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Move card_item and related to src/game/board (#5867)
* move files * update includes * update cmake
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31 changed files with 38 additions and 38 deletions
75
cockatrice/src/game/board/abstract_card_drag_item.cpp
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75
cockatrice/src/game/board/abstract_card_drag_item.cpp
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#include "abstract_card_drag_item.h"
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#include "../../settings/cache_settings.h"
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#include <QCursor>
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#include <QDebug>
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#include <QGraphicsSceneMouseEvent>
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#include <QPainter>
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static const float CARD_WIDTH_HALF = CARD_WIDTH / 2;
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static const float CARD_HEIGHT_HALF = CARD_HEIGHT / 2;
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const QColor GHOST_MASK = QColor(255, 255, 255, 50);
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AbstractCardDragItem::AbstractCardDragItem(AbstractCardItem *_item,
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const QPointF &_hotSpot,
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AbstractCardDragItem *parentDrag)
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: QGraphicsItem(), item(_item), hotSpot(_hotSpot)
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{
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if (parentDrag) {
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parentDrag->addChildDrag(this);
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setZValue(2000000007 + hotSpot.x() * 1000000 + hotSpot.y() * 1000 + 1000);
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} else {
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hotSpot = QPointF{qBound(0.0, hotSpot.x(), static_cast<qreal>(CARD_WIDTH - 1)),
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qBound(0.0, hotSpot.y(), static_cast<qreal>(CARD_HEIGHT - 1))};
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setCursor(Qt::ClosedHandCursor);
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setZValue(2000000007);
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}
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if (item->getTapped())
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setTransform(QTransform()
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.translate(CARD_WIDTH_HALF, CARD_HEIGHT_HALF)
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.rotate(90)
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.translate(-CARD_WIDTH_HALF, -CARD_HEIGHT_HALF));
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setCacheMode(DeviceCoordinateCache);
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connect(&SettingsCache::instance(), &SettingsCache::roundCardCornersChanged, this, [this](bool _roundCardCorners) {
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Q_UNUSED(_roundCardCorners);
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prepareGeometryChange();
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update();
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});
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}
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AbstractCardDragItem::~AbstractCardDragItem()
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{
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for (int i = 0; i < childDrags.size(); i++)
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delete childDrags[i];
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}
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QPainterPath AbstractCardDragItem::shape() const
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{
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QPainterPath shape;
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qreal cardCornerRadius = SettingsCache::instance().getRoundCardCorners() ? 0.05 * CARD_WIDTH : 0.0;
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shape.addRoundedRect(boundingRect(), cardCornerRadius, cardCornerRadius);
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return shape;
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}
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void AbstractCardDragItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
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{
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item->paint(painter, option, widget);
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// adds a mask to the card so it looks like the card hasnt been placed yet
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painter->fillPath(shape(), GHOST_MASK);
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}
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void AbstractCardDragItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
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{
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event->accept();
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updatePosition(event->scenePos());
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}
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void AbstractCardDragItem::addChildDrag(AbstractCardDragItem *child)
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{
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childDrags << child;
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}
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