mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-07-05 04:53:54 -07:00
Move card_item and related to src/game/board (#5867)
* move files * update includes * update cmake
This commit is contained in:
parent
6b39f6f6fa
commit
44ac782978
31 changed files with 38 additions and 38 deletions
75
cockatrice/src/game/board/abstract_card_drag_item.cpp
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75
cockatrice/src/game/board/abstract_card_drag_item.cpp
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#include "abstract_card_drag_item.h"
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#include "../../settings/cache_settings.h"
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#include <QCursor>
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#include <QDebug>
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#include <QGraphicsSceneMouseEvent>
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#include <QPainter>
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static const float CARD_WIDTH_HALF = CARD_WIDTH / 2;
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static const float CARD_HEIGHT_HALF = CARD_HEIGHT / 2;
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const QColor GHOST_MASK = QColor(255, 255, 255, 50);
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AbstractCardDragItem::AbstractCardDragItem(AbstractCardItem *_item,
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const QPointF &_hotSpot,
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AbstractCardDragItem *parentDrag)
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: QGraphicsItem(), item(_item), hotSpot(_hotSpot)
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{
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if (parentDrag) {
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parentDrag->addChildDrag(this);
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setZValue(2000000007 + hotSpot.x() * 1000000 + hotSpot.y() * 1000 + 1000);
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} else {
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hotSpot = QPointF{qBound(0.0, hotSpot.x(), static_cast<qreal>(CARD_WIDTH - 1)),
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qBound(0.0, hotSpot.y(), static_cast<qreal>(CARD_HEIGHT - 1))};
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setCursor(Qt::ClosedHandCursor);
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setZValue(2000000007);
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}
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if (item->getTapped())
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setTransform(QTransform()
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.translate(CARD_WIDTH_HALF, CARD_HEIGHT_HALF)
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.rotate(90)
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.translate(-CARD_WIDTH_HALF, -CARD_HEIGHT_HALF));
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setCacheMode(DeviceCoordinateCache);
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connect(&SettingsCache::instance(), &SettingsCache::roundCardCornersChanged, this, [this](bool _roundCardCorners) {
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Q_UNUSED(_roundCardCorners);
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prepareGeometryChange();
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update();
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});
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}
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AbstractCardDragItem::~AbstractCardDragItem()
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{
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for (int i = 0; i < childDrags.size(); i++)
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delete childDrags[i];
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}
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QPainterPath AbstractCardDragItem::shape() const
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{
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QPainterPath shape;
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qreal cardCornerRadius = SettingsCache::instance().getRoundCardCorners() ? 0.05 * CARD_WIDTH : 0.0;
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shape.addRoundedRect(boundingRect(), cardCornerRadius, cardCornerRadius);
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return shape;
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}
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void AbstractCardDragItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
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{
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item->paint(painter, option, widget);
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// adds a mask to the card so it looks like the card hasnt been placed yet
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painter->fillPath(shape(), GHOST_MASK);
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}
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void AbstractCardDragItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
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{
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event->accept();
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updatePosition(event->scenePos());
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}
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void AbstractCardDragItem::addChildDrag(AbstractCardDragItem *child)
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{
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childDrags << child;
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}
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51
cockatrice/src/game/board/abstract_card_drag_item.h
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51
cockatrice/src/game/board/abstract_card_drag_item.h
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#ifndef ABSTRACTCARDDRAGITEM_H
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#define ABSTRACTCARDDRAGITEM_H
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#include "abstract_card_item.h"
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class QGraphicsScene;
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class CardZone;
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class CardInfo;
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class AbstractCardDragItem : public QObject, public QGraphicsItem
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{
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Q_OBJECT
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Q_INTERFACES(QGraphicsItem)
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protected:
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AbstractCardItem *item;
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QPointF hotSpot;
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QList<AbstractCardDragItem *> childDrags;
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public:
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enum
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{
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Type = typeCardDrag
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};
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int type() const override
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{
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return Type;
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}
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AbstractCardDragItem(AbstractCardItem *_item, const QPointF &_hotSpot, AbstractCardDragItem *parentDrag = 0);
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~AbstractCardDragItem() override;
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QRectF boundingRect() const override
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{
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return QRectF(0, 0, CARD_WIDTH, CARD_HEIGHT);
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}
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QPainterPath shape() const override;
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void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override;
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AbstractCardItem *getItem() const
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{
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return item;
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}
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QPointF getHotSpot() const
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{
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return hotSpot;
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}
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void addChildDrag(AbstractCardDragItem *child);
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virtual void updatePosition(const QPointF &cursorScenePos) = 0;
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protected:
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void mouseMoveEvent(QGraphicsSceneMouseEvent *event) override;
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};
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#endif
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337
cockatrice/src/game/board/abstract_card_item.cpp
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337
cockatrice/src/game/board/abstract_card_item.cpp
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@ -0,0 +1,337 @@
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#include "abstract_card_item.h"
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#include "../../client/ui/picture_loader/picture_loader.h"
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#include "../../settings/cache_settings.h"
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#include "../cards/card_database.h"
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#include "../cards/card_database_manager.h"
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#include "../game_scene.h"
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#include <QCursor>
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#include <QGraphicsScene>
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#include <QGraphicsSceneMouseEvent>
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#include <QPainter>
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#include <algorithm>
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AbstractCardItem::AbstractCardItem(QGraphicsItem *parent,
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const QString &_name,
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const QString &_providerId,
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Player *_owner,
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int _id)
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: ArrowTarget(_owner, parent), id(_id), name(_name), providerId(_providerId), tapped(false), facedown(false),
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tapAngle(0), bgColor(Qt::transparent), isHovered(false), realZValue(0)
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{
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setCursor(Qt::OpenHandCursor);
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setFlag(ItemIsSelectable);
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setCacheMode(DeviceCoordinateCache);
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connect(&SettingsCache::instance(), &SettingsCache::displayCardNamesChanged, this, [this] { update(); });
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refreshCardInfo();
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connect(&SettingsCache::instance(), &SettingsCache::roundCardCornersChanged, this, [this](bool _roundCardCorners) {
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Q_UNUSED(_roundCardCorners);
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prepareGeometryChange();
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update();
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});
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}
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AbstractCardItem::~AbstractCardItem()
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{
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emit deleteCardInfoPopup(name);
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}
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QRectF AbstractCardItem::boundingRect() const
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{
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return QRectF(0, 0, CARD_WIDTH, CARD_HEIGHT);
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}
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QPainterPath AbstractCardItem::shape() const
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{
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QPainterPath shape;
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qreal cardCornerRadius = SettingsCache::instance().getRoundCardCorners() ? 0.05 * CARD_WIDTH : 0.0;
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shape.addRoundedRect(boundingRect(), cardCornerRadius, cardCornerRadius);
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return shape;
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}
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void AbstractCardItem::pixmapUpdated()
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{
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update();
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emit sigPixmapUpdated();
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}
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void AbstractCardItem::refreshCardInfo()
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{
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info = CardDatabaseManager::getInstance()->getCardByNameAndProviderId(name, providerId);
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if (!info && !name.isEmpty()) {
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QVariantHash properties = QVariantHash();
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info = CardInfo::newInstance(name, "", true, QVariantHash(), QList<CardRelation *>(), QList<CardRelation *>(),
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CardInfoPerSetMap(), false, false, -1, false);
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}
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if (info.data()) {
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connect(info.data(), &CardInfo::pixmapUpdated, this, &AbstractCardItem::pixmapUpdated);
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}
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cacheBgColor();
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update();
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}
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void AbstractCardItem::setRealZValue(qreal _zValue)
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{
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realZValue = _zValue;
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setZValue(_zValue);
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}
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QSizeF AbstractCardItem::getTranslatedSize(QPainter *painter) const
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{
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return QSizeF(painter->combinedTransform().map(QLineF(0, 0, boundingRect().width(), 0)).length(),
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painter->combinedTransform().map(QLineF(0, 0, 0, boundingRect().height())).length());
