fix imports

This commit is contained in:
RickyRister 2025-09-14 21:56:49 -07:00
parent 49a5d37b60
commit 3f1fed3572
118 changed files with 169 additions and 169 deletions

View file

@ -1,8 +1,8 @@
#include "card_database.h" #include "card_database.h"
#include "../../client/ui/picture_loader/picture_loader.h" #include "../client/ui/picture_loader/picture_loader.h"
#include "../../settings/cache_settings.h" #include "../settings/cache_settings.h"
#include "../../utility/card_set_comparator.h" #include "../utility/card_set_comparator.h"
#include "./card_database_parser/cockatrice_xml_3.h" #include "./card_database_parser/cockatrice_xml_3.h"
#include "./card_database_parser/cockatrice_xml_4.h" #include "./card_database_parser/cockatrice_xml_4.h"

View file

@ -1,6 +1,6 @@
#include "cockatrice_xml_4.h" #include "cockatrice_xml_4.h"
#include "../../../settings/cache_settings.h" #include "../../settings/cache_settings.h"
#include <QCoreApplication> #include <QCoreApplication>
#include <QDebug> #include <QDebug>

View file

@ -1,8 +1,8 @@
#include "card_info.h" #include "card_info.h"
#include "../../client/ui/picture_loader/picture_loader.h" #include "../client/ui/picture_loader/picture_loader.h"
#include "../../settings/cache_settings.h" #include "../settings/cache_settings.h"
#include "../game_specific_terms.h" #include "game_specific_terms.h"
#include <QDebug> #include <QDebug>
#include <QDir> #include <QDir>

View file

@ -1,6 +1,6 @@
#include "card_search_model.h" #include "card_search_model.h"
#include "../../utility/levenshtein.h" #include "../utility/levenshtein.h"
#include <algorithm> #include <algorithm>

View file

@ -1,7 +1,7 @@
#ifndef SETSMODEL_H #ifndef SETSMODEL_H
#define SETSMODEL_H #define SETSMODEL_H
#include "../../game/cards/card_database.h" #include "../../card/card_database.h"
#include <QAbstractTableModel> #include <QAbstractTableModel>
#include <QMimeData> #include <QMimeData>

View file

@ -1,7 +1,7 @@
#include "spoiler_background_updater.h" #include "spoiler_background_updater.h"
#include "../../game/cards/card_database.h" #include "../../card/card_database.h"
#include "../../game/cards/card_database_manager.h" #include "../../card/card_database_manager.h"
#include "../../main.h" #include "../../main.h"
#include "../../settings/cache_settings.h" #include "../../settings/cache_settings.h"
#include "../ui/window_main.h" #include "../ui/window_main.h"

View file

@ -1,13 +1,13 @@
#include "abstract_tab_deck_editor.h" #include "abstract_tab_deck_editor.h"
#include "../../card/card_database_manager.h"
#include "../../card/card_database_model.h"
#include "../../client/tapped_out_interface.h" #include "../../client/tapped_out_interface.h"
#include "../../client/ui/widgets/cards/card_info_frame_widget.h" #include "../../client/ui/widgets/cards/card_info_frame_widget.h"
#include "../../deck/deck_stats_interface.h" #include "../../deck/deck_stats_interface.h"
#include "../../dialogs/dlg_load_deck.h" #include "../../dialogs/dlg_load_deck.h"
#include "../../dialogs/dlg_load_deck_from_clipboard.h" #include "../../dialogs/dlg_load_deck_from_clipboard.h"
#include "../../dialogs/dlg_load_deck_from_website.h" #include "../../dialogs/dlg_load_deck_from_website.h"
#include "../../game/cards/card_database_manager.h"
#include "../../game/cards/card_database_model.h"
#include "../../server/abstract_client.h" #include "../../server/abstract_client.h"
#include "../../server/pending_command.h" #include "../../server/pending_command.h"
#include "../../settings/cache_settings.h" #include "../../settings/cache_settings.h"

View file

@ -1,7 +1,7 @@
#ifndef TAB_GENERIC_DECK_EDITOR_H #ifndef TAB_GENERIC_DECK_EDITOR_H
#define TAB_GENERIC_DECK_EDITOR_H #define TAB_GENERIC_DECK_EDITOR_H
#include "../../game/cards/card_info.h" #include "../../card/card_info.h"
#include "../menus/deck_editor/deck_editor_menu.h" #include "../menus/deck_editor/deck_editor_menu.h"
#include "../ui/widgets/deck_editor/deck_editor_card_info_dock_widget.h" #include "../ui/widgets/deck_editor/deck_editor_card_info_dock_widget.h"
#include "../ui/widgets/deck_editor/deck_editor_database_display_widget.h" #include "../ui/widgets/deck_editor/deck_editor_database_display_widget.h"

View file

@ -1,6 +1,6 @@
#include "edhrec_api_response_card_details_display_widget.h" #include "edhrec_api_response_card_details_display_widget.h"
#include "../../../../../../game/cards/card_database_manager.h" #include "../../../../../../card/card_database_manager.h"
#include "../../tab_edhrec_main.h" #include "../../tab_edhrec_main.h"
EdhrecApiResponseCardDetailsDisplayWidget::EdhrecApiResponseCardDetailsDisplayWidget( EdhrecApiResponseCardDetailsDisplayWidget::EdhrecApiResponseCardDetailsDisplayWidget(

View file

@ -1,6 +1,6 @@
#include "edhrec_api_response_commander_details_display_widget.h" #include "edhrec_api_response_commander_details_display_widget.h"
#include "../../../../../../game/cards/card_database_manager.h" #include "../../../../../../card/card_database_manager.h"
#include "../../../../../ui/widgets/cards/card_info_picture_widget.h" #include "../../../../../ui/widgets/cards/card_info_picture_widget.h"
#include "../../tab_edhrec_main.h" #include "../../tab_edhrec_main.h"
#include "../card_prices/edhrec_api_response_card_prices_display_widget.h" #include "../card_prices/edhrec_api_response_card_prices_display_widget.h"

View file

@ -44,7 +44,7 @@ void TabEdhRec::setCard(CardInfoPtr _cardToQuery, bool isCommander)
if (isCommander) { if (isCommander) {
url = QString("https://json.edhrec.com/pages/commanders/%1.json").arg(formattedName); url = QString("https://json.edhrec.com/pages/commanders/%1.json").arg(formattedName);
} else { } else {
url = QString("https://json.edhrec.com/pages/cards/%1.json").arg(formattedName); url = QString("https://json.edhrec.com/pages/card/%1.json").arg(formattedName);
} }
QNetworkRequest request{QUrl(url)}; QNetworkRequest request{QUrl(url)};

View file

@ -1,7 +1,7 @@
#ifndef TAB_EDHREC_H #ifndef TAB_EDHREC_H
#define TAB_EDHREC_H #define TAB_EDHREC_H
#include "../../../../game/cards/card_info.h" #include "../../../../card/card_info.h"
#include "../../../ui/widgets/general/layout_containers/flow_widget.h" #include "../../../ui/widgets/general/layout_containers/flow_widget.h"
#include "../../tab.h" #include "../../tab.h"
#include "display/commander/edhrec_commander_api_response_display_widget.h" #include "display/commander/edhrec_commander_api_response_display_widget.h"

