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https://github.com/Cockatrice/Cockatrice.git
synced 2026-07-07 05:53:59 -07:00
Now remember settings separately and & shortcuts removed
This commit is contained in:
parent
81a7a768c5
commit
468e1bdd26
3 changed files with 55 additions and 9 deletions
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@ -385,6 +385,13 @@ SettingsCache::SettingsCache()
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defaultStartingLifeTotal = settings->value("game/defaultstartinglifetotal", 20).toInt();
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shareDecklistsOnLoad = settings->value("game/sharedecklistsonload", false).toBool();
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rememberGameSettings = settings->value("game/remembergamesettings", true).toBool();
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// Local game settings use "localgameoptions/" prefix to keep them separate
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// from server game settings which use "game/" prefix
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localGameRememberSettings = settings->value("localgameoptions/remembersettings", false).toBool();
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localGameMaxPlayers = settings->value("localgameoptions/maxplayers", 1).toInt();
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localGameStartingLifeTotal = settings->value("localgameoptions/startinglifetotal", 20).toInt();
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clientID = settings->value("personal/clientid", CLIENT_INFO_NOT_SET).toString();
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clientVersion = settings->value("personal/clientversion", CLIENT_INFO_NOT_SET).toString();
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}
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@ -1478,6 +1485,24 @@ void SettingsCache::setRememberGameSettings(const bool _rememberGameSettings)
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settings->setValue("game/remembergamesettings", rememberGameSettings);
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}
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void SettingsCache::setLocalGameRememberSettings(bool value)
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{
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localGameRememberSettings = value;
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settings->setValue("localgameoptions/remembersettings", value);
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}
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void SettingsCache::setLocalGameMaxPlayers(int value)
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{
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localGameMaxPlayers = value;
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settings->setValue("localgameoptions/maxplayers", value);
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}
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void SettingsCache::setLocalGameStartingLifeTotal(int value)
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{
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localGameStartingLifeTotal = value;
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settings->setValue("localgameoptions/startinglifetotal", value);
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}
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void SettingsCache::setNotifyAboutUpdate(QT_STATE_CHANGED_T _notifyaboutupdate)
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{
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notifyAboutUpdates = static_cast<bool>(_notifyaboutupdate);
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@ -330,6 +330,12 @@ private:
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[[nodiscard]] QString getSafeConfigFilePath(QString configEntry, QString defaultPath) const;
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void loadPaths();
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bool rememberGameSettings;
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// Local game settings (separate from server game settings in game/*)
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bool localGameRememberSettings;
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int localGameMaxPlayers;
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int localGameStartingLifeTotal;
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QList<ReleaseChannel *> releaseChannels;
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bool isPortableBuild;
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bool roundCardCorners;
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@ -862,6 +868,18 @@ public:
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{
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return rememberGameSettings;
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}
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[[nodiscard]] bool getLocalGameRememberSettings() const
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{
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return localGameRememberSettings;
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}
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[[nodiscard]] int getLocalGameMaxPlayers() const
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{
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return localGameMaxPlayers;
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}
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[[nodiscard]] int getLocalGameStartingLifeTotal() const
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{
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return localGameStartingLifeTotal;
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}
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[[nodiscard]] int getKeepAlive() const override
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{
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return keepalive;
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@ -1089,6 +1107,9 @@ public slots:
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void setDefaultStartingLifeTotal(const int _defaultStartingLifeTotal);
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void setShareDecklistsOnLoad(const bool _shareDecklistsOnLoad);
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void setRememberGameSettings(const bool _rememberGameSettings);
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void setLocalGameRememberSettings(bool value);
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void setLocalGameMaxPlayers(int value);
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void setLocalGameStartingLifeTotal(int value);
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void setCheckUpdatesOnStartup(QT_STATE_CHANGED_T value);
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void setStartupCardUpdateCheckPromptForUpdate(bool value);
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void setStartupCardUpdateCheckAlwaysUpdate(bool value);
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@ -12,7 +12,7 @@
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DlgLocalGameOptions::DlgLocalGameOptions(QWidget *parent) : QDialog(parent)
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{
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numberPlayersLabel = new QLabel(tr("P&layers:"), this);
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numberPlayersLabel = new QLabel(tr("Players:"), this);
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numberPlayersEdit = new QSpinBox(this);
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numberPlayersEdit->setMinimum(1);
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numberPlayersEdit->setMaximum(8);
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@ -25,7 +25,7 @@ DlgLocalGameOptions::DlgLocalGameOptions(QWidget *parent) : QDialog(parent)
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generalGroupBox = new QGroupBox(tr("General"), this);
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generalGroupBox->setLayout(generalGrid);
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startingLifeTotalLabel = new QLabel(tr("Starting &life total:"), this);
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startingLifeTotalLabel = new QLabel(tr("Starting life total:"), this);
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startingLifeTotalEdit = new QSpinBox(this);
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startingLifeTotalEdit->setMinimum(1);
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startingLifeTotalEdit->setMaximum(99999);
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@ -38,7 +38,7 @@ DlgLocalGameOptions::DlgLocalGameOptions(QWidget *parent) : QDialog(parent)
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gameSetupOptionsGroupBox = new QGroupBox(tr("Game setup options"), this);
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gameSetupOptionsGroupBox->setLayout(gameSetupGrid);
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rememberSettingsCheckBox = new QCheckBox(tr("Re&member settings"), this);
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rememberSettingsCheckBox = new QCheckBox(tr("Remember settings"), this);
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buttonBox = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel, this);
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connect(buttonBox, &QDialogButtonBox::accepted, this, &DlgLocalGameOptions::actOK);
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@ -51,10 +51,10 @@ DlgLocalGameOptions::DlgLocalGameOptions(QWidget *parent) : QDialog(parent)
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mainLayout->addWidget(buttonBox);
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setLayout(mainLayout);
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rememberSettingsCheckBox->setChecked(SettingsCache::instance().getRememberGameSettings());
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rememberSettingsCheckBox->setChecked(SettingsCache::instance().getLocalGameRememberSettings());
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if (rememberSettingsCheckBox->isChecked()) {
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numberPlayersEdit->setValue(SettingsCache::instance().getMaxPlayers());
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startingLifeTotalEdit->setValue(SettingsCache::instance().getDefaultStartingLifeTotal());
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numberPlayersEdit->setValue(SettingsCache::instance().getLocalGameMaxPlayers());
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startingLifeTotalEdit->setValue(SettingsCache::instance().getLocalGameStartingLifeTotal());
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}
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setWindowTitle(tr("Local game options"));
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@ -65,10 +65,10 @@ DlgLocalGameOptions::DlgLocalGameOptions(QWidget *parent) : QDialog(parent)
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void DlgLocalGameOptions::actOK()
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{
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SettingsCache::instance().setRememberGameSettings(rememberSettingsCheckBox->isChecked());
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SettingsCache::instance().setLocalGameRememberSettings(rememberSettingsCheckBox->isChecked());
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if (rememberSettingsCheckBox->isChecked()) {
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SettingsCache::instance().setMaxPlayers(numberPlayersEdit->value());
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SettingsCache::instance().setDefaultStartingLifeTotal(startingLifeTotalEdit->value());
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SettingsCache::instance().setLocalGameMaxPlayers(numberPlayersEdit->value());
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SettingsCache::instance().setLocalGameStartingLifeTotal(startingLifeTotalEdit->value());
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}
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accept();
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