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}
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void AbstractCardItem::transformPainter(QPainter *painter, const QSizeF &translatedSize, int angle)
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{
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const int MAX_FONT_SIZE = SettingsCache::instance().getMaxFontSize();
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const int fontSize = std::max(9, MAX_FONT_SIZE);
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QRectF totalBoundingRect = painter->combinedTransform().mapRect(boundingRect());
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int scale = resetPainterTransform(painter);
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painter->translate(totalBoundingRect.width() / 2, totalBoundingRect.height() / 2);
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painter->rotate(angle);
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painter->translate(-translatedSize.width() / 2, -translatedSize.height() / 2);
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QFont f;
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f.setPixelSize(fontSize * scale);
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painter->setFont(f);
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}
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void AbstractCardItem::paintPicture(QPainter *painter, const QSizeF &translatedSize, int angle)
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{
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qreal scaleFactor = translatedSize.width() / boundingRect().width();
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QPixmap translatedPixmap;
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bool paintImage = true;
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if (facedown || name.isEmpty()) {
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// never reveal card color, always paint the card back
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PictureLoader::getCardBackPixmap(translatedPixmap, translatedSize.toSize());
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} else {
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// don't even spend time trying to load the picture if our size is too small
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if (translatedSize.width() > 10) {
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PictureLoader::getPixmap(translatedPixmap, info, translatedSize.toSize());
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if (translatedPixmap.isNull())
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paintImage = false;
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} else {
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paintImage = false;
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}
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}
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painter->save();
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if (paintImage) {
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painter->save();
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painter->setClipPath(shape());
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painter->drawPixmap(boundingRect(), translatedPixmap, QRectF({0, 0}, translatedPixmap.size()));
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painter->restore();
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} else {
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painter->setBrush(bgColor);
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painter->drawPath(shape());
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}
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if (translatedPixmap.isNull() || SettingsCache::instance().getDisplayCardNames() || facedown) {
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painter->save();
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transformPainter(painter, translatedSize, angle);
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painter->setPen(Qt::white);
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painter->setBackground(Qt::black);
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painter->setBackgroundMode(Qt::OpaqueMode);
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QString nameStr;
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if (facedown)
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nameStr = "# " + QString::number(id);
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else {
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QString prefix = "";
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if (SettingsCache::instance().debug().getShowCardId()) {
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prefix = "#" + QString::number(id) + " ";
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}
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nameStr = prefix + name;
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}
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painter->drawText(QRectF(3 * scaleFactor, 3 * scaleFactor, translatedSize.width() - 6 * scaleFactor,
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translatedSize.height() - 6 * scaleFactor),
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Qt::AlignTop | Qt::AlignLeft | Qt::TextWrapAnywhere, nameStr);
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painter->restore();
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}
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painter->restore();
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}
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void AbstractCardItem::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/)
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{
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painter->save();
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QSizeF translatedSize = getTranslatedSize(painter);
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paintPicture(painter, translatedSize, tapAngle);
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painter->setRenderHint(QPainter::Antialiasing, false);
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if (isSelected() || isHovered) {
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QPen pen;
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if (isHovered)
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pen.setColor(Qt::yellow);
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if (isSelected())
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pen.setColor(Qt::red);
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pen.setWidth(0); // Cosmetic pen
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painter->setPen(pen);
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painter->drawPath(shape());
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}
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painter->restore();
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}
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void AbstractCardItem::setName(const QString &_name)
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{
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if (name == _name)
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return;
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emit deleteCardInfoPopup(name);
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if (info)
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disconnect(info.data(), nullptr, this, nullptr);
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name = _name;
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refreshCardInfo();
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}
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void AbstractCardItem::setProviderId(const QString &_providerId)
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{
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if (providerId == _providerId) {
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return;
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}
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emit deleteCardInfoPopup(name);
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if (info) {
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disconnect(info.data(), nullptr, this, nullptr);
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}
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providerId = _providerId;
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refreshCardInfo();
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}
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void AbstractCardItem::setHovered(bool _hovered)
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{
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if (isHovered == _hovered)
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return;
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if (_hovered)
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processHoverEvent();
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isHovered = _hovered;
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setZValue(_hovered ? 2000000004 : realZValue);
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setScale(_hovered && SettingsCache::instance().getScaleCards() ? 1.1 : 1);
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setTransformOriginPoint(_hovered ? CARD_WIDTH / 2 : 0, _hovered ? CARD_HEIGHT / 2 : 0);
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update();
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}
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void AbstractCardItem::setColor(const QString &_color)
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{
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color = _color;
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cacheBgColor();
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update();
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}
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void AbstractCardItem::cacheBgColor()
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{
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QChar colorChar;
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if (color.isEmpty()) {
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if (info)
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colorChar = info->getColorChar();
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} else {
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colorChar = color.at(0);
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}
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switch (colorChar.toLower().toLatin1()) {
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case 'b':
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bgColor = QColor(0, 0, 0);
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break;
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case 'u':
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bgColor = QColor(0, 140, 180);
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break;
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case 'w':
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bgColor = QColor(255, 250, 140);
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break;
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case 'r':
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bgColor = QColor(230, 0, 0);
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break;
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case 'g':
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bgColor = QColor(0, 160, 0);
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break;
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case 'm':
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bgColor = QColor(250, 190, 30);
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break;
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default:
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bgColor = QColor(230, 230, 230);
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break;
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}
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}
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void AbstractCardItem::setTapped(bool _tapped, bool canAnimate)
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{
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if (tapped == _tapped)
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return;
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tapped = _tapped;
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if (SettingsCache::instance().getTapAnimation() && canAnimate)
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static_cast<GameScene *>(scene())->registerAnimationItem(this);
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else {
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tapAngle = tapped ? 90 : 0;
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setTransform(QTransform()
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.translate((float)CARD_WIDTH / 2, (float)CARD_HEIGHT / 2)
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.rotate(tapAngle)
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.translate((float)-CARD_WIDTH / 2, (float)-CARD_HEIGHT / 2));
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update();
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}
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}
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void AbstractCardItem::setFaceDown(bool _facedown)
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{
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facedown = _facedown;
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update();
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}
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void AbstractCardItem::mousePressEvent(QGraphicsSceneMouseEvent *event)
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{
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if ((event->modifiers() & Qt::AltModifier) && event->button() == Qt::LeftButton) {
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emit cardShiftClicked(name);
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} else if ((event->modifiers() & Qt::ControlModifier)) {
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setSelected(!isSelected());
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} else if (!isSelected()) {
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scene()->clearSelection();
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setSelected(true);
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}
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if (event->button() == Qt::LeftButton)
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setCursor(Qt::ClosedHandCursor);
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else if (event->button() == Qt::MiddleButton)
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emit showCardInfoPopup(event->screenPos(), name, providerId);
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event->accept();
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}
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void AbstractCardItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
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{
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if (event->button() == Qt::MiddleButton)
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emit deleteCardInfoPopup(name);
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// This function ensures the parent function doesn't mess around with our selection.