View file

@ -1,8 +1,8 @@
#include "tab_edhrec_main.h" #include "tab_edhrec_main.h"
#include "../../../../game/cards/card_completer_proxy_model.h" #include "../../../../card/card_completer_proxy_model.h"
#include "../../../../game/cards/card_database_manager.h" #include "../../../../card/card_database_manager.h"
#include "../../../../game/cards/card_search_model.h" #include "../../../../card/card_search_model.h"
#include "../../tab_supervisor.h" #include "../../tab_supervisor.h"
#include "api_response/average_deck/edhrec_average_deck_api_response.h" #include "api_response/average_deck/edhrec_average_deck_api_response.h"
#include "api_response/commander/edhrec_commander_api_response.h" #include "api_response/commander/edhrec_commander_api_response.h"

View file

@ -1,7 +1,7 @@
#ifndef TAB_EDHREC_MAIN_H #ifndef TAB_EDHREC_MAIN_H
#define TAB_EDHREC_MAIN_H #define TAB_EDHREC_MAIN_H
#include "../../../../game/cards/card_database.h" #include "../../../../card/card_database.h"
#include "../../../ui/widgets/cards/card_size_widget.h" #include "../../../ui/widgets/cards/card_size_widget.h"
#include "../../../ui/widgets/general/layout_containers/flow_widget.h" #include "../../../ui/widgets/general/layout_containers/flow_widget.h"
#include "../../../ui/widgets/quick_settings/settings_button_widget.h" #include "../../../ui/widgets/quick_settings/settings_button_widget.h"

View file

@ -1,13 +1,13 @@
#include "tab_deck_editor.h" #include "tab_deck_editor.h"
#include "../../card/card_database_manager.h"
#include "../../card/card_database_model.h"
#include "../../client/tapped_out_interface.h" #include "../../client/tapped_out_interface.h"
#include "../../client/ui/widgets/cards/card_info_frame_widget.h" #include "../../client/ui/widgets/cards/card_info_frame_widget.h"
#include "../../dialogs/dlg_load_deck.h" #include "../../dialogs/dlg_load_deck.h"
#include "../../dialogs/dlg_load_deck_from_clipboard.h" #include "../../dialogs/dlg_load_deck_from_clipboard.h"
#include "../../game/cards/card_database_manager.h" #include "../../filters/filter_builder.h"
#include "../../game/cards/card_database_model.h" #include "../../filters/filter_tree_model.h"
#include "../../game/filters/filter_builder.h"
#include "../../game/filters/filter_tree_model.h"
#include "../../server/abstract_client.h" #include "../../server/abstract_client.h"
#include "../../server/pending_command.h" #include "../../server/pending_command.h"
#include "../../settings/cache_settings.h" #include "../../settings/cache_settings.h"

View file

@ -1,7 +1,7 @@
#ifndef WINDOW_DECKEDITOR_H #ifndef WINDOW_DECKEDITOR_H
#define WINDOW_DECKEDITOR_H #define WINDOW_DECKEDITOR_H
#include "../../game/cards/card_info.h" #include "../../card/card_info.h"
#include "../../utility/key_signals.h" #include "../../utility/key_signals.h"
#include "../ui/widgets/visual_deck_storage/deck_preview/deck_preview_deck_tags_display_widget.h" #include "../ui/widgets/visual_deck_storage/deck_preview/deck_preview_deck_tags_display_widget.h"
#include "abstract_tab_deck_editor.h" #include "abstract_tab_deck_editor.h"

View file

@ -1,11 +1,11 @@
#include "tab_game.h" #include "tab_game.h"
#include "../../card/card_database.h"
#include "../../card/card_database_manager.h"
#include "../../client/ui/widgets/cards/card_info_frame_widget.h" #include "../../client/ui/widgets/cards/card_info_frame_widget.h"
#include "../../dialogs/dlg_create_game.h" #include "../../dialogs/dlg_create_game.h"
#include "../../game/board/arrow_item.h" #include "../../game/board/arrow_item.h"
#include "../../game/board/card_item.h" #include "../../game/board/card_item.h"
#include "../../game/cards/card_database.h"
#include "../../game/cards/card_database_manager.h"
#include "../../game/deckview/deck_view_container.h" #include "../../game/deckview/deck_view_container.h"
#include "../../game/deckview/tabbed_deck_view_container.h" #include "../../game/deckview/tabbed_deck_view_container.h"
#include "../../game/game.h" #include "../../game/game.h"

View file

@ -1,9 +1,9 @@
#include "tab_deck_editor_visual.h" #include "tab_deck_editor_visual.h"
#include "../../../card/card_database_model.h"
#include "../../../deck/deck_list_model.h" #include "../../../deck/deck_list_model.h"
#include "../../../deck/deck_stats_interface.h" #include "../../../deck/deck_stats_interface.h"
#include "../../../game/cards/card_database_model.h" #include "../../../filters/filter_builder.h"
#include "../../../game/filters/filter_builder.h"
#include "../../../server/pending_command.h" #include "../../../server/pending_command.h"
#include "../../../settings/cache_settings.h" #include "../../../settings/cache_settings.h"
#include "../../ui/pixel_map_generator.h" #include "../../ui/pixel_map_generator.h"

View file

@ -1,6 +1,6 @@
#include "tab_deck_storage_visual.h" #include "tab_deck_storage_visual.h"
#include "../../../game/cards/card_database_model.h" #include "../../../card/card_database_model.h"
#include "../../ui/widgets/cards/deck_preview_card_picture_widget.h" #include "../../ui/widgets/cards/deck_preview_card_picture_widget.h"
#include "../../ui/widgets/visual_deck_storage/visual_deck_storage_widget.h" #include "../../ui/widgets/visual_deck_storage/visual_deck_storage_widget.h"
#include "../tab_supervisor.h" #include "../tab_supervisor.h"

View file

@ -1,7 +1,7 @@
#ifndef TAPPEDOUT_INTERFACE_H #ifndef TAPPEDOUT_INTERFACE_H
#define TAPPEDOUT_INTERFACE_H #define TAPPEDOUT_INTERFACE_H
#include "../game/cards/card_database.h" #include "../card/card_database.h"
#include "deck_list.h" #include "deck_list.h"
#include <QLoggingCategory> #include <QLoggingCategory>

View file

@ -1,7 +1,7 @@
#ifndef PICTURELOADER_H #ifndef PICTURELOADER_H
#define PICTURELOADER_H #define PICTURELOADER_H
#include "../../../game/cards/card_info.h" #include "../../../card/card_info.h"
#include "picture_loader_status_bar.h" #include "picture_loader_status_bar.h"
#include "picture_loader_worker.h" #include "picture_loader_worker.h"

View file

@ -1,6 +1,6 @@
#include "picture_loader_local.h" #include "picture_loader_local.h"
#include "../../../game/cards/card_database_manager.h" #include "../../../card/card_database_manager.h"
#include "../../../settings/cache_settings.h" #include "../../../settings/cache_settings.h"
#include "picture_to_load.h" #include "picture_to_load.h"

View file

@ -1,7 +1,7 @@
#ifndef PICTURE_LOADER_LOCAL_H #ifndef PICTURE_LOADER_LOCAL_H
#define PICTURE_LOADER_LOCAL_H #define PICTURE_LOADER_LOCAL_H
#include "../../../game/cards/exact_card.h" #include "../../../card/exact_card.h"
#include <QLoggingCategory> #include <QLoggingCategory>
#include <QObject> #include <QObject>

View file

@ -1,6 +1,6 @@
#include "picture_loader_worker.h" #include "picture_loader_worker.h"
#include "../../../game/cards/card_database_manager.h" #include "../../../card/card_database_manager.h"
#include "../../../settings/cache_settings.h" #include "../../../settings/cache_settings.h"
#include "picture_loader_local.h" #include "picture_loader_local.h"
#include "picture_loader_worker_work.h" #include "picture_loader_worker_work.h"

