mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-07-17 16:02:14 -07:00
Convert structure to open-std Document P1204R0: Canonical Project Structure
Took 2 hours 50 minutes
This commit is contained in:
parent
3e0cf97dff
commit
3fb9689bbb
585 changed files with 1548 additions and 1584 deletions
|
|
@ -0,0 +1,28 @@
|
|||
/**
|
||||
* @file debug_settings.h
|
||||
* @ingroup CoreSettings
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
|
||||
#ifndef DEBUG_SETTINGS_H
|
||||
#define DEBUG_SETTINGS_H
|
||||
#include "settings_manager.h"
|
||||
|
||||
class DebugSettings : public SettingsManager
|
||||
{
|
||||
Q_OBJECT
|
||||
friend class SettingsCache;
|
||||
|
||||
explicit DebugSettings(const QString &settingPath, QObject *parent = nullptr);
|
||||
DebugSettings(const DebugSettings & /*other*/);
|
||||
|
||||
public:
|
||||
bool getShowCardId();
|
||||
|
||||
bool getLocalGameOnStartup();
|
||||
int getLocalGamePlayerCount();
|
||||
|
||||
QString getDeckPathForPlayer(const QString &playerName);
|
||||
};
|
||||
|
||||
#endif // DEBUG_SETTINGS_H
|
||||
Loading…
Add table
Add a link
Reference in a new issue