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event->accept();
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}
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void AbstractCardItem::processHoverEvent()
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{
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emit hovered(this);
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}
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QVariant AbstractCardItem::itemChange(QGraphicsItem::GraphicsItemChange change, const QVariant &value)
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{
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if (change == ItemSelectedHasChanged) {
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update();
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return value;
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} else
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return ArrowTarget::itemChange(change, value);
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}
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119
cockatrice/src/game/board/abstract_card_item.h
Normal file
119
cockatrice/src/game/board/abstract_card_item.h
Normal file
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#ifndef ABSTRACTCARDITEM_H
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#define ABSTRACTCARDITEM_H
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#include "../cards/card_info.h"
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#include "arrow_target.h"
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class Player;
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const int CARD_WIDTH = 72;
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const int CARD_HEIGHT = 102;
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class AbstractCardItem : public ArrowTarget
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{
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Q_OBJECT
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protected:
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CardInfoPtr info;
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int id;
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QString name;
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QString providerId;
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bool tapped;
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bool facedown;
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int tapAngle;
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QString color;
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QColor bgColor;
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private:
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bool isHovered;
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qreal realZValue;
|
||||
private slots:
|
||||
void pixmapUpdated();
|
||||
|
||||
public slots:
|
||||
void refreshCardInfo();
|
||||
|
||||
signals:
|
||||
void hovered(AbstractCardItem *card);
|
||||
void showCardInfoPopup(const QPoint &pos, const QString &cardName, const QString &providerId);
|
||||
void deleteCardInfoPopup(QString cardName);
|
||||
void sigPixmapUpdated();
|
||||
void cardShiftClicked(QString cardName);
|
||||
|
||||
public:
|
||||
enum
|
||||
{
|
||||
Type = typeCard
|
||||
};
|
||||
int type() const override
|
||||
{
|
||||
return Type;
|
||||
}
|
||||
explicit AbstractCardItem(QGraphicsItem *parent = nullptr,
|
||||
const QString &_name = QString(),
|
||||
const QString &_providerId = QString(),
|
||||
Player *_owner = nullptr,
|
||||
int _id = -1);
|
||||
~AbstractCardItem() override;
|
||||
QRectF boundingRect() const override;
|
||||
QPainterPath shape() const override;
|
||||
QSizeF getTranslatedSize(QPainter *painter) const;
|
||||
void paintPicture(QPainter *painter, const QSizeF &translatedSize, int angle);
|
||||
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override;
|
||||
CardInfoPtr getInfo() const
|
||||
{
|
||||
return info;
|
||||
}
|
||||
int getId() const
|
||||
{
|
||||
return id;
|
||||
}
|
||||
void setId(int _id)
|
||||
{
|
||||
id = _id;
|
||||
}
|
||||
QString getName() const
|
||||
{
|
||||
return name;
|
||||
}
|
||||
void setName(const QString &_name = QString());
|
||||
QString getProviderId() const
|
||||
{
|
||||
return providerId;
|
||||
}
|
||||
void setProviderId(const QString &_providerId = QString());
|
||||
qreal getRealZValue() const
|
||||
{
|
||||
return realZValue;
|
||||
}
|
||||
void setRealZValue(qreal _zValue);
|
||||
void setHovered(bool _hovered);
|
||||
QString getColor() const
|
||||
{
|
||||
return color;
|
||||
}
|
||||
void setColor(const QString &_color);
|
||||
bool getTapped() const
|
||||
{
|
||||
return tapped;
|
||||
}
|
||||
void setTapped(bool _tapped, bool canAnimate = false);
|
||||
bool getFaceDown() const
|
||||
{
|
||||
return facedown;
|
||||
}
|
||||
void setFaceDown(bool _facedown);
|
||||
void processHoverEvent();
|
||||
void deleteCardInfoPopup()
|
||||
{
|
||||
emit deleteCardInfoPopup(name);
|
||||
}
|
||||
|
||||
protected:
|
||||
void transformPainter(QPainter *painter, const QSizeF &translatedSize, int angle);
|
||||
void mousePressEvent(QGraphicsSceneMouseEvent *event) override;
|
||||
void mouseReleaseEvent(QGraphicsSceneMouseEvent *event) override;
|
||||
QVariant itemChange(QGraphicsItem::GraphicsItemChange change, const QVariant &value) override;
|
||||
void cacheBgColor();
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
@ -3,10 +3,10 @@
|
|||
|
||||
#include "../../settings/cache_settings.h"
|
||||
#include "../cards/card_info.h"
|
||||
#include "../cards/card_item.h"
|
||||
#include "../player/player.h"
|
||||
#include "../player/player_target.h"
|
||||
#include "../zones/card_zone.h"
|
||||
#include "card_item.h"
|
||||
#include "color.h"
|
||||
#include "pb/command_attach_card.pb.h"
|
||||
#include "pb/command_create_arrow.pb.h"
|
||||
|
|
|
|||
118
cockatrice/src/game/board/card_drag_item.cpp
Normal file
118
cockatrice/src/game/board/card_drag_item.cpp
Normal file
|
|
@ -0,0 +1,118 @@
|
|||
#include "card_drag_item.h"
|
||||
|
||||
#include "../game_scene.h"
|
||||
#include "../zones/card_zone.h"
|
||||
#include "../zones/table_zone.h"
|
||||
#include "../zones/view_zone.h"
|
||||
#include "card_item.h"
|
||||
|
||||
#include <QCursor>
|
||||
#include <QGraphicsSceneMouseEvent>
|
||||
#include <QPainter>
|
||||
|
||||
CardDragItem::CardDragItem(CardItem *_item,
|
||||
int _id,
|
||||
const QPointF &_hotSpot,
|
||||
bool _faceDown,
|
||||
AbstractCardDragItem *parentDrag)
|
||||
: AbstractCardDragItem(_item, _hotSpot, parentDrag), id(_id), faceDown(_faceDown), occupied(false), currentZone(0)
|
||||
{
|
||||
}
|
||||
|
||||
void CardDragItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
|
||||
{
|
||||
AbstractCardDragItem::paint(painter, option, widget);
|
||||
|
||||
if (occupied)
|
||||
painter->fillPath(shape(), QColor(200, 0, 0, 100));
|
||||
}
|
||||
|
||||
void CardDragItem::updatePosition(const QPointF &cursorScenePos)
|
||||
{
|
||||
QList<QGraphicsItem *> colliding =
|
||||
scene()->items(cursorScenePos, Qt::IntersectsItemBoundingRect, Qt::DescendingOrder,
|
||||
static_cast<GameScene *>(scene())->getViewTransform());
|
||||
|
||||
CardZone *cardZone = 0;
|
||||
ZoneViewZone *zoneViewZone = 0;
|
||||
for (int i = colliding.size() - 1; i >= 0; i--) {
|
||||
CardZone *temp = qgraphicsitem_cast<CardZone *>(colliding.at(i));
|
||||
if (!cardZone)
|
||||
cardZone = temp;
|
||||
if (!zoneViewZone)
|
||||
zoneViewZone = qobject_cast<ZoneViewZone *>(temp);
|
||||
}
|
||||
CardZone *cursorZone = 0;
|
||||
if (zoneViewZone)
|
||||
cursorZone = zoneViewZone;
|
||||
else if (cardZone)
|
||||
cursorZone = cardZone;
|
||||
if (!cursorZone)
|
||||
return;
|
||||
currentZone = cursorZone;
|
||||
|
||||
QPointF zonePos = currentZone->scenePos();
|
||||
QPointF cursorPosInZone = cursorScenePos - zonePos;
|
||||
|
||||
// If we are on a Table, we center the card around the cursor, because we
|
||||
// snap it into place and no longer see it being dragged.
|
||||
//
|
||||
// For other zones (where we do display the card under the cursor), we use
|
||||
// the hotspot to feel like the card was dragged at the corresponding
|
||||
// position.
