[Game] Setting to restore old chat autofocus behavior (#6992)
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* [Game] Setting to restore old chat autofocus behavior

* fixes
This commit is contained in:
RickyRister 2026-06-15 08:04:30 -07:00 committed by GitHub
parent 309e4730a3
commit 45d0cedb5c
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
7 changed files with 42 additions and 1 deletions

View file

@ -309,6 +309,7 @@ SettingsCache::SettingsCache()
cardViewExpandedRowsMax = settings->value("interface/cardViewExpandedRowsMax", 20).toInt();
closeEmptyCardView = settings->value("interface/closeEmptyCardView", true).toBool();
focusCardViewSearchBar = settings->value("interface/focusCardViewSearchBar", true).toBool();
keepGameChatFocus = settings->value("interface/keepGameChatFocus", false).toBool();
showDragSelectionCount = settings->value("interface/showlassoselectioncount", true).toBool();
showTotalSelectionCount = settings->value("interface/showpersistentselectioncount", true).toBool();
@ -457,6 +458,13 @@ void SettingsCache::setFocusCardViewSearchBar(QT_STATE_CHANGED_T value)
settings->setValue("interface/focusCardViewSearchBar", focusCardViewSearchBar);
}
void SettingsCache::setKeepGameChatFocus(QT_STATE_CHANGED_T value)
{
keepGameChatFocus = value;
settings->setValue("interface/keepGameChatFocus", keepGameChatFocus);
emit keepGameChatFocusChanged(keepGameChatFocus);
}
void SettingsCache::setKnownMissingFeatures(const QString &_knownMissingFeatures)
{
knownMissingFeatures = _knownMissingFeatures;

View file

@ -195,6 +195,7 @@ signals:
void downloadSpoilerStatusChanged();
void useTearOffMenusChanged(bool state);
void roundCardCornersChanged(bool roundCardCorners);
void keepGameChatFocusChanged(bool value);
private:
QSettings *settings;
@ -306,6 +307,7 @@ private:
int cardViewExpandedRowsMax;
bool closeEmptyCardView;
bool focusCardViewSearchBar;
bool keepGameChatFocus;
int pixmapCacheSize;
int networkCacheSize;
int redirectCacheTtl;
@ -935,6 +937,7 @@ public:
void setCardViewExpandedRowsMax(int value);
void setCloseEmptyCardView(QT_STATE_CHANGED_T value);
void setFocusCardViewSearchBar(QT_STATE_CHANGED_T value);
void setKeepGameChatFocus(QT_STATE_CHANGED_T value);
QString getClientID() override
{
return clientID;
@ -967,6 +970,10 @@ public:
{
return focusCardViewSearchBar;
}
[[nodiscard]] bool getKeepGameChatFocus() const
{
return keepGameChatFocus;
}
[[nodiscard]] ShortcutsSettings &shortcuts() const
{
return *shortcutsSettings;

View file

@ -34,7 +34,6 @@ GameView::GameView(GameScene *scene, QWidget *parent) : QGraphicsView(scene, par
{
setBackgroundBrush(QBrush(QColor(0, 0, 0)));
setRenderHints(QPainter::TextAntialiasing | QPainter::Antialiasing);
setFocusPolicy(Qt::ClickFocus);
setViewportUpdateMode(BoundingRectViewportUpdate);
connect(scene, &GameScene::sceneRectChanged, this, &GameView::updateSceneRect);
@ -44,6 +43,9 @@ GameView::GameView(GameScene *scene, QWidget *parent) : QGraphicsView(scene, par
connect(scene, &GameScene::sigStopRubberBand, this, &GameView::stopRubberBand);
connect(scene, &QGraphicsScene::selectionChanged, this, [this]() { updateTotalSelectionCount(); });
setFocusDisabled(SettingsCache::instance().getKeepGameChatFocus());
connect(&SettingsCache::instance(), &SettingsCache::keepGameChatFocusChanged, this, &GameView::setFocusDisabled);
aCloseMostRecentZoneView = new QAction(this);
connect(aCloseMostRecentZoneView, &QAction::triggered, scene, &GameScene::closeMostRecentZoneView);
@ -186,3 +188,12 @@ void GameView::updateTotalSelectionCount(const QSize &viewSize)
totalCountLabel->hide();
}
}
/**
* Disabling focus on the game view will allow chat to maintain the autofocusing behavior of pre 2.10.3,
* at the cost of disabling the zone view search bar.
*/
void GameView::setFocusDisabled(bool disabled)
{
setFocusPolicy(disabled ? Qt::NoFocus : Qt::ClickFocus);
}