View file

@ -1,8 +1,8 @@
#ifndef PICTURE_LOADER_WORKER_H #ifndef PICTURE_LOADER_WORKER_H
#define PICTURE_LOADER_WORKER_H #define PICTURE_LOADER_WORKER_H
#include "../../../game/cards/card_database.h" #include "../../../card/card_database.h"
#include "../../../game/cards/card_info.h" #include "../../../card/card_info.h"
#include "picture_loader_local.h" #include "picture_loader_local.h"
#include "picture_loader_worker_work.h" #include "picture_loader_worker_work.h"
#include "picture_to_load.h" #include "picture_to_load.h"

View file

@ -1,6 +1,6 @@
#include "picture_loader_worker_work.h" #include "picture_loader_worker_work.h"
#include "../../../game/cards/card_database_manager.h" #include "../../../card/card_database_manager.h"
#include "../../../settings/cache_settings.h" #include "../../../settings/cache_settings.h"
#include "picture_loader_worker.h" #include "picture_loader_worker.h"

View file

@ -1,7 +1,7 @@
#ifndef PICTURE_LOADER_WORKER_WORK_H #ifndef PICTURE_LOADER_WORKER_WORK_H
#define PICTURE_LOADER_WORKER_WORK_H #define PICTURE_LOADER_WORKER_WORK_H
#include "../../../game/cards/card_database.h" #include "../../../card/card_database.h"
#include "picture_loader_worker.h" #include "picture_loader_worker.h"
#include "picture_to_load.h" #include "picture_to_load.h"

View file

@ -1,7 +1,7 @@
#ifndef PICTURE_TO_LOAD_H #ifndef PICTURE_TO_LOAD_H
#define PICTURE_TO_LOAD_H #define PICTURE_TO_LOAD_H
#include "../../../game/cards/exact_card.h" #include "../../../card/exact_card.h"
#include <QLoggingCategory> #include <QLoggingCategory>

View file

@ -1,7 +1,7 @@
#ifndef COLOR_IDENTITY_WIDGET_H #ifndef COLOR_IDENTITY_WIDGET_H
#define COLOR_IDENTITY_WIDGET_H #define COLOR_IDENTITY_WIDGET_H
#include "../../../../../game/cards/card_info.h" #include "../../../../../card/card_info.h"
#include <QHBoxLayout> #include <QHBoxLayout>
#include <QWidget> #include <QWidget>

View file

@ -1,7 +1,7 @@
#ifndef MANA_COST_WIDGET_H #ifndef MANA_COST_WIDGET_H
#define MANA_COST_WIDGET_H #define MANA_COST_WIDGET_H
#include "../../../../../game/cards/card_info.h" #include "../../../../../card/card_info.h"
#include <QHBoxLayout> #include <QHBoxLayout>
#include <QWidget> #include <QWidget>

View file

@ -1,7 +1,7 @@
#include "card_group_display_widget.h" #include "card_group_display_widget.h"
#include "../../../../../card/card_database_manager.h"
#include "../../../../../deck/deck_list_model.h" #include "../../../../../deck/deck_list_model.h"
#include "../../../../../game/cards/card_database_manager.h"
#include "../../../../../utility/card_info_comparator.h" #include "../../../../../utility/card_info_comparator.h"
#include "../../../../../utility/deck_list_sort_filter_proxy_model.h" #include "../../../../../utility/deck_list_sort_filter_proxy_model.h"
#include "../card_info_picture_with_text_overlay_widget.h" #include "../card_info_picture_with_text_overlay_widget.h"

View file

@ -1,8 +1,8 @@
#ifndef CARD_GROUP_DISPLAY_WIDGET_H #ifndef CARD_GROUP_DISPLAY_WIDGET_H
#define CARD_GROUP_DISPLAY_WIDGET_H #define CARD_GROUP_DISPLAY_WIDGET_H
#include "../../../../../card/card_info.h"
#include "../../../../../deck/deck_list_model.h" #include "../../../../../deck/deck_list_model.h"
#include "../../../../../game/cards/card_info.h"
#include "../../general/display/banner_widget.h" #include "../../general/display/banner_widget.h"
#include "../card_info_picture_with_text_overlay_widget.h" #include "../card_info_picture_with_text_overlay_widget.h"
#include "../card_size_widget.h" #include "../card_size_widget.h"

View file

@ -1,7 +1,7 @@
#include "flat_card_group_display_widget.h" #include "flat_card_group_display_widget.h"
#include "../../../../../card/card_database_manager.h"
#include "../../../../../deck/deck_list_model.h" #include "../../../../../deck/deck_list_model.h"
#include "../../../../../game/cards/card_database_manager.h"
#include "../../../../../utility/card_info_comparator.h" #include "../../../../../utility/card_info_comparator.h"
#include "../card_info_picture_with_text_overlay_widget.h" #include "../card_info_picture_with_text_overlay_widget.h"

View file

@ -1,7 +1,7 @@
#include "overlapped_card_group_display_widget.h" #include "overlapped_card_group_display_widget.h"
#include "../../../../../card/card_database_manager.h"
#include "../../../../../deck/deck_list_model.h" #include "../../../../../deck/deck_list_model.h"
#include "../../../../../game/cards/card_database_manager.h"
#include "../../../../../utility/card_info_comparator.h" #include "../../../../../utility/card_info_comparator.h"
#include "../card_info_picture_with_text_overlay_widget.h" #include "../card_info_picture_with_text_overlay_widget.h"

View file

@ -1,7 +1,7 @@
#include "card_info_display_widget.h" #include "card_info_display_widget.h"
#include "../../../../card/card_database_manager.h"
#include "../../../../game/board/card_item.h" #include "../../../../game/board/card_item.h"
#include "../../../../game/cards/card_database_manager.h"
#include "../../../../main.h" #include "../../../../main.h"
#include "card_info_picture_widget.h" #include "card_info_picture_widget.h"
#include "card_info_text_widget.h" #include "card_info_text_widget.h"

View file

@ -1,7 +1,7 @@
#ifndef CARDINFOWIDGET_H #ifndef CARDINFOWIDGET_H
#define CARDINFOWIDGET_H #define CARDINFOWIDGET_H
#include "../../../../game/cards/exact_card.h" #include "../../../../card/exact_card.h"
#include "card_ref.h" #include "card_ref.h"
#include <QComboBox> #include <QComboBox>

View file

@ -1,7 +1,7 @@
#include "card_info_frame_widget.h" #include "card_info_frame_widget.h"
#include "../../../../card/card_database_manager.h"
#include "../../../../game/board/card_item.h" #include "../../../../game/board/card_item.h"
#include "../../../../game/cards/card_database_manager.h"
#include "../../../../settings/cache_settings.h" #include "../../../../settings/cache_settings.h"
#include "card_info_display_widget.h" #include "card_info_display_widget.h"
#include "card_info_picture_widget.h" #include "card_info_picture_widget.h"

View file

@ -1,7 +1,7 @@
#ifndef CARDFRAME_H #ifndef CARDFRAME_H
#define CARDFRAME_H #define CARDFRAME_H
#include "../../../../game/cards/exact_card.h" #include "../../../../card/exact_card.h"
#include "card_ref.h" #include "card_ref.h"
#include <QPushButton> #include <QPushButton>

View file

@ -1,7 +1,7 @@
#ifndef CARD_PICTURE_ENLARGED_WIDGET_H #ifndef CARD_PICTURE_ENLARGED_WIDGET_H
#define CARD_PICTURE_ENLARGED_WIDGET_H #define CARD_PICTURE_ENLARGED_WIDGET_H
#include "../../../../game/cards/exact_card.h" #include "../../../../card/exact_card.h"
#include <QPixmap> #include <QPixmap>
#include <QWidget> #include <QWidget>