|
||||
TableZone *tableZone = qobject_cast<TableZone *>(cursorZone);
|
||||
QPointF closestGridPoint;
|
||||
if (tableZone)
|
||||
closestGridPoint = tableZone->closestGridPoint(cursorPosInZone);
|
||||
else
|
||||
closestGridPoint = cursorPosInZone - hotSpot;
|
||||
|
||||
QPointF newPos = zonePos + closestGridPoint;
|
||||
|
||||
if (newPos != pos()) {
|
||||
for (int i = 0; i < childDrags.size(); i++)
|
||||
childDrags[i]->setPos(newPos + childDrags[i]->getHotSpot());
|
||||
setPos(newPos);
|
||||
|
||||
bool newOccupied = false;
|
||||
TableZone *table = qobject_cast<TableZone *>(cursorZone);
|
||||
if (table)
|
||||
if (table->getCardFromCoords(closestGridPoint))
|
||||
newOccupied = true;
|
||||
if (newOccupied != occupied) {
|
||||
occupied = newOccupied;
|
||||
update();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CardDragItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
|
||||
{
|
||||
setCursor(Qt::OpenHandCursor);
|
||||
QGraphicsScene *sc = scene();
|
||||
QPointF sp = pos();
|
||||
sc->removeItem(this);
|
||||
|
||||
QList<CardDragItem *> dragItemList;
|
||||
CardZone *startZone = static_cast<CardItem *>(item)->getZone();
|
||||
if (currentZone && !(static_cast<CardItem *>(item)->getAttachedTo() && (startZone == currentZone))) {
|
||||
if (!occupied) {
|
||||
dragItemList.append(this);
|
||||
}
|
||||
|
||||
for (int i = 0; i < childDrags.size(); i++) {
|
||||
CardDragItem *c = static_cast<CardDragItem *>(childDrags[i]);
|
||||
if (!occupied && !(static_cast<CardItem *>(c->item)->getAttachedTo() && (startZone == currentZone)) &&
|
||||
!c->occupied) {
|
||||
dragItemList.append(c);
|
||||
}
|
||||
sc->removeItem(c);
|
||||
}
|
||||
}
|
||||
|
||||
if (currentZone) {
|
||||
currentZone->handleDropEvent(dragItemList, startZone, (sp - currentZone->scenePos()).toPoint());
|
||||
}
|
||||
|
||||
event->accept();
|
||||
}
|
||||
38
cockatrice/src/game/board/card_drag_item.h
Normal file
38
cockatrice/src/game/board/card_drag_item.h
Normal file
|
|
@ -0,0 +1,38 @@
|
|||
#ifndef CARDDRAGITEM_H
|
||||
#define CARDDRAGITEM_H
|
||||
|
||||
#include "abstract_card_drag_item.h"
|
||||
|
||||
class CardItem;
|
||||
|
||||
class CardDragItem : public AbstractCardDragItem
|
||||
{
|
||||
Q_OBJECT
|
||||
private:
|
||||
int id;
|
||||
bool faceDown;
|
||||
bool occupied;
|
||||
CardZone *currentZone;
|
||||
|
||||
public:
|
||||
CardDragItem(CardItem *_item,
|
||||
int _id,
|
||||
const QPointF &_hotSpot,
|
||||
bool _faceDown,
|
||||
AbstractCardDragItem *parentDrag = 0);
|
||||
int getId() const
|
||||
{
|
||||
return id;
|
||||
}
|
||||
bool getFaceDown() const
|
||||
{
|
||||
return faceDown;
|
||||
}
|
||||
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override;
|
||||
void updatePosition(const QPointF &cursorScenePos) override;
|
||||
|
||||
protected:
|
||||
void mouseReleaseEvent(QGraphicsSceneMouseEvent *event) override;
|
||||
};
|
||||
|
||||
#endif
|
||||
490
cockatrice/src/game/board/card_item.cpp
Normal file
490
cockatrice/src/game/board/card_item.cpp
Normal file
|
|
@ -0,0 +1,490 @@
|
|||
#include "card_item.h"
|
||||
|
||||
#include "../../client/tabs/tab_game.h"
|
||||
#include "../../settings/cache_settings.h"
|
||||
#include "../cards/card_info.h"
|
||||
#include "../game_scene.h"
|
||||
#include "../player/player.h"
|
||||
#include "../zones/card_zone.h"
|
||||
#include "../zones/table_zone.h"
|
||||
#include "../zones/view_zone.h"
|
||||
#include "arrow_item.h"
|
||||
#include "card_drag_item.h"
|
||||
#include "pb/serverinfo_card.pb.h"
|
||||
|
||||
#include <QApplication>
|
||||
#include <QGraphicsSceneMouseEvent>
|
||||
#include <QMenu>
|
||||
#include <QPainter>
|
||||
|
||||
CardItem::CardItem(Player *_owner,
|
||||
QGraphicsItem *parent,
|
||||
const QString &_name,
|
||||
const QString &_providerId,
|
||||
int _cardid,
|
||||
CardZone *_zone)
|
||||
: AbstractCardItem(parent, _name, _providerId, _owner, _cardid), zone(_zone), attacking(false),
|
||||
destroyOnZoneChange(false), doesntUntap(false), dragItem(nullptr), attachedTo(nullptr)
|
||||
{
|
||||
owner->addCard(this);
|
||||
|
||||
cardMenu = new QMenu;
|
||||
ptMenu = new QMenu;
|
||||
moveMenu = new QMenu;
|
||||
|
||||
retranslateUi();
|
||||
}
|
||||
|
||||
CardItem::~CardItem()
|
||||
{
|
||||
delete cardMenu;
|
||||
delete ptMenu;
|
||||
delete moveMenu;
|
||||
}
|
||||
|
||||
void CardItem::prepareDelete()
|
||||
{
|
||||
if (owner != nullptr) {
|
||||
if (owner->getCardMenu() == cardMenu) {
|
||||
owner->setCardMenu(nullptr);
|
||||
owner->getGame()->setActiveCard(nullptr);
|
||||
}
|
||||
owner = nullptr;
|
||||
}
|
||||
|
||||
while (!attachedCards.isEmpty()) {
|
||||
attachedCards.first()->setZone(nullptr); // so that it won't try to call reorganizeCards()
|
||||
attachedCards.first()->setAttachedTo(nullptr);
|
||||
}
|
||||
|
||||
if (attachedTo != nullptr) {
|
||||
attachedTo->removeAttachedCard(this);
|
||||
attachedTo = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void CardItem::deleteLater()
|
||||
{
|
||||
prepareDelete();
|
||||
if (scene())
|
||||
static_cast<GameScene *>(scene())->unregisterAnimationItem(this);
|
||||
AbstractCardItem::deleteLater();
|
||||
}
|
||||
|
||||
void CardItem::setZone(CardZone *_zone)
|
||||
{
|
||||
zone = _zone;
|
||||
}
|
||||
|
||||
void CardItem::retranslateUi()
|
||||
{
|
||||
moveMenu->setTitle(tr("&Move to"));
|
||||
ptMenu->setTitle(tr("&Power / toughness"));
|
||||
}
|
||||
|
||||
void CardItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
|
||||
{
|
||||
painter->save();
|
||||
AbstractCardItem::paint(painter, option, widget);
|
||||
|
||||
int i = 0;
|
||||
QMapIterator<int, int> counterIterator(counters);
|
||||
while (counterIterator.hasNext()) {
|
||||
counterIterator.next();
|
||||
QColor _color;
|
||||
_color.setHsv(counterIterator.key() * 60, 150, 255);
|
||||
|
||||
paintNumberEllipse(counterIterator.value(), 14, _color, i, counters.size(), painter);