View file

@ -31,6 +31,7 @@ private slots:
void stopRubberBand();
void refreshShortcuts();
void updateTotalSelectionCount(const QSize &viewSize = QSize());
void setFocusDisabled(bool disabled);
public slots:
void updateSceneRect(const QRectF &rect);

View file

@ -75,6 +75,11 @@ ZoneViewWidget::ZoneViewWidget(PlayerLogic *_player,
searchEditProxy->setZValue(ZValues::DRAG_ITEM);
vbox->addItem(searchEditProxy);
// hide search bar if chat autofocus setting is enabled, since typing into it will no longer work anyway
searchEditProxy->setVisible(!SettingsCache::instance().getKeepGameChatFocus());
connect(&SettingsCache::instance(), &SettingsCache::keepGameChatFocusChanged, searchEditProxy,
[searchEditProxy](bool keepFocus) { searchEditProxy->setVisible(!keepFocus); });
// top row
QGraphicsLinearLayout *hTopRow = new QGraphicsLinearLayout(Qt::Horizontal);

View file

@ -72,6 +72,10 @@ UserInterfaceSettingsPage::UserInterfaceSettingsPage()
connect(&useTearOffMenusCheckBox, &QCheckBox::QT_STATE_CHANGED, &SettingsCache::instance(),
[](const QT_STATE_CHANGED_T state) { SettingsCache::instance().setUseTearOffMenus(state == Qt::Checked); });
keepGameChatFocusCheckBox.setChecked(SettingsCache::instance().getKeepGameChatFocus());
connect(&keepGameChatFocusCheckBox, &QCheckBox::QT_STATE_CHANGED, &SettingsCache::instance(),
&SettingsCache::setKeepGameChatFocus);
auto *generalGrid = new QGridLayout;
generalGrid->addWidget(&doubleClickToPlayCheckBox, 0, 0);
generalGrid->addWidget(&clickPlaysAllSelectedCheckBox, 1, 0);
@ -83,6 +87,7 @@ UserInterfaceSettingsPage::UserInterfaceSettingsPage()
generalGrid->addWidget(&showDragSelectionCountCheckBox, 7, 0);
generalGrid->addWidget(&showTotalSelectionCountCheckBox, 8, 0);
generalGrid->addWidget(&useTearOffMenusCheckBox, 9, 0);
generalGrid->addWidget(&keepGameChatFocusCheckBox, 10, 0);
generalGroupBox = new QGroupBox;
generalGroupBox->setLayout(generalGrid);
@ -207,6 +212,9 @@ void UserInterfaceSettingsPage::retranslateUi()
showDragSelectionCountCheckBox.setText(tr("Show selection counter during drag selection"));
showTotalSelectionCountCheckBox.setText(tr("Show total selection counter"));
useTearOffMenusCheckBox.setText(tr("Use tear-off menus, allowing right click menus to persist on screen"));
keepGameChatFocusCheckBox.setText(
tr("Keep game chat focused when clicking in game (Note: disables card view search bar)"));
notificationsGroupBox->setTitle(tr("Notifications settings"));
notificationsEnabledCheckBox.setText(tr("Enable notifications in taskbar"));
specNotificationsEnabledCheckBox.setText(tr("Notify in the taskbar for game events while you are spectating"));

View file

@ -30,6 +30,7 @@ private:
QCheckBox showDragSelectionCountCheckBox;
QCheckBox showTotalSelectionCountCheckBox;
QCheckBox useTearOffMenusCheckBox;
QCheckBox keepGameChatFocusCheckBox;
QCheckBox tapAnimationCheckBox;
QCheckBox openDeckInNewTabCheckBox;
QLabel visualDeckStoragePromptForConversionLabel;