View file

@ -1,7 +1,7 @@
#include "card_info_picture_widget.h" #include "card_info_picture_widget.h"
#include "../../../../card/card_database_manager.h"
#include "../../../../game/board/card_item.h" #include "../../../../game/board/card_item.h"
#include "../../../../game/cards/card_database_manager.h"
#include "../../../../settings/cache_settings.h" #include "../../../../settings/cache_settings.h"
#include "../../../tabs/tab_supervisor.h" #include "../../../tabs/tab_supervisor.h"
#include "../../picture_loader/picture_loader.h" #include "../../picture_loader/picture_loader.h"

View file

@ -1,7 +1,7 @@
#ifndef CARD_INFO_PICTURE_H #ifndef CARD_INFO_PICTURE_H
#define CARD_INFO_PICTURE_H #define CARD_INFO_PICTURE_H
#include "../../../../game/cards/exact_card.h" #include "../../../../card/exact_card.h"
#include "card_info_picture_enlarged_widget.h" #include "card_info_picture_enlarged_widget.h"
#include <QPropertyAnimation> #include <QPropertyAnimation>

View file

@ -1,7 +1,7 @@
#ifndef CARDINFOTEXT_H #ifndef CARDINFOTEXT_H
#define CARDINFOTEXT_H #define CARDINFOTEXT_H
#include "../../../../game/cards/card_info.h" #include "../../../../card/card_info.h"
#include <QFrame> #include <QFrame>
class QLabel; class QLabel;

View file

@ -1,8 +1,8 @@
#ifndef DECK_CARD_ZONE_DISPLAY_WIDGET_H #ifndef DECK_CARD_ZONE_DISPLAY_WIDGET_H
#define DECK_CARD_ZONE_DISPLAY_WIDGET_H #define DECK_CARD_ZONE_DISPLAY_WIDGET_H
#include "../../../../card/card_info.h"
#include "../../../../deck/deck_list_model.h" #include "../../../../deck/deck_list_model.h"
#include "../../../../game/cards/card_info.h"
#include "../general/display/banner_widget.h" #include "../general/display/banner_widget.h"
#include "../general/layout_containers/overlap_widget.h" #include "../general/layout_containers/overlap_widget.h"
#include "../visual_deck_editor/visual_deck_editor_widget.h" #include "../visual_deck_editor/visual_deck_editor_widget.h"

View file

@ -1,8 +1,8 @@
#include "mana_base_widget.h" #include "mana_base_widget.h"
#include "../../../../card/card_database.h"
#include "../../../../card/card_database_manager.h"
#include "../../../../deck/deck_loader.h" #include "../../../../deck/deck_loader.h"
#include "../../../../game/cards/card_database.h"
#include "../../../../game/cards/card_database_manager.h"
#include "../general/display/banner_widget.h" #include "../general/display/banner_widget.h"
#include "../general/display/bar_widget.h" #include "../general/display/bar_widget.h"

View file

@ -1,8 +1,8 @@
#include "mana_curve_widget.h" #include "mana_curve_widget.h"
#include "../../../../card/card_database.h"
#include "../../../../card/card_database_manager.h"
#include "../../../../deck/deck_loader.h" #include "../../../../deck/deck_loader.h"
#include "../../../../game/cards/card_database.h"
#include "../../../../game/cards/card_database_manager.h"
#include "../../../../main.h" #include "../../../../main.h"
#include "../general/display/banner_widget.h" #include "../general/display/banner_widget.h"
#include "../general/display/bar_widget.h" #include "../general/display/bar_widget.h"

View file

@ -1,8 +1,8 @@
#include "mana_devotion_widget.h" #include "mana_devotion_widget.h"
#include "../../../../card/card_database.h"
#include "../../../../card/card_database_manager.h"
#include "../../../../deck/deck_loader.h" #include "../../../../deck/deck_loader.h"
#include "../../../../game/cards/card_database.h"
#include "../../../../game/cards/card_database_manager.h"
#include "../../../../main.h" #include "../../../../main.h"
#include "../general/display/banner_widget.h" #include "../general/display/banner_widget.h"
#include "../general/display/bar_widget.h" #include "../general/display/bar_widget.h"

View file

@ -1,7 +1,7 @@
#include "deck_editor_database_display_widget.h" #include "deck_editor_database_display_widget.h"
#include "../../../../game/cards/card_database_manager.h" #include "../../../../card/card_database_manager.h"
#include "../../../../game/filters/syntax_help.h" #include "../../../../filters/syntax_help.h"
#include "../../../../settings/cache_settings.h" #include "../../../../settings/cache_settings.h"
#include "../../../tabs/abstract_tab_deck_editor.h" #include "../../../tabs/abstract_tab_deck_editor.h"
#include "../../../tabs/tab_supervisor.h" #include "../../../tabs/tab_supervisor.h"

View file

@ -1,8 +1,8 @@
#ifndef DECK_EDITOR_DATABASE_DISPLAY_WIDGET_H #ifndef DECK_EDITOR_DATABASE_DISPLAY_WIDGET_H
#define DECK_EDITOR_DATABASE_DISPLAY_WIDGET_H #define DECK_EDITOR_DATABASE_DISPLAY_WIDGET_H
#include "../../../../card/card_database_model.h"
#include "../../../../deck/custom_line_edit.h" #include "../../../../deck/custom_line_edit.h"
#include "../../../../game/cards/card_database_model.h"
#include "../../../../utility/key_signals.h" #include "../../../../utility/key_signals.h"
#include "../../../tabs/abstract_tab_deck_editor.h" #include "../../../tabs/abstract_tab_deck_editor.h"

View file

@ -1,6 +1,6 @@
#include "deck_editor_deck_dock_widget.h" #include "deck_editor_deck_dock_widget.h"
#include "../../../../game/cards/card_database_manager.h" #include "../../../../card/card_database_manager.h"
#include "../../../../settings/cache_settings.h" #include "../../../../settings/cache_settings.h"
#include <QComboBox> #include <QComboBox>

View file

@ -1,8 +1,8 @@
#ifndef DECK_EDITOR_DECK_DOCK_WIDGET_H #ifndef DECK_EDITOR_DECK_DOCK_WIDGET_H
#define DECK_EDITOR_DECK_DOCK_WIDGET_H #define DECK_EDITOR_DECK_DOCK_WIDGET_H
#include "../../../../card/card_info.h"
#include "../../../../deck/custom_line_edit.h" #include "../../../../deck/custom_line_edit.h"
#include "../../../../game/cards/card_info.h"
#include "../../../../utility/key_signals.h" #include "../../../../utility/key_signals.h"
#include "../../../tabs/abstract_tab_deck_editor.h" #include "../../../tabs/abstract_tab_deck_editor.h"
#include "../visual_deck_storage/deck_preview/deck_preview_deck_tags_display_widget.h" #include "../visual_deck_storage/deck_preview/deck_preview_deck_tags_display_widget.h"

View file

@ -1,8 +1,8 @@
#include "deck_editor_filter_dock_widget.h" #include "deck_editor_filter_dock_widget.h"
#include "../../../../game/cards/card_database_model.h" #include "../../../../card/card_database_model.h"
#include "../../../../game/filters/filter_builder.h" #include "../../../../filters/filter_builder.h"
#include "../../../../game/filters/filter_tree_model.h" #include "../../../../filters/filter_tree_model.h"
#include "../../../../settings/cache_settings.h" #include "../../../../settings/cache_settings.h"
#include <QGridLayout> #include <QGridLayout>

