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Include.
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6 changed files with 6 additions and 5 deletions
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#include "arrow_registry.h"
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#include "arrow_registry.h"
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#include "board/arrow_item.h"
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#include "../game_graphics/board/arrow_item.h"
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void ArrowRegistry::insert(QSharedPointer<ArrowData> data, ArrowItem *arrow)
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void ArrowRegistry::insert(QSharedPointer<ArrowData> data, ArrowItem *arrow)
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{
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{
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#include "player_actions.h"
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#include "player_actions.h"
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#include "../../game_graphics/board/card_item.h"
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#include "../../game_graphics/dialogs/dlg_move_top_cards_until.h"
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#include "../../game_graphics/dialogs/dlg_move_top_cards_until.h"
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#include "../../game_graphics/dialogs/dlg_roll_dice.h"
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#include "../../game_graphics/dialogs/dlg_roll_dice.h"
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#include "../../game_graphics/player/card_menu_action_type.h"
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#include "../../game_graphics/player/card_menu_action_type.h"
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#ifndef COCKATRICE_PLAYER_ACTIONS_H
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#ifndef COCKATRICE_PLAYER_ACTIONS_H
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#define COCKATRICE_PLAYER_ACTIONS_H
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#define COCKATRICE_PLAYER_ACTIONS_H
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#include "../../game_graphics/board/card_item.h"
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#include "../../game_graphics/dialogs/dlg_create_token.h"
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#include "../../game_graphics/dialogs/dlg_create_token.h"
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#include "../../game_graphics/dialogs/dlg_move_top_cards_until.h"
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#include "../../game_graphics/dialogs/dlg_move_top_cards_until.h"
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#include "../../game_graphics/player/card_menu_action_type.h"
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#include "../../game_graphics/player/card_menu_action_type.h"
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@ -26,7 +28,6 @@ class Message;
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}
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}
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} // namespace google
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} // namespace google
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class CardItem;
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class Command_MoveCard;
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class Command_MoveCard;
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class GameEventContext;
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class GameEventContext;
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class PendingCommand;
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class PendingCommand;
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#ifndef ARROWITEM_H
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#ifndef ARROWITEM_H
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#define ARROWITEM_H
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#define ARROWITEM_H
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#include "arrow_data.h"
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#include "../../game/board/arrow_data.h"
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#include "arrow_target.h"
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#include "arrow_target.h"
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#include <QGraphicsItem>
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#include <QGraphicsItem>
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#ifndef GAMESCENE_H
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#ifndef GAMESCENE_H
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#define GAMESCENE_H
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#define GAMESCENE_H
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#include "arrow_registry.h"
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#include "../game/arrow_registry.h"
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#include "../game/board/arrow_data.h"
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#include "../game/board/arrow_data.h"
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#include "../game/zones/card_zone_logic.h"
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#include "../game/zones/card_zone_logic.h"
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#include "board/arrow_item.h"
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#include "board/arrow_item.h"
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#ifndef COCKATRICE_PLAYER_DIALOGS_H
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#ifndef COCKATRICE_PLAYER_DIALOGS_H
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#define COCKATRICE_PLAYER_DIALOGS_H
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#define COCKATRICE_PLAYER_DIALOGS_H
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#include "../../game/player/player_actions.h"
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#include "../../game/player/player_actions.h"
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#include "player_graphics_item.h"
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#include <QGraphicsView>
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#include <QGraphicsView>
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#include <QObject>
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#include <QObject>
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