|
||||
++i;
|
||||
}
|
||||
|
||||
QSizeF translatedSize = getTranslatedSize(painter);
|
||||
qreal scaleFactor = translatedSize.width() / boundingRect().width();
|
||||
|
||||
if (!pt.isEmpty()) {
|
||||
painter->save();
|
||||
transformPainter(painter, translatedSize, tapAngle);
|
||||
|
||||
if (!getFaceDown() && info && pt == info->getPowTough()) {
|
||||
painter->setPen(Qt::white);
|
||||
} else {
|
||||
painter->setPen(QColor(255, 150, 0)); // dark orange
|
||||
}
|
||||
|
||||
painter->setBackground(Qt::black);
|
||||
painter->setBackgroundMode(Qt::OpaqueMode);
|
||||
|
||||
painter->drawText(QRectF(4 * scaleFactor, 4 * scaleFactor, translatedSize.width() - 10 * scaleFactor,
|
||||
translatedSize.height() - 8 * scaleFactor),
|
||||
Qt::AlignRight | Qt::AlignBottom, pt);
|
||||
painter->restore();
|
||||
}
|
||||
|
||||
if (!annotation.isEmpty()) {
|
||||
painter->save();
|
||||
|
||||
transformPainter(painter, translatedSize, tapAngle);
|
||||
painter->setBackground(Qt::black);
|
||||
painter->setBackgroundMode(Qt::OpaqueMode);
|
||||
painter->setPen(Qt::white);
|
||||
|
||||
painter->drawText(QRectF(4 * scaleFactor, 4 * scaleFactor, translatedSize.width() - 8 * scaleFactor,
|
||||
translatedSize.height() - 8 * scaleFactor),
|
||||
Qt::AlignCenter | Qt::TextWrapAnywhere, annotation);
|
||||
painter->restore();
|
||||
}
|
||||
|
||||
if (getBeingPointedAt()) {
|
||||
painter->fillPath(shape(), QBrush(QColor(255, 0, 0, 100)));
|
||||
}
|
||||
|
||||
if (doesntUntap) {
|
||||
painter->save();
|
||||
|
||||
painter->setRenderHint(QPainter::Antialiasing, false);
|
||||
|
||||
QPen pen;
|
||||
pen.setColor(Qt::magenta);
|
||||
pen.setWidth(0); // Cosmetic pen
|
||||
painter->setPen(pen);
|
||||
painter->drawPath(shape());
|
||||
|
||||
painter->restore();
|
||||
}
|
||||
|
||||
painter->restore();
|
||||
}
|
||||
|
||||
void CardItem::setAttacking(bool _attacking)
|
||||
{
|
||||
attacking = _attacking;
|
||||
update();
|
||||
}
|
||||
|
||||
void CardItem::setCounter(int _id, int _value)
|
||||
{
|
||||
if (_value)
|
||||
counters.insert(_id, _value);
|
||||
else
|
||||
counters.remove(_id);
|
||||
update();
|
||||
}
|
||||
|
||||
void CardItem::setAnnotation(const QString &_annotation)
|
||||
{
|
||||
annotation = _annotation;
|
||||
update();
|
||||
}
|
||||
|
||||
void CardItem::setDoesntUntap(bool _doesntUntap)
|
||||
{
|
||||
doesntUntap = _doesntUntap;
|
||||
update();
|
||||
}
|
||||
|
||||
void CardItem::setPT(const QString &_pt)
|
||||
{
|
||||
pt = _pt;
|
||||
update();
|
||||
}
|
||||
|
||||
void CardItem::setAttachedTo(CardItem *_attachedTo)
|
||||
{
|
||||
if (attachedTo != nullptr) {
|
||||
attachedTo->removeAttachedCard(this);
|
||||
}
|
||||
|
||||
gridPoint.setX(-1);
|
||||
attachedTo = _attachedTo;
|
||||
if (attachedTo != nullptr) {
|
||||
setParentItem(attachedTo->getZone());
|
||||
attachedTo->addAttachedCard(this);
|
||||
if (zone != attachedTo->getZone()) {
|
||||
attachedTo->getZone()->reorganizeCards();
|
||||
}
|
||||
} else {
|
||||
setParentItem(zone);
|
||||
}
|
||||
|
||||
if (zone != nullptr) {
|
||||
zone->reorganizeCards();
|
||||
}
|
||||
}
|
||||
|
||||
void CardItem::resetState(bool keepAnnotations)
|
||||
{
|
||||
attacking = false;
|
||||
facedown = false;
|
||||
counters.clear();
|
||||
pt.clear();
|
||||
if (!keepAnnotations) {
|
||||
annotation.clear();
|
||||
}
|
||||
attachedTo = 0;
|
||||
attachedCards.clear();
|
||||
setTapped(false, false);
|
||||
setDoesntUntap(false);
|
||||
if (scene())
|
||||
static_cast<GameScene *>(scene())->unregisterAnimationItem(this);
|
||||
update();
|
||||
}
|
||||
|
||||
void CardItem::processCardInfo(const ServerInfo_Card &_info)
|
||||
{
|
||||
counters.clear();
|
||||
const int counterListSize = _info.counter_list_size();
|
||||
for (int i = 0; i < counterListSize; ++i) {
|
||||
const ServerInfo_CardCounter &counterInfo = _info.counter_list(i);
|
||||
counters.insert(counterInfo.id(), counterInfo.value());
|
||||
}
|
||||
|
||||
setId(_info.id());
|
||||
setProviderId(QString::fromStdString(_info.provider_id()));
|
||||
setName(QString::fromStdString(_info.name()));
|
||||
setAttacking(_info.attacking());
|
||||
setFaceDown(_info.face_down());
|
||||
setPT(QString::fromStdString(_info.pt()));
|
||||
setAnnotation(QString::fromStdString(_info.annotation()));
|
||||
setColor(QString::fromStdString(_info.color()));
|
||||
setTapped(_info.tapped());
|
||||
setDestroyOnZoneChange(_info.destroy_on_zone_change());
|
||||
setDoesntUntap(_info.doesnt_untap());
|
||||
}
|
||||
|
||||
CardDragItem *CardItem::createDragItem(int _id, const QPointF &_pos, const QPointF &_scenePos, bool faceDown)
|
||||
{
|
||||
deleteDragItem();
|
||||
dragItem = new CardDragItem(this, _id, _pos, faceDown);
|
||||
dragItem->setVisible(false);
|
||||
scene()->addItem(dragItem);
|
||||
dragItem->updatePosition(_scenePos);
|
||||
dragItem->setVisible(true);
|
||||
|
||||
return dragItem;
|
||||
}
|
||||
|
||||
void CardItem::deleteDragItem()
|
||||
{
|
||||
if (dragItem) {
|
||||
dragItem->deleteLater();
|
||||
}
|
||||
dragItem = nullptr;
|
||||
}
|
||||
|
||||
void CardItem::drawArrow(const QColor &arrowColor)
|
||||
{
|
||||
if (static_cast<TabGame *>(owner->parent())->getSpectator())
|
||||
return;
|
||||
|
||||
Player *arrowOwner = static_cast<TabGame *>(owner->parent())->getActiveLocalPlayer();
|
||||
ArrowDragItem *arrow = new ArrowDragItem(arrowOwner, this, arrowColor);
|
||||
scene()->addItem(arrow);
|
||||
arrow->grabMouse();
|
||||
|
||||
for (const auto &item : scene()->selectedItems()) {
|
||||
CardItem *card = qgraphicsitem_cast<CardItem *>(item);
|
||||
if (card == nullptr || card == this)
|
||||
continue;
|
||||
if (card->getZone() != zone)
|
||||
continue;
|
||||
|
||||
ArrowDragItem *childArrow = new ArrowDragItem(arrowOwner, card, arrowColor);
|
||||
scene()->addItem(childArrow);
|