View file

@ -1,6 +1,6 @@
#include "home_widget.h" #include "home_widget.h"
#include "../../../../game/cards/card_database_manager.h" #include "../../../../card/card_database_manager.h"
#include "../../../../server/remote/remote_client.h" #include "../../../../server/remote/remote_client.h"
#include "../../../../settings/cache_settings.h" #include "../../../../settings/cache_settings.h"
#include "../../../tabs/tab_supervisor.h" #include "../../../tabs/tab_supervisor.h"

View file

@ -1,9 +1,9 @@
#ifndef CARD_AMOUNT_WIDGET_H #ifndef CARD_AMOUNT_WIDGET_H
#define CARD_AMOUNT_WIDGET_H #define CARD_AMOUNT_WIDGET_H
#include "../../../../card/card_info.h"
#include "../../../../deck/deck_list_model.h" #include "../../../../deck/deck_list_model.h"
#include "../../../../deck/deck_loader.h" #include "../../../../deck/deck_loader.h"
#include "../../../../game/cards/card_info.h"
#include "../../../tabs/abstract_tab_deck_editor.h" #include "../../../tabs/abstract_tab_deck_editor.h"
#include "../general/display/dynamic_font_size_push_button.h" #include "../general/display/dynamic_font_size_push_button.h"

View file

@ -1,8 +1,8 @@
#ifndef PRINTING_SELECTOR_H #ifndef PRINTING_SELECTOR_H
#define PRINTING_SELECTOR_H #define PRINTING_SELECTOR_H
#include "../../../../card/card_info.h"
#include "../../../../deck/deck_list_model.h" #include "../../../../deck/deck_list_model.h"
#include "../../../../game/cards/card_info.h"
#include "../cards/card_size_widget.h" #include "../cards/card_size_widget.h"
#include "../general/layout_containers/flow_widget.h" #include "../general/layout_containers/flow_widget.h"
#include "../quick_settings/settings_button_widget.h" #include "../quick_settings/settings_button_widget.h"

View file

@ -1,8 +1,8 @@
#ifndef PRINTING_SELECTOR_CARD_DISPLAY_WIDGET_H #ifndef PRINTING_SELECTOR_CARD_DISPLAY_WIDGET_H
#define PRINTING_SELECTOR_CARD_DISPLAY_WIDGET_H #define PRINTING_SELECTOR_CARD_DISPLAY_WIDGET_H
#include "../../../../card/card_info.h"
#include "../../../../deck/deck_list_model.h" #include "../../../../deck/deck_list_model.h"
#include "../../../../game/cards/card_info.h"
#include "../../../tabs/abstract_tab_deck_editor.h" #include "../../../tabs/abstract_tab_deck_editor.h"
#include "printing_selector_card_overlay_widget.h" #include "printing_selector_card_overlay_widget.h"
#include "set_name_and_collectors_number_display_widget.h" #include "set_name_and_collectors_number_display_widget.h"

View file

@ -1,6 +1,6 @@
#include "printing_selector_card_overlay_widget.h" #include "printing_selector_card_overlay_widget.h"
#include "../../../../game/cards/card_database_manager.h" #include "../../../../card/card_database_manager.h"
#include "../../../../settings/cache_settings.h" #include "../../../../settings/cache_settings.h"
#include "printing_selector_card_display_widget.h" #include "printing_selector_card_display_widget.h"

View file

@ -1,9 +1,9 @@
#ifndef PRINTING_SELECTOR_CARD_OVERLAY_WIDGET_H #ifndef PRINTING_SELECTOR_CARD_OVERLAY_WIDGET_H
#define PRINTING_SELECTOR_CARD_OVERLAY_WIDGET_H #define PRINTING_SELECTOR_CARD_OVERLAY_WIDGET_H
#include "../../../../card/card_info.h"
#include "../../../../client/ui/widgets/cards/card_info_picture_widget.h" #include "../../../../client/ui/widgets/cards/card_info_picture_widget.h"
#include "../../../../deck/deck_list_model.h" #include "../../../../deck/deck_list_model.h"
#include "../../../../game/cards/card_info.h"
#include "../../../tabs/abstract_tab_deck_editor.h" #include "../../../tabs/abstract_tab_deck_editor.h"
#include "all_zones_card_amount_widget.h" #include "all_zones_card_amount_widget.h"
#include "card_amount_widget.h" #include "card_amount_widget.h"

View file

@ -1,6 +1,6 @@
#include "visual_database_display_color_filter_widget.h" #include "visual_database_display_color_filter_widget.h"
#include "../../../../game/filters/filter_tree.h" #include "../../../../filters/filter_tree.h"
#include "../cards/additional_info/mana_symbol_widget.h" #include "../cards/additional_info/mana_symbol_widget.h"
#include <QSet> #include <QSet>

View file

@ -1,7 +1,7 @@
#ifndef VISUAL_DATABASE_DISPLAY_COLOR_FILTER_WIDGET_H #ifndef VISUAL_DATABASE_DISPLAY_COLOR_FILTER_WIDGET_H
#define VISUAL_DATABASE_DISPLAY_COLOR_FILTER_WIDGET_H #define VISUAL_DATABASE_DISPLAY_COLOR_FILTER_WIDGET_H
#include "../../../../game/filters/filter_tree_model.h" #include "../../../../filters/filter_tree_model.h"
#include <QHBoxLayout> #include <QHBoxLayout>
#include <QPushButton> #include <QPushButton>

View file

@ -1,6 +1,6 @@
#include "visual_database_display_filter_save_load_widget.h" #include "visual_database_display_filter_save_load_widget.h"
#include "../../../../game/filters/filter_tree.h" #include "../../../../filters/filter_tree.h"
#include "../../../../settings/cache_settings.h" #include "../../../../settings/cache_settings.h"
#include "visual_database_filter_display_widget.h" #include "visual_database_filter_display_widget.h"

View file

@ -1,7 +1,7 @@
#ifndef VISUAL_DATABASE_DISPLAY_FILTER_SAVE_LOAD_WIDGET_H #ifndef VISUAL_DATABASE_DISPLAY_FILTER_SAVE_LOAD_WIDGET_H
#define VISUAL_DATABASE_DISPLAY_FILTER_SAVE_LOAD_WIDGET_H #define VISUAL_DATABASE_DISPLAY_FILTER_SAVE_LOAD_WIDGET_H
#include "../../../../game/filters/filter_tree_model.h" #include "../../../../filters/filter_tree_model.h"
#include "../general/layout_containers/flow_widget.h" #include "../general/layout_containers/flow_widget.h"
#include <QDir> #include <QDir>

View file

@ -1,8 +1,8 @@
#include "visual_database_display_main_type_filter_widget.h" #include "visual_database_display_main_type_filter_widget.h"
#include "../../../../game/cards/card_database_manager.h" #include "../../../../card/card_database_manager.h"
#include "../../../../game/filters/filter_tree.h" #include "../../../../filters/filter_tree.h"
#include "../../../../game/filters/filter_tree_model.h" #include "../../../../filters/filter_tree_model.h"
#include <QPushButton> #include <QPushButton>
#include <QSpinBox> #include <QSpinBox>

View file

@ -1,7 +1,7 @@
#ifndef VISUAL_DATABASE_DISPLAY_MAIN_TYPE_FILTER_WIDGET_H #ifndef VISUAL_DATABASE_DISPLAY_MAIN_TYPE_FILTER_WIDGET_H
#define VISUAL_DATABASE_DISPLAY_MAIN_TYPE_FILTER_WIDGET_H #define VISUAL_DATABASE_DISPLAY_MAIN_TYPE_FILTER_WIDGET_H
#include "../../../../game/filters/filter_tree_model.h" #include "../../../../filters/filter_tree_model.h"
#include "../general/layout_containers/flow_widget.h" #include "../general/layout_containers/flow_widget.h"
#include <QMap> #include <QMap>

