almost works

This commit is contained in:
RickyRister 2025-01-03 20:23:35 -08:00
parent ec234e0499
commit 3e07d06825
3 changed files with 9 additions and 15 deletions

View file

@ -151,7 +151,8 @@ void GameScene::toggleZoneView(Player *player, const QString &zoneName, int numb
}
}
ZoneViewWidget *item = new ZoneViewWidget(player, player->getZones().value(zoneName), numberCards, false, false, {}, isReversed);
ZoneViewWidget *item =
new ZoneViewWidget(player, player->getZones().value(zoneName), numberCards, false, false, {}, isReversed);
zoneViews.append(item);
connect(item, SIGNAL(closePressed(ZoneViewWidget *)), this, SLOT(removeZoneView(ZoneViewWidget *)));
addItem(item);

View file

@ -121,34 +121,26 @@ void ZoneViewZone::updateCardIds(CardAction action, int index)
return;
}
auto startId = isReversed ? cards.first()->getId() : 0;
auto startId = 0;
if (isReversed) {
if (cards.first()->getId() != firstCardId) {
startId -= 1;
}
startId = origZone->getCards().size() - cards.size();
qDebug() << "TRACK" << "action" << action << "index" << index << "startId" << startId;
// these get called after this zone's card list updates but before parent zone's card list updates
switch (action) {
case INITIALIZE:
break;
case ADD_CARD:
if (index > startId) {
if (index < cards.first()->getId()) {
startId += 1;
}
startId += 1;
break;
case REMOVE_CARD:
startId -= 1;
break;
}
/*if (cards.first()->getId() != firstCardId) {
startId -= 1;
}
if (origZone->getCards().size() != previousOrigSize) {
qDebug() << "TRACK origZoneSize changed" << "orig" << origZone->getCards().size() << "prev"
<< previousOrigSize;
previousOrigSize = origZone->getCards().size();
}*/
}
for (int i = 0; i < cardCount; ++i) {

View file

@ -108,7 +108,8 @@ ZoneViewWidget::ZoneViewWidget(Player *_player,
vbox->addItem(zoneHBox);
zone = new ZoneViewZone(player, _origZone, numberCards, _revealZone, _writeableRevealZone, zoneContainer, _isReversed);
zone =
new ZoneViewZone(player, _origZone, numberCards, _revealZone, _writeableRevealZone, zoneContainer, _isReversed);
connect(zone, SIGNAL(wheelEventReceived(QGraphicsSceneWheelEvent *)), scrollBarProxy,
SLOT(recieveWheelEvent(QGraphicsSceneWheelEvent *)));