||||
arrow->addChildArrow(childArrow);
|
||||
}
|
||||
}
|
||||
|
||||
void CardItem::drawAttachArrow()
|
||||
{
|
||||
if (static_cast<TabGame *>(owner->parent())->getSpectator())
|
||||
return;
|
||||
|
||||
auto *arrow = new ArrowAttachItem(this);
|
||||
scene()->addItem(arrow);
|
||||
arrow->grabMouse();
|
||||
|
||||
for (const auto &item : scene()->selectedItems()) {
|
||||
CardItem *card = qgraphicsitem_cast<CardItem *>(item);
|
||||
if (card == nullptr)
|
||||
continue;
|
||||
if (card->getZone() != zone)
|
||||
continue;
|
||||
|
||||
ArrowAttachItem *childArrow = new ArrowAttachItem(card);
|
||||
scene()->addItem(childArrow);
|
||||
arrow->addChildArrow(childArrow);
|
||||
}
|
||||
}
|
||||
|
||||
void CardItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
|
||||
{
|
||||
if (event->buttons().testFlag(Qt::RightButton)) {
|
||||
if ((event->screenPos() - event->buttonDownScreenPos(Qt::RightButton)).manhattanLength() <
|
||||
2 * QApplication::startDragDistance())
|
||||
return;
|
||||
|
||||
QColor arrowColor = Qt::red;
|
||||
if (event->modifiers().testFlag(Qt::ControlModifier))
|
||||
arrowColor = Qt::yellow;
|
||||
else if (event->modifiers().testFlag(Qt::AltModifier))
|
||||
arrowColor = Qt::blue;
|
||||
else if (event->modifiers().testFlag(Qt::ShiftModifier))
|
||||
arrowColor = Qt::green;
|
||||
|
||||
drawArrow(arrowColor);
|
||||
} else if (event->buttons().testFlag(Qt::LeftButton)) {
|
||||
if ((event->screenPos() - event->buttonDownScreenPos(Qt::LeftButton)).manhattanLength() <
|
||||
2 * QApplication::startDragDistance())
|
||||
return;
|
||||
if (zone->getIsView()) {
|
||||
const ZoneViewZone *view = static_cast<const ZoneViewZone *>(zone);
|
||||
if (view->getRevealZone() && !view->getWriteableRevealZone())
|
||||
return;
|
||||
} else if (!owner->getLocalOrJudge())
|
||||
return;
|
||||
|
||||
bool forceFaceDown = event->modifiers().testFlag(Qt::ShiftModifier);
|
||||
|
||||
// Use the buttonDownPos to align the hot spot with the position when
|
||||
// the user originally clicked
|
||||
createDragItem(id, event->buttonDownPos(Qt::LeftButton), event->scenePos(), facedown || forceFaceDown);
|
||||
dragItem->grabMouse();
|
||||
|
||||
int childIndex = 0;
|
||||
for (const auto &item : scene()->selectedItems()) {
|
||||
CardItem *card = static_cast<CardItem *>(item);
|
||||
if ((card == this) || (card->getZone() != zone))
|
||||
continue;
|
||||
++childIndex;
|
||||
QPointF childPos;
|
||||
if (zone->getHasCardAttr())
|
||||
childPos = card->pos() - pos();
|
||||
else
|
||||
childPos = QPointF(childIndex * CARD_WIDTH / 2, 0);
|
||||
CardDragItem *drag =
|
||||
new CardDragItem(card, card->getId(), childPos, card->getFaceDown() || forceFaceDown, dragItem);
|
||||
drag->setPos(dragItem->pos() + childPos);
|
||||
scene()->addItem(drag);
|
||||
}
|
||||
}
|
||||
setCursor(Qt::OpenHandCursor);
|
||||
}
|
||||
|
||||
void CardItem::playCard(bool faceDown)
|
||||
{
|
||||
// Do nothing if the card belongs to another player
|
||||
if (!owner->getLocalOrJudge())
|
||||
return;
|
||||
|
||||
TableZone *tz = qobject_cast<TableZone *>(zone);
|
||||
if (tz)
|
||||
tz->toggleTapped();
|
||||
else {
|
||||
if (SettingsCache::instance().getClickPlaysAllSelected()) {
|
||||
faceDown ? zone->getPlayer()->actPlayFacedown() : zone->getPlayer()->actPlay();
|
||||
} else {
|
||||
zone->getPlayer()->playCard(this, faceDown);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief returns true if the zone is a unwritable reveal zone view (eg a card reveal window). Will return false if zone
|
||||
* is nullptr.
|
||||
*/
|
||||
static bool isUnwritableRevealZone(CardZone *zone)
|
||||
{
|
||||
if (zone && zone->getIsView()) {
|
||||
if (auto *view = static_cast<ZoneViewZone *>(zone)) {
|
||||
return view->getRevealZone() && !view->getWriteableRevealZone();
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is called when a "click to play" is done on the card.
|
||||
* This is either triggered by a single click or double click, depending on the settings.
|
||||
*
|
||||
* @param shiftHeld if the shift key was held during the click
|
||||
*/
|
||||
void CardItem::handleClickedToPlay(bool shiftHeld)
|
||||
{
|
||||
if (isUnwritableRevealZone(zone)) {
|
||||
if (SettingsCache::instance().getClickPlaysAllSelected()) {
|
||||
zone->getPlayer()->actHide();
|
||||
} else {
|
||||
zone->removeCard(this);
|
||||
}
|
||||
} else {
|
||||
playCard(shiftHeld);
|
||||
}
|
||||
}
|
||||
|
||||
void CardItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
|
||||
{
|
||||
if (event->button() == Qt::RightButton) {
|
||||
if (cardMenu != nullptr && !cardMenu->isEmpty() && owner != nullptr) {
|
||||
cardMenu->popup(event->screenPos());
|
||||
return;
|
||||
}
|
||||
} else if ((event->modifiers() != Qt::AltModifier) && (event->button() == Qt::LeftButton) &&
|
||||
(!SettingsCache::instance().getDoubleClickToPlay())) {
|
||||
handleClickedToPlay(event->modifiers().testFlag(Qt::ShiftModifier));
|
||||
}
|
||||
|
||||
if (owner != nullptr) { // cards without owner will be deleted
|
||||
setCursor(Qt::OpenHandCursor);
|
||||
}
|
||||
AbstractCardItem::mouseReleaseEvent(event);
|
||||
}
|
||||
|
||||
void CardItem::mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event)
|
||||
{
|
||||
if ((event->modifiers() != Qt::AltModifier) && (event->buttons() == Qt::LeftButton) &&
|
||||
(SettingsCache::instance().getDoubleClickToPlay())) {
|
||||
handleClickedToPlay(event->modifiers().testFlag(Qt::ShiftModifier));
|
||||
}
|
||||
event->accept();
|
||||
}
|
||||
|
||||
bool CardItem::animationEvent()
|
||||
{
|
||||
int rotation = ROTATION_DEGREES_PER_FRAME;
|
||||
bool animationIncomplete = true;
|
||||
if (!tapped)
|
||||
rotation *= -1;
|
||||
|
||||
tapAngle += rotation;
|
||||
if (tapped && (tapAngle > 90)) {
|
||||
tapAngle = 90;
|
||||
animationIncomplete = false;
|
||||
}
|
||||
if (!tapped && (tapAngle < 0)) {