View file

@ -1,7 +1,7 @@
#ifndef VISUAL_DATABASE_DISPLAY_NAME_FILTER_WIDGET_H #ifndef VISUAL_DATABASE_DISPLAY_NAME_FILTER_WIDGET_H
#define VISUAL_DATABASE_DISPLAY_NAME_FILTER_WIDGET_H #define VISUAL_DATABASE_DISPLAY_NAME_FILTER_WIDGET_H
#include "../../../../game/filters/filter_tree_model.h" #include "../../../../filters/filter_tree_model.h"
#include "../../../tabs/abstract_tab_deck_editor.h" #include "../../../tabs/abstract_tab_deck_editor.h"
#include "../general/layout_containers/flow_widget.h" #include "../general/layout_containers/flow_widget.h"

View file

@ -1,8 +1,8 @@
#include "visual_database_display_set_filter_widget.h" #include "visual_database_display_set_filter_widget.h"
#include "../../../../game/cards/card_database_manager.h" #include "../../../../card/card_database_manager.h"
#include "../../../../game/filters/filter_tree.h" #include "../../../../filters/filter_tree.h"
#include "../../../../game/filters/filter_tree_model.h" #include "../../../../filters/filter_tree_model.h"
#include "../../../../settings/cache_settings.h" #include "../../../../settings/cache_settings.h"
#include <QLineEdit> #include <QLineEdit>

View file

@ -1,7 +1,7 @@
#ifndef VISUAL_DATABASE_DISPLAY_SET_FILTER_WIDGET_H #ifndef VISUAL_DATABASE_DISPLAY_SET_FILTER_WIDGET_H
#define VISUAL_DATABASE_DISPLAY_SET_FILTER_WIDGET_H #define VISUAL_DATABASE_DISPLAY_SET_FILTER_WIDGET_H
#include "../../../../game/filters/filter_tree_model.h" #include "../../../../filters/filter_tree_model.h"
#include "../general/layout_containers/flow_widget.h" #include "../general/layout_containers/flow_widget.h"
#include <QCheckBox> #include <QCheckBox>

View file

@ -1,8 +1,8 @@
#include "visual_database_display_sub_type_filter_widget.h" #include "visual_database_display_sub_type_filter_widget.h"
#include "../../../../game/cards/card_database_manager.h" #include "../../../../card/card_database_manager.h"
#include "../../../../game/filters/filter_tree.h" #include "../../../../filters/filter_tree.h"
#include "../../../../game/filters/filter_tree_model.h" #include "../../../../filters/filter_tree_model.h"
#include <QLineEdit> #include <QLineEdit>
#include <QPushButton> #include <QPushButton>

View file

@ -1,7 +1,7 @@
#ifndef VISUAL_DATABASE_DISPLAY_SUB_TYPE_FILTER_WIDGET_H #ifndef VISUAL_DATABASE_DISPLAY_SUB_TYPE_FILTER_WIDGET_H
#define VISUAL_DATABASE_DISPLAY_SUB_TYPE_FILTER_WIDGET_H #define VISUAL_DATABASE_DISPLAY_SUB_TYPE_FILTER_WIDGET_H
#include "../../../../game/filters/filter_tree_model.h" #include "../../../../filters/filter_tree_model.h"
#include "../general/layout_containers/flow_widget.h" #include "../general/layout_containers/flow_widget.h"
#include <QMap> #include <QMap>

View file

@ -1,10 +1,10 @@
#include "visual_database_display_widget.h" #include "visual_database_display_widget.h"
#include "../../../../card/card_database.h"
#include "../../../../card/card_database_manager.h"
#include "../../../../deck/custom_line_edit.h" #include "../../../../deck/custom_line_edit.h"
#include "../../../../game/cards/card_database.h" #include "../../../../filters/filter_tree_model.h"
#include "../../../../game/cards/card_database_manager.h" #include "../../../../filters/syntax_help.h"
#include "../../../../game/filters/filter_tree_model.h"
#include "../../../../game/filters/syntax_help.h"
#include "../../../../settings/cache_settings.h" #include "../../../../settings/cache_settings.h"
#include "../../../../utility/card_info_comparator.h" #include "../../../../utility/card_info_comparator.h"
#include "../../pixel_map_generator.h" #include "../../pixel_map_generator.h"

View file

@ -1,11 +1,11 @@
#ifndef VISUAL_DATABASE_DISPLAY_WIDGET_H #ifndef VISUAL_DATABASE_DISPLAY_WIDGET_H
#define VISUAL_DATABASE_DISPLAY_WIDGET_H #define VISUAL_DATABASE_DISPLAY_WIDGET_H
#include "../../../../card/card_database.h"
#include "../../../../card/card_database_model.h"
#include "../../../../deck/custom_line_edit.h" #include "../../../../deck/custom_line_edit.h"
#include "../../../../deck/deck_list_model.h" #include "../../../../deck/deck_list_model.h"
#include "../../../../game/cards/card_database.h" #include "../../../../filters/filter_tree_model.h"
#include "../../../../game/cards/card_database_model.h"
#include "../../../../game/filters/filter_tree_model.h"
#include "../../../../utility/key_signals.h" #include "../../../../utility/key_signals.h"
#include "../../../tabs/abstract_tab_deck_editor.h" #include "../../../tabs/abstract_tab_deck_editor.h"
#include "../../layouts/flow_layout.h" #include "../../layouts/flow_layout.h"

View file

@ -1,7 +1,7 @@
#include "visual_deck_editor_sample_hand_widget.h" #include "visual_deck_editor_sample_hand_widget.h"
#include "../../../../card/card_database_manager.h"
#include "../../../../deck/deck_loader.h" #include "../../../../deck/deck_loader.h"
#include "../../../../game/cards/card_database_manager.h"
#include "../../../../settings/cache_settings.h" #include "../../../../settings/cache_settings.h"
#include "../cards/card_info_picture_widget.h" #include "../cards/card_info_picture_widget.h"

View file

@ -1,12 +1,12 @@
#include "visual_deck_editor_widget.h" #include "visual_deck_editor_widget.h"
#include "../../../../card/card_completer_proxy_model.h"
#include "../../../../card/card_database.h"
#include "../../../../card/card_database_manager.h"
#include "../../../../card/card_database_model.h"
#include "../../../../card/card_search_model.h"
#include "../../../../deck/deck_list_model.h" #include "../../../../deck/deck_list_model.h"
#include "../../../../deck/deck_loader.h" #include "../../../../deck/deck_loader.h"
#include "../../../../game/cards/card_completer_proxy_model.h"
#include "../../../../game/cards/card_database.h"
#include "../../../../game/cards/card_database_manager.h"
#include "../../../../game/cards/card_database_model.h"
#include "../../../../game/cards/card_search_model.h"
#include "../../../../main.h" #include "../../../../main.h"
#include "../../../../utility/card_info_comparator.h" #include "../../../../utility/card_info_comparator.h"
#include "../../layouts/overlap_layout.h" #include "../../layouts/overlap_layout.h"

View file

@ -1,10 +1,10 @@
#ifndef VISUAL_DECK_EDITOR_H #ifndef VISUAL_DECK_EDITOR_H
#define VISUAL_DECK_EDITOR_H #define VISUAL_DECK_EDITOR_H
#include "../../../../card/card_completer_proxy_model.h"
#include "../../../../card/card_database.h"
#include "../../../../card/card_database_model.h"
#include "../../../../deck/deck_list_model.h" #include "../../../../deck/deck_list_model.h"
#include "../../../../game/cards/card_completer_proxy_model.h"
#include "../../../../game/cards/card_database.h"
#include "../../../../game/cards/card_database_model.h"
#include "../cards/card_info_picture_with_text_overlay_widget.h" #include "../cards/card_info_picture_with_text_overlay_widget.h"
#include "../cards/card_size_widget.h" #include "../cards/card_size_widget.h"
#include "../general/layout_containers/flow_widget.h" #include "../general/layout_containers/flow_widget.h"

View file

@ -1,6 +1,6 @@
#include "deck_preview_widget.h" #include "deck_preview_widget.h"
#include "../../../../../game/cards/card_database_manager.h" #include "../../../../../card/card_database_manager.h"
#include "../../../../../settings/cache_settings.h" #include "../../../../../settings/cache_settings.h"
#include "../../cards/additional_info/color_identity_widget.h" #include "../../cards/additional_info/color_identity_widget.h"
#include "../../cards/deck_preview_card_picture_widget.h" #include "../../cards/deck_preview_card_picture_widget.h"

View file

@ -1,7 +1,7 @@
#include "visual_deck_storage_search_widget.h" #include "visual_deck_storage_search_widget.h"
#include "../../../../game/filters/deck_filter_string.h" #include "../../../../filters/deck_filter_string.h"
#include "../../../../game/filters/syntax_help.h" #include "../../../../filters/syntax_help.h"
#include "../../../../settings/cache_settings.h" #include "../../../../settings/cache_settings.h"
#include "../../pixel_map_generator.h" #include "../../pixel_map_generator.h"

View file

@ -1,6 +1,6 @@
#include "visual_deck_storage_widget.h" #include "visual_deck_storage_widget.h"
#include "../../../../game/cards/card_database_manager.h" #include "../../../../card/card_database_manager.h"
#include "../../../../settings/cache_settings.h" #include "../../../../settings/cache_settings.h"
#include "../quick_settings/settings_button_widget.h" #include "../quick_settings/settings_button_widget.h"
#include "deck_preview/deck_preview_widget.h" #include "deck_preview/deck_preview_widget.h"

View file

@ -19,6 +19,8 @@
***************************************************************************/ ***************************************************************************/
#include "window_main.h" #include "window_main.h"
#include "../../card/card_database.h"
#include "../../card/card_database_manager.h"
#include "../../dialogs/dlg_connect.h" #include "../../dialogs/dlg_connect.h"
#include "../../dialogs/dlg_edit_tokens.h" #include "../../dialogs/dlg_edit_tokens.h"
#include "../../dialogs/dlg_forgot_password_challenge.h" #include "../../dialogs/dlg_forgot_password_challenge.h"
@ -31,8 +33,6 @@
#include "../../dialogs/dlg_tip_of_the_day.h" #include "../../dialogs/dlg_tip_of_the_day.h"
#include "../../dialogs/dlg_update.h" #include "../../dialogs/dlg_update.h"
#include "../../dialogs/dlg_view_log.h" #include "../../dialogs/dlg_view_log.h"
#include "../../game/cards/card_database.h"
#include "../../game/cards/card_database_manager.h"
#include "../../main.h" #include "../../main.h"
#include "../../server/local_client.h" #include "../../server/local_client.h"
#include "../../server/local_server.h" #include "../../server/local_server.h"

View file

@ -1,6 +1,6 @@
#include "deck_list_model.h" #include "deck_list_model.h"
#include "../game/cards/card_database_manager.h" #include "../card/card_database_manager.h"
#include "../main.h" #include "../main.h"
#include "../settings/cache_settings.h" #include "../settings/cache_settings.h"
#include "deck_loader.h" #include "deck_loader.h"

View file

@ -1,7 +1,7 @@
#ifndef DECKLISTMODEL_H #ifndef DECKLISTMODEL_H
#define DECKLISTMODEL_H #define DECKLISTMODEL_H
#include "../game/cards/exact_card.h" #include "../card/exact_card.h"
#include "abstract_deck_list_card_node.h" #include "abstract_deck_list_card_node.h"
#include "deck_list.h" #include "deck_list.h"
#include "deck_list_card_node.h" #include "deck_list_card_node.h"

View file

@ -1,7 +1,7 @@
#include "deck_loader.h" #include "deck_loader.h"
#include "../game/cards/card_database.h" #include "../card/card_database.h"
#include "../game/cards/card_database_manager.h" #include "../card/card_database_manager.h"
#include "../main.h" #include "../main.h"
#include "deck_list.h" #include "deck_list.h"
#include "deck_list_card_node.h" #include "deck_list_card_node.h"

View file

@ -1,7 +1,7 @@
#ifndef DECKSTATS_INTERFACE_H #ifndef DECKSTATS_INTERFACE_H
#define DECKSTATS_INTERFACE_H #define DECKSTATS_INTERFACE_H
#include "../game/cards/card_database.h" #include "../card/card_database.h"
#include "deck_list.h" #include "deck_list.h"
#include <QObject> #include <QObject>

View file

@ -1,8 +1,8 @@
#include "dlg_create_token.h" #include "dlg_create_token.h"
#include "../card/card_database_manager.h"
#include "../card/card_database_model.h"
#include "../client/ui/widgets/cards/card_info_picture_widget.h" #include "../client/ui/widgets/cards/card_info_picture_widget.h"
#include "../game/cards/card_database_manager.h"
#include "../game/cards/card_database_model.h"
#include "../main.h" #include "../main.h"
#include "../settings/cache_settings.h" #include "../settings/cache_settings.h"
#include "deck_list.h" #include "deck_list.h"

View file

@ -1,9 +1,9 @@
#include "dlg_edit_tokens.h" #include "dlg_edit_tokens.h"
#include "../card/card_database.h"
#include "../card/card_database_manager.h"
#include "../card/card_database_model.h"
#include "../client/get_text_with_max.h" #include "../client/get_text_with_max.h"
#include "../game/cards/card_database.h"
#include "../game/cards/card_database_manager.h"
#include "../game/cards/card_database_model.h"
#include "../main.h" #include "../main.h"
#include "trice_limits.h" #include "trice_limits.h"

View file

@ -1,7 +1,7 @@
#ifndef DLG_EDIT_TOKENS_H #ifndef DLG_EDIT_TOKENS_H
#define DLG_EDIT_TOKENS_H #define DLG_EDIT_TOKENS_H
#include "../game/cards/card_info.h" #include "../card/card_info.h"
#include <QDialog> #include <QDialog>

View file

@ -1,9 +1,9 @@
#include "dlg_manage_sets.h" #include "dlg_manage_sets.h"
#include "../card/card_database_manager.h"
#include "../client/network/sets_model.h" #include "../client/network/sets_model.h"
#include "../client/ui/picture_loader/picture_loader.h" #include "../client/ui/picture_loader/picture_loader.h"
#include "../deck/custom_line_edit.h" #include "../deck/custom_line_edit.h"
#include "../game/cards/card_database_manager.h"
#include "../main.h" #include "../main.h"
#include "../settings/cache_settings.h" #include "../settings/cache_settings.h"

View file

@ -1,8 +1,8 @@
#include "dlg_move_top_cards_until.h" #include "dlg_move_top_cards_until.h"
#include "../game/cards/card_database.h" #include "../card/card_database.h"
#include "../game/cards/card_database_manager.h" #include "../card/card_database_manager.h"
#include "../game/filters/filter_string.h" #include "../filters/filter_string.h"
#include <QDialogButtonBox> #include <QDialogButtonBox>
#include <QLabel> #include <QLabel>

