Fix compile errors.

Took 54 minutes

Took 14 seconds
This commit is contained in:
Lukas Brübach 2026-05-24 01:27:38 +02:00
parent 77b48cd181
commit 3e257f8f13
2 changed files with 3 additions and 4 deletions

View file

@ -292,7 +292,7 @@ void TabGame::finishTutorialInitialization()
->getActiveLocalPlayer(game->getPlayerManager()->getLocalPlayerId())
->getPlayerEventHandler();
diceRollStep.signalName = SIGNAL(logRollDie(Player *, int, const QList<uint> &));
diceRollStep.validator = [this] { return true; };
diceRollStep.validator = [] { return true; };
diceRollStep.validationHint = tr("Roll a dice using any of these methods.");
gamePlaySequence.addStep(diceRollStep);