|
||||
tapAngle = 0;
|
||||
animationIncomplete = false;
|
||||
}
|
||||
|
||||
setTransform(QTransform()
|
||||
.translate(CARD_WIDTH_HALF, CARD_HEIGHT_HALF)
|
||||
.rotate(tapAngle)
|
||||
.translate(-CARD_WIDTH_HALF, -CARD_HEIGHT_HALF));
|
||||
setHovered(false);
|
||||
update();
|
||||
|
||||
return animationIncomplete;
|
||||
}
|
||||
|
||||
QVariant CardItem::itemChange(GraphicsItemChange change, const QVariant &value)
|
||||
{
|
||||
if ((change == ItemSelectedHasChanged) && owner != nullptr) {
|
||||
if (value == true) {
|
||||
owner->setCardMenu(cardMenu);
|
||||
owner->getGame()->setActiveCard(this);
|
||||
} else if (owner->getCardMenu() == cardMenu) {
|
||||
owner->setCardMenu(nullptr);
|
||||
owner->getGame()->setActiveCard(nullptr);
|
||||
}
|
||||
}
|
||||
return AbstractCardItem::itemChange(change, value);
|
||||
}
|
||||
166
cockatrice/src/game/board/card_item.h
Normal file
166
cockatrice/src/game/board/card_item.h
Normal file
|
|
@ -0,0 +1,166 @@
|
|||
#ifndef CARDITEM_H
|
||||
#define CARDITEM_H
|
||||
|
||||
#include "abstract_card_item.h"
|
||||
#include "server_card.h"
|
||||
|
||||
class CardDatabase;
|
||||
class CardDragItem;
|
||||
class CardZone;
|
||||
class ServerInfo_Card;
|
||||
class Player;
|
||||
class QAction;
|
||||
class QColor;
|
||||
|
||||
const int MAX_COUNTERS_ON_CARD = 999;
|
||||
const float CARD_WIDTH_HALF = CARD_WIDTH / 2;
|
||||
const float CARD_HEIGHT_HALF = CARD_HEIGHT / 2;
|
||||
const int ROTATION_DEGREES_PER_FRAME = 10;
|
||||
|
||||
class CardItem : public AbstractCardItem
|
||||
{
|
||||
Q_OBJECT
|
||||
private:
|
||||
CardZone *zone;
|
||||
bool attacking;
|
||||
QMap<int, int> counters;
|
||||
QString annotation;
|
||||
QString pt;
|
||||
bool destroyOnZoneChange;
|
||||
bool doesntUntap;
|
||||
QPoint gridPoint;
|
||||
CardDragItem *dragItem;
|
||||
CardItem *attachedTo;
|
||||
QList<CardItem *> attachedCards;
|
||||
|
||||
QMenu *cardMenu, *ptMenu, *moveMenu;
|
||||
|
||||
void prepareDelete();
|
||||
void handleClickedToPlay(bool shiftHeld);
|
||||
public slots:
|
||||
void deleteLater();
|
||||
|
||||
public:
|
||||
enum
|
||||
{
|
||||
Type = typeCard
|
||||
};
|
||||
int type() const override
|
||||
{
|
||||
return Type;
|
||||
}
|
||||
explicit CardItem(Player *_owner,
|
||||
QGraphicsItem *parent = nullptr,
|
||||
const QString &_name = QString(),
|
||||
const QString &_providerId = QString(),
|
||||
int _cardid = -1,
|
||||
CardZone *_zone = nullptr);
|
||||
~CardItem() override;
|
||||
void retranslateUi();
|
||||
CardZone *getZone() const
|
||||
{
|
||||
return zone;
|
||||
}
|
||||
void setZone(CardZone *_zone);
|
||||
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override;
|
||||
QPoint getGridPoint() const
|
||||
{
|
||||
return gridPoint;
|
||||
}
|
||||
void setGridPoint(const QPoint &_gridPoint)
|
||||
{
|
||||
gridPoint = _gridPoint;
|
||||
}
|
||||
QPoint getGridPos() const
|
||||
{
|
||||
return gridPoint;
|
||||
}
|
||||
Player *getOwner() const
|
||||
{
|
||||
return owner;
|
||||
}
|
||||
void setOwner(Player *_owner)
|
||||
{
|
||||
owner = _owner;
|
||||
}
|
||||
bool getAttacking() const
|
||||
{
|
||||
return attacking;
|
||||
}
|
||||
void setAttacking(bool _attacking);
|
||||
const QMap<int, int> &getCounters() const
|
||||
{
|
||||
return counters;
|
||||
}
|
||||
void setCounter(int _id, int _value);
|
||||
QString getAnnotation() const
|
||||
{
|
||||
return annotation;
|
||||
}
|
||||
void setAnnotation(const QString &_annotation);
|
||||
bool getDoesntUntap() const
|
||||
{
|
||||
return doesntUntap;
|
||||
}
|
||||
void setDoesntUntap(bool _doesntUntap);
|
||||
QString getPT() const
|
||||
{
|
||||
return pt;
|
||||
}
|
||||
void setPT(const QString &_pt);
|
||||
bool getDestroyOnZoneChange() const
|
||||
{
|
||||
return destroyOnZoneChange;
|
||||
}
|
||||
void setDestroyOnZoneChange(bool _destroy)
|
||||
{
|
||||
destroyOnZoneChange = _destroy;
|
||||
}
|
||||
CardItem *getAttachedTo() const
|
||||
{
|
||||
return attachedTo;
|
||||
}
|
||||
void setAttachedTo(CardItem *_attachedTo);
|
||||
void addAttachedCard(CardItem *card)
|
||||
{
|
||||
attachedCards.append(card);
|
||||
}
|
||||
void removeAttachedCard(CardItem *card)
|
||||
{
|
||||
attachedCards.removeOne(card);
|
||||
}
|
||||
const QList<CardItem *> &getAttachedCards() const
|
||||
{
|
||||
return attachedCards;
|
||||
}
|
||||
void resetState(bool keepAnnotations = false);
|
||||
void processCardInfo(const ServerInfo_Card &_info);
|
||||
|
||||
QMenu *getCardMenu() const
|
||||
{
|
||||
return cardMenu;
|
||||
}
|
||||
QMenu *getPTMenu() const
|
||||
{
|
||||
return ptMenu;
|
||||
}
|
||||
QMenu *getMoveMenu() const
|
||||
{
|
||||
return moveMenu;
|
||||
}
|
||||
|
||||
bool animationEvent();
|
||||
CardDragItem *createDragItem(int _id, const QPointF &_pos, const QPointF &_scenePos, bool faceDown);
|
||||
void deleteDragItem();
|
||||
void drawArrow(const QColor &arrowColor);
|
||||
void drawAttachArrow();
|
||||
void playCard(bool faceDown);
|
||||
|
||||
protected:
|
||||
void mouseMoveEvent(QGraphicsSceneMouseEvent *event) override;
|
||||
void mouseReleaseEvent(QGraphicsSceneMouseEvent *event) override;
|
||||
void mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event) override;
|
||||
QVariant itemChange(GraphicsItemChange change, const QVariant &value) override;
|
||||
};
|
||||
|
||||
#endif
|
||||
156
cockatrice/src/game/board/card_list.cpp
Normal file
156
cockatrice/src/game/board/card_list.cpp
Normal file
|
|
@ -0,0 +1,156 @@
|
|||
#include "card_list.h"
|
||||
|
||||
#include "../cards/card_info.h"
|
||||
#include "card_item.h"
|
||||
|
||||
#include <QDebug>
|
||||
#include <algorithm>
|
||||
|
||||
CardList::CardList(bool _contentsKnown) : QList<CardItem *>(), contentsKnown(_contentsKnown)
|
||||
{
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Finds the CardItem with the given id in the list.
