From 415546dd01994a8d00b7971cfd6f07f3cbeb7508 Mon Sep 17 00:00:00 2001 From: RickyRister Date: Mon, 16 Dec 2024 22:54:52 -0800 Subject: [PATCH] add clone action to card menu in all zones that it functions in --- cockatrice/src/game/player/player.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/cockatrice/src/game/player/player.cpp b/cockatrice/src/game/player/player.cpp index 869abecb2..5babb2a75 100644 --- a/cockatrice/src/game/player/player.cpp +++ b/cockatrice/src/game/player/player.cpp @@ -3563,6 +3563,7 @@ void Player::updateCardMenu(const CardItem *card) if (revealedCard) { cardMenu->addAction(aHide); + cardMenu->addAction(aClone); cardMenu->addSeparator(); cardMenu->addAction(aSelectAll); addRelatedCardView(card, cardMenu); @@ -3666,6 +3667,8 @@ void Player::updateCardMenu(const CardItem *card) initContextualPlayersMenu(revealMenu); connect(revealMenu, &QMenu::triggered, this, &Player::actReveal); + cardMenu->addSeparator(); + cardMenu->addAction(aClone); cardMenu->addMenu(moveMenu); cardMenu->addSeparator(); cardMenu->addAction(aSelectAll);