diff --git a/cockatrice/src/game/zones/view_zone.cpp b/cockatrice/src/game/zones/view_zone.cpp index 7fdc5a1fe..b403aad61 100644 --- a/cockatrice/src/game/zones/view_zone.cpp +++ b/cockatrice/src/game/zones/view_zone.cpp @@ -112,7 +112,7 @@ void ZoneViewZone::zoneDumpReceived(const Response &r) qobject_cast(getLogic())->updateCardIds(ZoneViewZoneLogic::INITIALIZE); reorganizeCards(); - emit getLogic() -> cardCountChanged(); + emit getLogic()->cardCountChanged(); } // Because of boundingRect(), this function must not be called before the zone was added to a scene.