Fix pbs and some other stuff.

Took 1 hour 5 minutes
This commit is contained in:
Lukas Brübach 2025-10-04 20:06:57 +02:00
parent 01378b8314
commit 408b732854
84 changed files with 181 additions and 172 deletions

View file

@ -16,7 +16,7 @@ elseif (Qt5_FOUND)
qt5_wrap_cpp(MOC_SOURCES ${HEADERS})
endif ()
qt_add_library(cardlib STATIC
qt_add_library(cockatrice_deck_list STATIC
src/abstract_deck_list_card_node.cpp
src/abstract_deck_list_node.cpp
src/deck_list.cpp
@ -25,12 +25,11 @@ qt_add_library(cardlib STATIC
${MOC_SOURCES}
)
target_include_directories(deck_list
target_include_directories(cockatrice_deck_list
PUBLIC include
PUBLIC ${CMAKE_SOURCE_DIR}/libs/utility/include
)
target_link_libraries(deck_list
utility
PUBLIC ${COCKATRICE_QT_MODULES}
target_link_libraries(cockatrice_deck_list
PUBLIC utility ${COCKATRICE_QT_MODULES}
)

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@ -190,8 +190,8 @@ if(${Protobuf_VERSION} VERSION_LESS "3.21.0.0")
else()
add_library(cockatrice_protocol ${PROTO_FILES})
target_link_libraries(cockatrice_protocol PUBLIC protobuf::libprotobuf)
set(PROTO_BINARY_DIR "${CMAKE_CURRENT_BINARY_DIR}")
target_include_directories(cockatrice_protocol PUBLIC "${PROTOBUF_INCLUDE_DIRS}")
set(PROTO_BINARY_DIR "${CMAKE_CURRENT_BINARY_DIR}/pb")
target_include_directories(cockatrice_protocol PUBLIC "${PROTOBUF_INCLUDE_DIRS}" PUBLIC ${CMAKE_CURRENT_BINARY_DIR})
protobuf_generate(
TARGET cockatrice_protocol IMPORT_DIRS "${CMAKE_CURRENT_LIST_DIR}" PROTOC_OUT_DIR "${PROTO_BINARY_DIR}"

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@ -24,4 +24,7 @@ add_library(cockatrice_rng STATIC
target_include_directories(cockatrice_rng
PUBLIC include
PUBLIC include/sfmt
)
target_link_libraries(cockatrice_rng PUBLIC ${COCKATRICE_QT_MODULES}
)

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@ -3,23 +3,25 @@ set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTORCC ON)
set(HEADERS
include/game/server_abstract_participant.h
include/game/server_arrow.h
include/game/server_arrowtarget.h
include/game/server_card.h
include/game/server_cardzone.h
include/game/server_counter.h
include/game/server_game.h
include/game/server_player.h
include/game/server_spectator.h
include/server.h
include/server_abstractuserinterface.h
include/server_database_interface.h
include/server_protocolhandler.h
include/server_remoteuserinterface.h
include/server_response_containers.h
include/server_room.h
include/serverinfo_user_container.h
include/server/game/server_abstract_participant.h
include/server/game/server_arrow.h
include/server/game/server_arrowtarget.h
include/server/game/server_card.h
include/server/game/server_cardzone.h
include/server/game/server_counter.h
include/server/game/server_game.h
include/server/game/server_player.h
include/server/game/server_spectator.h
include/server/debug_pb_message.h
include/server/get_pb_extension.h
include/server/server.h
include/server/server_abstractuserinterface.h
include/server/server_database_interface.h
include/server/server_protocolhandler.h
include/server/server_remoteuserinterface.h
include/server/server_response_containers.h
include/server/server_room.h
include/server/serverinfo_user_container.h
)
if (Qt6_FOUND)
@ -38,6 +40,8 @@ add_library(serverlib STATIC
src/game/server_game.cpp
src/game/server_player.cpp
src/game/server_spectator.cpp
src/debug_pb_message.cpp
src/get_pb_extension.cpp
src/server.cpp
src/server_abstractuserinterface.cpp
src/server_database_interface.cpp
@ -54,9 +58,10 @@ target_include_directories(serverlib
PUBLIC ${CMAKE_SOURCE_DIR}/common
PUBLIC ${CMAKE_SOURCE_DIR}/libs/pb
PUBLIC ${CMAKE_SOURCE_DIR}/libs/utility
PUBLIC ${CMAKE_BINARY_DIR}/libs/pb
)
# Make serverlib depend on cockatrice_protocol
target_link_libraries(serverlib
PUBLIC cockatrice_common cockatrice_protocol utility ${COCKATRICE_QT_MODULES}
PUBLIC cockatrice_common cockatrice_protocol utility cockatrice_rng cockatrice_deck_list ${COCKATRICE_QT_MODULES}
)

