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https://github.com/Cockatrice/Cockatrice.git
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Fix unload deck not working by showing/hiding widgets instead of adding/removing to layout.
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parent
e92518976f
commit
3dab095356
1 changed files with 8 additions and 4 deletions
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@ -141,6 +141,7 @@ DeckViewContainer::DeckViewContainer(int _playerId, TabGame *parent)
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deckView = new DeckView;
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deckView = new DeckView;
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connect(deckView, SIGNAL(newCardAdded(AbstractCardItem *)), this, SIGNAL(newCardAdded(AbstractCardItem *)));
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connect(deckView, SIGNAL(newCardAdded(AbstractCardItem *)), this, SIGNAL(newCardAdded(AbstractCardItem *)));
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connect(deckView, SIGNAL(sideboardPlanChanged()), this, SLOT(sideboardPlanChanged()));
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connect(deckView, SIGNAL(sideboardPlanChanged()), this, SLOT(sideboardPlanChanged()));
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deckView->setVisible(false);
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visualDeckStorageWidget = new VisualDeckStorageWidget(this);
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visualDeckStorageWidget = new VisualDeckStorageWidget(this);
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connect(visualDeckStorageWidget, &VisualDeckStorageWidget::imageDoubleClicked, this,
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connect(visualDeckStorageWidget, &VisualDeckStorageWidget::imageDoubleClicked, this,
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@ -148,6 +149,7 @@ DeckViewContainer::DeckViewContainer(int _playerId, TabGame *parent)
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deckViewLayout = new QVBoxLayout;
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deckViewLayout = new QVBoxLayout;
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deckViewLayout->addLayout(buttonHBox);
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deckViewLayout->addLayout(buttonHBox);
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deckViewLayout->addWidget(deckView);
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deckViewLayout->addWidget(visualDeckStorageWidget);
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deckViewLayout->addWidget(visualDeckStorageWidget);
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deckViewLayout->setContentsMargins(0, 0, 0, 0);
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deckViewLayout->setContentsMargins(0, 0, 0, 0);
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setLayout(deckViewLayout);
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setLayout(deckViewLayout);
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@ -320,15 +322,17 @@ void DeckViewContainer::replaceDeckStorageWithDeckView(QMouseEvent *event, DeckP
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connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this,
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connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this,
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SLOT(deckSelectFinished(const Response &)));
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SLOT(deckSelectFinished(const Response &)));
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parentGame->sendGameCommand(pend, playerId);
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parentGame->sendGameCommand(pend, playerId);
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deckViewLayout->removeWidget(visualDeckStorageWidget);
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visualDeckStorageWidget->setVisible(false);
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deckViewLayout->addWidget(deckView);
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deckView->setVisible(true);
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deckViewLayout->update();
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unloadDeckButton->setEnabled(true);
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unloadDeckButton->setEnabled(true);
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}
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}
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void DeckViewContainer::unloadDeck()
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void DeckViewContainer::unloadDeck()
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{
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{
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deckViewLayout->removeWidget(deckView);
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deckView->setVisible(false);
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deckViewLayout->addWidget(visualDeckStorageWidget);
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visualDeckStorageWidget->setVisible(true);
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deckViewLayout->update();
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unloadDeckButton->setEnabled(false);
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unloadDeckButton->setEnabled(false);
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}
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}
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