From 3e0cf97dff1a18bb143ecd32b63dc12f15a5c535 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lukas=20Br=C3=BCbach?= Date: Sun, 5 Oct 2025 00:34:01 +0200 Subject: [PATCH] Regular linting. Took 31 seconds --- cockatrice/src/game/zones/view_zone.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/cockatrice/src/game/zones/view_zone.cpp b/cockatrice/src/game/zones/view_zone.cpp index 7fdc5a1fe..b403aad61 100644 --- a/cockatrice/src/game/zones/view_zone.cpp +++ b/cockatrice/src/game/zones/view_zone.cpp @@ -112,7 +112,7 @@ void ZoneViewZone::zoneDumpReceived(const Response &r) qobject_cast(getLogic())->updateCardIds(ZoneViewZoneLogic::INITIALIZE); reorganizeCards(); - emit getLogic() -> cardCountChanged(); + emit getLogic()->cardCountChanged(); } // Because of boundingRect(), this function must not be called before the zone was added to a scene.