View file

@ -1,9 +1,9 @@
#ifndef SERVER_ROOM_H
#define SERVER_ROOM_H
#include "../serverinfo_user_container.h"
#include "pb/response.pb.h"
#include "pb/serverinfo_chat_message.pb.h"
#include "serverinfo_user_container.h"
#include <QList>
#include <QMap>

View file

@ -1,6 +1,6 @@
#include "../../common/debug_pb_message.h"
#include "../include/server/debug_pb_message.h"
#include "../utility/include/utility/trice_limits.h"
#include "utility/trice_limits.h"
#include <QList>
#include <QString>

View file

@ -1,21 +1,18 @@
#include "../../include/game/server_abstract_participant.h"
#include "../../include/server/game/server_abstract_participant.h"
#include "../../color.h"
#include "../../deck_list.h"
#include "../../deck_list_card_node.h"
#include "../../game/server_arrow.h"
#include "../../game/server_counter.h"
#include "../../get_pb_extension.h"
#include "../../include/game/server_card.h"
#include "../../include/game/server_cardzone.h"
#include "../../include/game/server_game.h"
#include "../../include/game/server_player.h"
#include "../../rng_abstract.h"
#include "../../trice_limits.h"
#include "../server.h"
#include "../server_abstractuserinterface.h"
#include "../server_database_interface.h"
#include "../server_room.h"
#include "../../include/server/game/server_arrow.h"
#include "../../include/server/game/server_card.h"
#include "../../include/server/game/server_cardzone.h"
#include "../../include/server/game/server_counter.h"
#include "../../include/server/game/server_game.h"
#include "../../include/server/game/server_player.h"
#include "../../include/server/get_pb_extension.h"
#include "../../include/server/server.h"
#include "../../include/server/server_database_interface.h"
#include "../../include/server/server_room.h"
#include "../include/server/server_abstractuserinterface.h"
#include "deck_list/deck_list.h"
#include "deck_list/deck_list_card_node.h"
#include "pb/command_attach_card.pb.h"
#include "pb/command_change_zone_properties.pb.h"
#include "pb/command_concede.pb.h"
@ -82,6 +79,9 @@
#include "pb/response_dump_zone.pb.h"
#include "pb/serverinfo_player.pb.h"
#include "pb/serverinfo_user.pb.h"
#include "rng/rng_abstract.h"
#include "utility/color.h"
#include "utility/trice_limits.h"
#include <QDebug>
#include <QRegularExpression>

View file

@ -1,8 +1,8 @@
#include "../../include/game/server_arrow.h"
#include "../../include/server/game/server_arrow.h"
#include "../../include/game/server_card.h"
#include "../../include/game/server_cardzone.h"
#include "../../include/game/server_player.h"
#include "../../include/server/game/server_card.h"
#include "../../include/server/game/server_cardzone.h"
#include "../../include/server/game/server_player.h"
#include "pb/serverinfo_arrow.pb.h"
Server_Arrow::Server_Arrow(int _id, Server_Card *_startCard, Server_ArrowTarget *_targetItem, const color &_arrowColor)

View file

@ -1,2 +1,2 @@
#include "../../include/game/server_arrowtarget.h"
#include "../../include/server/game/server_arrowtarget.h"

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@ -17,10 +17,10 @@
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include "../../include/game/server_card.h"
#include "../../include/server/game/server_card.h"
#include "../../include/game/server_cardzone.h"
#include "../../include/game/server_player.h"
#include "../../include/server/game/server_cardzone.h"
#include "../../include/server/game/server_player.h"
#include "pb/event_set_card_attr.pb.h"
#include "pb/event_set_card_counter.pb.h"
#include "pb/serverinfo_card.pb.h"

View file

@ -17,12 +17,12 @@
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include "../../include/game/server_cardzone.h"
#include "../../include/server/game/server_cardzone.h"
#include "../../include/game/server_card.h"
#include "../../include/game/server_player.h"
#include "../rng_abstract.h"
#include "../../include/server/game/server_card.h"
#include "../../include/server/game/server_player.h"
#include "pb/command_move_card.pb.h"
#include "rng/rng_abstract.h"
#include <QDebug>
#include <QSet>

View file

@ -1,4 +1,4 @@
#include "../../include/game/server_counter.h"
#include "../../include/server/game/server_counter.h"
#include "pb/serverinfo_counter.pb.h"

View file

@ -17,18 +17,18 @@
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include "../../include/game/server_game.h"
#include "../../include/server/game/server_game.h"
#include "../../deck_list.h"
#include "../../include/game/server_arrow.h"
#include "../../include/game/server_card.h"
#include "../../include/game/server_cardzone.h"
#include "../../include/game/server_player.h"
#include "../../include/game/server_spectator.h"
#include "../server.h"
#include "../server_database_interface.h"
#include "../server_protocolhandler.h"
#include "../server_room.h"
#include "../../include/server/game/server_arrow.h"
#include "../../include/server/game/server_card.h"
#include "../../include/server/game/server_cardzone.h"
#include "../../include/server/game/server_player.h"
#include "../../include/server/game/server_spectator.h"
#include "../../include/server/server.h"
#include "../../include/server/server_database_interface.h"
#include "../../include/server/server_protocolhandler.h"
#include "../../include/server/server_room.h"
#include "deck_list/deck_list.h"
#include "pb/context_connection_state_changed.pb.h"
#include "pb/context_deck_select.pb.h"
#include "pb/context_ping_changed.pb.h"

View file

@ -1,20 +1,17 @@
#include "../../include/game/server_player.h"
#include "../../include/server/game/server_player.h"
#include "../../color.h"
#include "../../deck_list.h"
#include "../../deck_list_card_node.h"
#include "../../get_pb_extension.h"
#include "../../include/game/server_arrow.h"
#include "../../include/game/server_card.h"
#include "../../include/game/server_cardzone.h"
#include "../../include/game/server_counter.h"
#include "../../include/game/server_game.h"
#include "../../rng_abstract.h"
#include "../../trice_limits.h"
#include "../server.h"
#include "../server_abstractuserinterface.h"
#include "../server_database_interface.h"
#include "../server_room.h"
#include "../../include/server/game/server_arrow.h"
#include "../../include/server/game/server_card.h"
#include "../../include/server/game/server_cardzone.h"
#include "../../include/server/game/server_counter.h"
#include "../../include/server/game/server_game.h"
#include "../../include/server/get_pb_extension.h"
#include "../../include/server/server.h"
#include "../../include/server/server_database_interface.h"
#include "../../include/server/server_room.h"
#include "../include/server/server_abstractuserinterface.h"
#include "deck_list/deck_list.h"
#include "deck_list/deck_list_card_node.h"
#include "pb/command_attach_card.pb.h"
#include "pb/command_change_zone_properties.pb.h"
#include "pb/command_concede.pb.h"
@ -81,6 +78,9 @@
#include "pb/response_dump_zone.pb.h"
#include "pb/serverinfo_player.pb.h"
#include "pb/serverinfo_user.pb.h"
#include "rng/rng_abstract.h"
#include "utility/color.h"
#include "utility/trice_limits.h"
#include <QDebug>
#include <QRegularExpression>

View file

@ -1,4 +1,4 @@
#include "../../include/game/server_spectator.h"
#include "../../include/server/game/server_spectator.h"
Server_Spectator::Server_Spectator(Server_Game *_game,
int _playerId,

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@ -1,4 +1,4 @@
#include "get_pb_extension.h"
#include "../include/server/get_pb_extension.h"
#include <google/protobuf/descriptor.h>
#include <google/protobuf/message.h>

