||||
void TabSupervisor::retranslateUi()
|
||||
{
|
||||
if (tabServer) {
|
||||
setTabText(0, tr("Server"));
|
||||
tabServer->retranslateUi();
|
||||
}
|
||||
if (tabDeckStorage) {
|
||||
setTabText(1, tr("Deck storage"));
|
||||
tabDeckStorage->retranslateUi();
|
||||
}
|
||||
|
||||
QList<Tab *> tabs;
|
||||
if (tabServer)
|
||||
tabs.append(tabServer);
|
||||
if (tabDeckStorage)
|
||||
tabs.append(tabDeckStorage);
|
||||
QMapIterator<QString, TabChatChannel *> chatChannelIterator(chatChannelTabs);
|
||||
while (chatChannelIterator.hasNext())
|
||||
chatChannelIterator.next().value()->retranslateUi();
|
||||
|
||||
tabs.append(chatChannelIterator.next().value());
|
||||
QMapIterator<int, TabGame *> gameIterator(gameTabs);
|
||||
while (gameIterator.hasNext())
|
||||
gameIterator.next().value()->retranslateUi();
|
||||
tabs.append(gameIterator.next().value());
|
||||
|
||||
for (int i = 0; i < tabs.size(); ++i) {
|
||||
setTabText(indexOf(tabs[i]), tabs[i]->getTabText());
|
||||
tabs[i]->retranslateUi();
|
||||
}
|
||||
}
|
||||
|
||||
void TabSupervisor::myAddTab(Tab *tab)
|
||||
{
|
||||
connect(tab, SIGNAL(userEvent()), this, SLOT(tabUserEvent()));
|
||||
addTab(tab, tab->getTabText());
|
||||
}
|
||||
|
||||
void TabSupervisor::start(Client *_client)
|
||||
|
|
@ -44,11 +51,11 @@ void TabSupervisor::start(Client *_client)
|
|||
|
||||
tabServer = new TabServer(client);
|
||||
connect(tabServer, SIGNAL(chatChannelJoined(const QString &)), this, SLOT(addChatChannelTab(const QString &)));
|
||||
addTab(tabServer, QString());
|
||||
myAddTab(tabServer);
|
||||
updatePingTime(0, -1);
|
||||
|
||||
tabDeckStorage = new TabDeckStorage(client);
|
||||
addTab(tabDeckStorage, QString());
|
||||
myAddTab(tabDeckStorage);
|
||||
|
||||
retranslateUi();
|
||||
}
|
||||
|
|
@ -89,9 +96,9 @@ void TabSupervisor::updatePingTime(int value, int max)
|
|||
|
||||
void TabSupervisor::gameJoined(Event_GameJoined *event)
|
||||
{
|
||||
TabGame *tab = new TabGame(client, event->getGameId(), event->getPlayerId(), event->getSpectator(), event->getResuming());
|
||||
TabGame *tab = new TabGame(client, event->getGameId(), event->getGameDescription(), event->getPlayerId(), event->getSpectator(), event->getResuming());
|
||||
connect(tab, SIGNAL(gameClosing(TabGame *)), this, SLOT(gameLeft(TabGame *)));
|
||||
addTab(tab, tr("Game %1").arg(event->getGameId()));
|
||||
myAddTab(tab);
|
||||
gameTabs.insert(event->getGameId(), tab);
|
||||
setCurrentWidget(tab);
|
||||
}
|
||||
|
|
@ -108,7 +115,7 @@ void TabSupervisor::addChatChannelTab(const QString &channelName)
|
|||
{
|
||||
TabChatChannel *tab = new TabChatChannel(client, channelName);
|
||||
connect(tab, SIGNAL(channelClosing(TabChatChannel *)), this, SLOT(chatChannelLeft(TabChatChannel *)));
|
||||
addTab(tab, channelName);
|
||||
myAddTab(tab);
|
||||
chatChannelTabs.insert(channelName, tab);
|
||||
setCurrentWidget(tab);
|
||||
}
|
||||
|
|
@ -121,6 +128,13 @@ void TabSupervisor::chatChannelLeft(TabChatChannel *tab)
|
|||
removeTab(indexOf(tab));
|
||||
}
|
||||
|
||||
void TabSupervisor::tabUserEvent()
|
||||
{
|
||||
Tab *tab = static_cast<Tab *>(sender());
|
||||
// XXX Mark tab as changed (exclamation mark icon?)
|
||||
QApplication::alert(this);
|
||||
}
|
||||
|
||||
void TabSupervisor::processChatEvent(ChatEvent *event)
|
||||
{
|
||||
TabChatChannel *tab = chatChannelTabs.value(event->getChannel(), 0);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue