Define permission levels for rooms

This commit is contained in:
woogerboy21 2015-08-15 15:49:59 -04:00
parent 5634b564e8
commit 3e94c9d283
11 changed files with 67 additions and 18 deletions

View file

@ -25,7 +25,7 @@ RoomSelector::RoomSelector(AbstractClient *_client, QWidget *parent)
{
roomList = new QTreeWidget;
roomList->setRootIsDecorated(false);
roomList->setColumnCount(4);
roomList->setColumnCount(5);
roomList->header()->setStretchLastSection(false);
#if QT_VERSION < 0x050000
roomList->header()->setResizeMode(0, QHeaderView::ResizeToContents);
@ -35,6 +35,7 @@ RoomSelector::RoomSelector(AbstractClient *_client, QWidget *parent)
#else
roomList->header()->setSectionResizeMode(0, QHeaderView::ResizeToContents);
roomList->header()->setSectionResizeMode(1, QHeaderView::Stretch);
roomList->header()->setSectionResizeMode(1, QHeaderView::ResizeToContents);
roomList->header()->setSectionResizeMode(2, QHeaderView::ResizeToContents);
roomList->header()->setSectionResizeMode(3, QHeaderView::ResizeToContents);
#endif
@ -63,10 +64,12 @@ void RoomSelector::retranslateUi()
QTreeWidgetItem *header = roomList->headerItem();
header->setText(0, tr("Room"));
header->setText(1, tr("Description"));
header->setText(2, tr("Players"));
header->setText(3, tr("Games"));
header->setText(2, tr("Permissions"));
header->setText(3, tr("Players"));
header->setText(4, tr("Games"));
header->setTextAlignment(2, Qt::AlignRight);
header->setTextAlignment(3, Qt::AlignRight);
header->setTextAlignment(4, Qt::AlignRight);
}
void RoomSelector::processListRoomsEvent(const Event_ListRooms &event)
@ -82,10 +85,12 @@ void RoomSelector::processListRoomsEvent(const Event_ListRooms &event)
twi->setData(0, Qt::DisplayRole, QString::fromStdString(room.name()));
if (room.has_description())
twi->setData(1, Qt::DisplayRole, QString::fromStdString(room.description()));
if (room.has_permissionlevel())
twi->setData(2, Qt::DisplayRole, QString::fromStdString(room.permissionlevel()).toLower());
if (room.has_player_count())
twi->setData(2, Qt::DisplayRole, room.player_count());
twi->setData(3, Qt::DisplayRole, room.player_count());
if (room.has_game_count())
twi->setData(3, Qt::DisplayRole, room.game_count());
twi->setData(4, Qt::DisplayRole, room.game_count());
return;
}
}
@ -95,10 +100,13 @@ void RoomSelector::processListRoomsEvent(const Event_ListRooms &event)
twi->setData(0, Qt::DisplayRole, QString::fromStdString(room.name()));
if (room.has_description())
twi->setData(1, Qt::DisplayRole, QString::fromStdString(room.description()));
twi->setData(2, Qt::DisplayRole, room.player_count());
twi->setData(3, Qt::DisplayRole, room.game_count());
if (room.has_permissionlevel())
twi->setData(2, Qt::DisplayRole, QString::fromStdString(room.permissionlevel()).toLower());
twi->setData(3, Qt::DisplayRole, room.player_count());
twi->setData(4, Qt::DisplayRole, room.game_count());
twi->setTextAlignment(2, Qt::AlignRight);
twi->setTextAlignment(3, Qt::AlignRight);
twi->setTextAlignment(4, Qt::AlignRight);
roomList->addTopLevelItem(twi);
if (room.has_auto_join())
@ -130,10 +138,16 @@ void RoomSelector::joinClicked()
void RoomSelector::joinFinished(const Response &r, const CommandContainer & /*commandContainer*/, const QVariant &extraData)
{
if (r.response_code() != Response::RespOk)
return;
if (r.response_code() != Response::RespOk) {
switch (r.response_code()) {
case Response::RespUserLevelTooLow: QMessageBox::critical(this, tr("Error"), tr("You do not have the proper permission to join this room.")); return;
default:
QMessageBox::critical(this, tr("Error"), tr("Failed to join the room due to an unknown error."));
return;
}
}
const Response_JoinRoom &resp = r.GetExtension(Response_JoinRoom::ext);
emit roomJoined(resp.room_info(), extraData.toBool());
}