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@ -17,22 +17,22 @@
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include "../include/server.h"
#include "../include/server/server.h"
#include "../debug_pb_message.h"
#include "../featureset.h"
#include "../include/game/server_game.h"
#include "../include/game/server_player.h"
#include "../include/server_database_interface.h"
#include "../include/server_protocolhandler.h"
#include "../include/server_remoteuserinterface.h"
#include "../include/server_room.h"
#include "../include/server/debug_pb_message.h"
#include "../include/server/game/server_game.h"
#include "../include/server/game/server_player.h"
#include "../include/server/server_database_interface.h"
#include "../include/server/server_protocolhandler.h"
#include "../include/server/server_remoteuserinterface.h"
#include "../include/server/server_room.h"
#include "pb/event_connection_closed.pb.h"
#include "pb/event_list_rooms.pb.h"
#include "pb/event_user_joined.pb.h"
#include "pb/event_user_left.pb.h"
#include "pb/isl_message.pb.h"
#include "pb/session_event.pb.h"
#include "utility/featureset.h"
#include <QCoreApplication>
#include <QDebug>

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@ -1,11 +1,11 @@
#include "../include/server_abstractuserinterface.h"
#include "../include/server/server_abstractuserinterface.h"
#include "../include/game/server_game.h"
#include "../include/game/server_player.h"
#include "../include/server.h"
#include "../include/server_player_reference.h"
#include "../include/server_response_containers.h"
#include "../include/server_room.h"
#include "../include/server/game/server_game.h"
#include "../include/server/game/server_player.h"
#include "../include/server/server.h"
#include "../include/server/server_player_reference.h"
#include "../include/server/server_response_containers.h"
#include "../include/server/server_room.h"
#include "pb/event_game_joined.pb.h"
#include "pb/event_game_state_changed.pb.h"

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@ -1,2 +1,2 @@
#include "../include/server_database_interface.h"
#include "../include/server/server_database_interface.h"

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@ -1,13 +1,11 @@
#include "../include/server_protocolhandler.h"
#include "../include/server/server_protocolhandler.h"
#include "../debug_pb_message.h"
#include "../featureset.h"
#include "../get_pb_extension.h"
#include "../include/game/server_game.h"
#include "../include/game/server_player.h"
#include "../include/server_database_interface.h"
#include "../include/server_room.h"
#include "../trice_limits.h"
#include "../include/server/debug_pb_message.h"
#include "../include/server/game/server_game.h"
#include "../include/server/game/server_player.h"
#include "../include/server/get_pb_extension.h"
#include "../include/server/server_database_interface.h"
#include "../include/server/server_room.h"
#include "pb/commands.pb.h"
#include "pb/event_game_joined.pb.h"
#include "pb/event_list_rooms.pb.h"
@ -22,6 +20,8 @@
#include "pb/response_list_users.pb.h"
#include "pb/response_login.pb.h"
#include "pb/serverinfo_user.pb.h"
#include "utility/featureset.h"
#include "utility/trice_limits.h"
#include <QDateTime>
#include <QDebug>

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@ -1,6 +1,6 @@
#include "../include/server_remoteuserinterface.h"
#include "../include/server/server_remoteuserinterface.h"
#include "../include/server.h"
#include "../include/server/server.h"
#include "pb/serverinfo_user.pb.h"
void Server_RemoteUserInterface::sendProtocolItem(const Response &item)

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@ -1,6 +1,6 @@
#include "../include/server_response_containers.h"
#include "../include/server/server_response_containers.h"
#include "../include/game/server_game.h"
#include "../include/server/game/server_game.h"
#include <google/protobuf/descriptor.h>

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@ -1,8 +1,7 @@
#include "../include/server_room.h"
#include "../include/server/server_room.h"
#include "../include/game/server_game.h"
#include "../include/server_protocolhandler.h"
#include "../trice_limits.h"
#include "../include/server/game/server_game.h"
#include "../include/server/server_protocolhandler.h"
#include "pb/commands.pb.h"
#include "pb/event_join_room.pb.h"
#include "pb/event_leave_room.pb.h"
@ -12,6 +11,7 @@
#include "pb/room_commands.pb.h"
#include "pb/serverinfo_chat_message.pb.h"
#include "pb/serverinfo_room.pb.h"
#include "utility/trice_limits.h"
#include <QDateTime>
#include <QDebug>

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@ -1,4 +1,4 @@
#include "../../common/serverinfo_user_container.h"
#include "../include/server/serverinfo_user_container.h"
#include "pb/serverinfo_user.pb.h"