View file

@ -1,9 +1,9 @@
#include "dlg_select_set_for_cards.h" #include "dlg_select_set_for_cards.h"
#include "../card/card_database_manager.h"
#include "../client/ui/widgets/cards/card_info_picture_widget.h" #include "../client/ui/widgets/cards/card_info_picture_widget.h"
#include "../client/ui/widgets/general/layout_containers/flow_widget.h" #include "../client/ui/widgets/general/layout_containers/flow_widget.h"
#include "../deck/deck_loader.h" #include "../deck/deck_loader.h"
#include "../game/cards/card_database_manager.h"
#include "dlg_select_set_for_cards.h" #include "dlg_select_set_for_cards.h"
#include <QCheckBox> #include <QCheckBox>

View file

@ -1,5 +1,7 @@
#include "dlg_settings.h" #include "dlg_settings.h"
#include "../card/card_database.h"
#include "../card/card_database_manager.h"
#include "../client/get_text_with_max.h" #include "../client/get_text_with_max.h"
#include "../client/network/release_channel.h" #include "../client/network/release_channel.h"
#include "../client/network/spoiler_background_updater.h" #include "../client/network/spoiler_background_updater.h"
@ -9,8 +11,6 @@
#include "../client/ui/theme_manager.h" #include "../client/ui/theme_manager.h"
#include "../client/ui/widgets/general/background_sources.h" #include "../client/ui/widgets/general/background_sources.h"
#include "../deck/custom_line_edit.h" #include "../deck/custom_line_edit.h"
#include "../game/cards/card_database.h"
#include "../game/cards/card_database_manager.h"
#include "../main.h" #include "../main.h"
#include "../settings/cache_settings.h" #include "../settings/cache_settings.h"
#include "../settings/card_counter_settings.h" #include "../settings/card_counter_settings.h"

View file

@ -1,6 +1,6 @@
#include "deck_filter_string.h" #include "deck_filter_string.h"
#include "../cards/card_database_manager.h" #include "../card/card_database_manager.h"
#include "filter_string.h" #include "filter_string.h"
#include "lib/peglib.h" #include "lib/peglib.h"

View file

@ -1,7 +1,7 @@
#ifndef DECK_FILTER_STRING_H #ifndef DECK_FILTER_STRING_H
#define DECK_FILTER_STRING_H #define DECK_FILTER_STRING_H
#include "../../client/ui/widgets/visual_deck_storage/deck_preview/deck_preview_widget.h" #include "../client/ui/widgets/visual_deck_storage/deck_preview/deck_preview_widget.h"
#include <QLoggingCategory> #include <QLoggingCategory>
#include <QMap> #include <QMap>

View file

@ -1,6 +1,6 @@
#include "filter_builder.h" #include "filter_builder.h"
#include "../../deck/custom_line_edit.h" #include "../deck/custom_line_edit.h"
#include "filter_card.h" #include "filter_card.h"
#include <QComboBox> #include <QComboBox>

View file

@ -1,7 +1,7 @@
#ifndef FILTER_STRING_H #ifndef FILTER_STRING_H
#define FILTER_STRING_H #define FILTER_STRING_H
#include "../cards/card_info.h" #include "../card/card_info.h"
#include "filter_tree.h" #include "filter_tree.h"
#include <QLoggingCategory> #include <QLoggingCategory>

View file

@ -1,7 +1,7 @@
#ifndef FILTERTREE_H #ifndef FILTERTREE_H
#define FILTERTREE_H #define FILTERTREE_H
#include "../cards/card_database.h" #include "../card/card_database.h"
#include "filter_card.h" #include "filter_card.h"
#include <QList> #include <QList>

View file

@ -1,9 +1,9 @@
#include "abstract_card_item.h" #include "abstract_card_item.h"
#include "../../card/card_database.h"
#include "../../card/card_database_manager.h"
#include "../../client/ui/picture_loader/picture_loader.h" #include "../../client/ui/picture_loader/picture_loader.h"
#include "../../settings/cache_settings.h" #include "../../settings/cache_settings.h"
#include "../cards/card_database.h"
#include "../cards/card_database_manager.h"
#include "../game_scene.h" #include "../game_scene.h"
#include <QCursor> #include <QCursor>

View file

@ -1,7 +1,7 @@
#ifndef ABSTRACTCARDITEM_H #ifndef ABSTRACTCARDITEM_H
#define ABSTRACTCARDITEM_H #define ABSTRACTCARDITEM_H
#include "../cards/exact_card.h" #include "../../card/exact_card.h"
#include "arrow_target.h" #include "arrow_target.h"
#include "card_ref.h" #include "card_ref.h"
#include "graphics_item_type.h" #include "graphics_item_type.h"

View file

@ -1,8 +1,8 @@
#define _USE_MATH_DEFINES #define _USE_MATH_DEFINES
#include "arrow_item.h" #include "arrow_item.h"
#include "../../card/card_info.h"
#include "../../settings/cache_settings.h" #include "../../settings/cache_settings.h"
#include "../cards/card_info.h"
#include "../player/player.h" #include "../player/player.h"
#include "../player/player_target.h" #include "../player/player_target.h"
#include "../zones/card_zone.h" #include "../zones/card_zone.h"

View file

@ -1,9 +1,9 @@
#include "card_item.h" #include "card_item.h"
#include "../../card/card_info.h"
#include "../../client/tabs/tab_game.h" #include "../../client/tabs/tab_game.h"
#include "../../settings/cache_settings.h" #include "../../settings/cache_settings.h"
#include "../../settings/card_counter_settings.h" #include "../../settings/card_counter_settings.h"
#include "../cards/card_info.h"
#include "../game_scene.h" #include "../game_scene.h"
#include "../player/player.h" #include "../player/player.h"
#include "../zones/card_zone.h" #include "../zones/card_zone.h"

View file

@ -1,6 +1,6 @@
#include "card_list.h" #include "card_list.h"
#include "../cards/card_info.h" #include "../../card/card_info.h"
#include "card_item.h" #include "card_item.h"
#include <QDebug> #include <QDebug>

View file

@ -1,7 +1,7 @@
#include "deck_view.h" #include "deck_view.h"
#include "../../card/card_info.h"
#include "../../client/ui/theme_manager.h" #include "../../client/ui/theme_manager.h"
#include "../../game/cards/card_info.h"
#include "../../settings/cache_settings.h" #include "../../settings/cache_settings.h"
#include "deck_list.h" #include "deck_list.h"
#include "deck_list_card_node.h" #include "deck_list_card_node.h"

View file

@ -1,5 +1,7 @@
#include "deck_view_container.h" #include "deck_view_container.h"
#include "../../card/card_database.h"
#include "../../card/card_database_manager.h"
#include "../../client/tabs/tab_game.h" #include "../../client/tabs/tab_game.h"
#include "../../client/ui/picture_loader/picture_loader.h" #include "../../client/ui/picture_loader/picture_loader.h"
#include "../../deck/deck_loader.h" #include "../../deck/deck_loader.h"
@ -9,8 +11,6 @@
#include "../../dialogs/dlg_load_remote_deck.h" #include "../../dialogs/dlg_load_remote_deck.h"
#include "../../server/pending_command.h" #include "../../server/pending_command.h"
#include "../../settings/cache_settings.h" #include "../../settings/cache_settings.h"
#include "../cards/card_database.h"
#include "../cards/card_database_manager.h"
#include "../game_scene.h" #include "../game_scene.h"
#include "deck_view.h" #include "deck_view.h"
#include "pb/command_deck_select.pb.h" #include "pb/command_deck_select.pb.h"

Some files were not shown because too many files have changed in this diff Show more