|
||||
* If contentsKnown is false, then this just returns the first element of the list.
|
||||
*
|
||||
* @param cardId The id of the card to find.
|
||||
*
|
||||
* @returns A pointer to the CardItem, or a nullptr if not found.
|
||||
*/
|
||||
CardItem *CardList::findCard(const int cardId) const
|
||||
{
|
||||
if (!contentsKnown && !empty()) {
|
||||
return at(0);
|
||||
} else {
|
||||
for (auto *cardItem : *this) {
|
||||
if (cardItem->getId() == cardId) {
|
||||
return cardItem;
|
||||
}
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief sorts the list by using string comparison on properties extracted from the CardItem
|
||||
* The cards are compared using each property in order.
|
||||
* If two cards have the same value for a property, then the next property in the list is used.
|
||||
*
|
||||
* @param option the option to compare the cards by, in order of usage.
|
||||
*/
|
||||
void CardList::sortBy(const QList<SortOption> &option)
|
||||
{
|
||||
// early return if we know we won't be sorting
|
||||
if (option.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto comparator = [&option](CardItem *a, CardItem *b) {
|
||||
for (auto prop : option) {
|
||||
auto extractor = getExtractorFor(prop);
|
||||
QString t1 = extractor(a);
|
||||
QString t2 = extractor(b);
|
||||
if (t1 != t2) {
|
||||
return t1 < t2;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
};
|
||||
|
||||
std::sort(begin(), end(), comparator);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a String for the card such that when sorting cards using that string, it will result in the
|
||||
* following sort order:
|
||||
* - Unrecognized colors
|
||||
* - Land cards
|
||||
* - Colorless cards
|
||||
* - Monocolor cards, in wubrg order
|
||||
* - Monocolor cards of any custom colors
|
||||
* - 2C cards (no internal order)
|
||||
* - 3C cards (no internal order)
|
||||
* - 4C cards (no internal order)
|
||||
* - 5C cards (no internal order)
|
||||
*
|
||||
* @param c The card info
|
||||
* @param appendAtEnd For multicolor cards, whether to also append the entire color string at the end.
|
||||
*/
|
||||
static QString getColorSortString(CardInfoPtr c, bool appendAtEnd)
|
||||
{
|
||||
QString colors = c->getColors();
|
||||
switch (colors.size()) {
|
||||
case 0: {
|
||||
if (c->getCardType().contains("Land")) {
|
||||
return "a_land";
|
||||
} else {
|
||||
return "b_colorless";
|
||||
}
|
||||
}
|
||||
case 1:
|
||||
// force wubrg order
|
||||
switch (colors.at(0).toLatin1()) {
|
||||
case 'W':
|
||||
return "c_W";
|
||||
case 'U':
|
||||
return "d_U";
|
||||
case 'B':
|
||||
return "e_B";
|
||||
case 'R':
|
||||
return "f_R";
|
||||
case 'G':
|
||||
return "g_G";
|
||||
default:
|
||||
// handle any custom colors
|
||||
return QString("h_%1").arg(colors.at(0));
|
||||
}
|
||||
default:
|
||||
return QString("i%1_%2").arg(colors.size()).arg(appendAtEnd ? colors : "");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief returns the function that extracts the given property from the CardItem.
|
||||
*/
|
||||
std::function<QString(CardItem *)> CardList::getExtractorFor(SortOption option)
|
||||
{
|
||||
switch (option) {
|
||||
case NoSort:
|
||||
return [](CardItem *) { return ""; };
|
||||
case SortByMainType:
|
||||
return [](CardItem *c) { return c->getInfo() ? c->getInfo()->getMainCardType() : ""; };
|
||||
case SortByManaValue:
|
||||
// getCmc returns the int as a string. We pad with 0's so that string comp also works on it
|
||||
return [](CardItem *c) { return c->getInfo() ? c->getInfo()->getCmc().rightJustified(4, '0') : ""; };
|
||||
case SortByColorGrouping:
|
||||
return [](CardItem *c) { return c->getInfo() ? getColorSortString(c->getInfo(), false) : ""; };
|
||||
case SortByName:
|
||||
return [](CardItem *c) { return c->getName(); };
|
||||
case SortByType:
|
||||
return [](CardItem *c) { return c->getInfo() ? c->getInfo()->getCardType() : ""; };
|
||||
case SortByManaCost:
|
||||
return [](CardItem *c) {
|
||||
auto info = c->getInfo();
|
||||
if (!info)
|
||||
return QString("");
|
||||
|
||||
// calculation copied from CardDatabaseModel.
|
||||
// we pad the cmc and also append the mana cost to the end so same cmc cards still have a sort order
|
||||
return QString("%1%2").arg(info->getCmc(), 4, QChar('0')).arg(info->getManaCost());
|
||||
};
|
||||
case SortByColors:
|
||||
return [](CardItem *c) { return c->getInfo() ? getColorSortString(c->getInfo(), true) : ""; };
|
||||
case SortByPt:
|
||||
// do the same padding trick as above
|
||||
return [](CardItem *c) { return c->getInfo() ? c->getInfo()->getPowTough().rightJustified(10, '0') : ""; };
|
||||
case SortBySet:
|
||||
return [](CardItem *c) { return c->getInfo() ? c->getInfo()->getSetsNames() : ""; };
|
||||
case SortByPrinting:
|
||||
return [](CardItem *c) { return c->getProviderId(); };
|
||||
}
|
||||
|
||||
// this line should never be reached
|
||||
qCWarning(CardListLog) << "cardlist.cpp: Could not find extractor for SortOption" << option;
|
||||
return [](CardItem *) { return ""; };
|
||||
}
|
||||
49
cockatrice/src/game/board/card_list.h
Normal file
49
cockatrice/src/game/board/card_list.h
Normal file
|
|
@ -0,0 +1,49 @@
|
|||
#ifndef CARDLIST_H
|
||||
#define CARDLIST_H
|
||||
|
||||
#include <QList>
|
||||
#include <QLoggingCategory>
|
||||
|
||||
inline Q_LOGGING_CATEGORY(CardListLog, "card_list");
|
||||
|
||||
class CardItem;
|
||||
|
||||
class CardList : public QList<CardItem *>
|
||||
{
|
||||
protected:
|
||||
bool contentsKnown;
|
||||
|
||||
public:
|
||||
enum SortOption
|
||||
{
|
||||
NoSort,
|
||||
|
||||
// Options that are used by groupBy
|
||||
// Should partition all cards into a reasonable number of buckets
|
||||
SortByMainType,
|
||||
SortByManaValue,
|
||||
SortByColorGrouping,
|
||||
|
||||
// Options that are used by sortBy
|
||||
// We don't care about buckets; we want as many distinct values as possible.
|
||||
SortByName,
|
||||
SortByType,
|
||||
SortByManaCost,
|
||||
SortByColors,
|
||||
SortByPt,
|
||||
SortBySet,
|
||||
SortByPrinting
|
||||
};
|
||||
explicit CardList(bool _contentsKnown);
|
||||
CardItem *findCard(const int cardId) const;
|
||||
bool getContentsKnown() const
|
||||
{
|
||||
return contentsKnown;
|
||||
}
|
||||
|
||||
void sortBy(const QList<SortOption> &options);
|
||||
|
||||
static std::function<QString(CardItem *)> getExtractorFor(SortOption option);
|
||||
};
|
||||
|
||||
#endif
|
||||
Loading…
Add table
Add a link
Reference in a new issue