[Move refactor] Move dialogs to interface/widgets/ (#6234)

* Move dialogs/ underneath interface/widgets since QDialog inherits from QWidget.

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Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
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BruebachL 2025-10-09 15:25:18 +02:00 committed by GitHub
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commit 474c1d0d89
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66 changed files with 60 additions and 60 deletions

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/**
* @file dlg_create_game.h
* @ingroup RoomDialogs
* @brief TODO: Document this.
*/
#ifndef DLG_CREATEGAME_H
#define DLG_CREATEGAME_H
#include <QDialog>
#include <QMap>
#include <libcockatrice/utility/macros.h>
class QCheckBox;
class QDialogButtonBox;
class QGroupBox;
class QLabel;
class QLineEdit;
class QPushButton;
class QRadioButton;
class QSpinBox;
class Response;
class ServerInfo_Game;
class TabRoom;
class DlgCreateGame : public QDialog
{
Q_OBJECT
public:
DlgCreateGame(TabRoom *_room, const QMap<int, QString> &_gameTypes, QWidget *parent = nullptr);
DlgCreateGame(const ServerInfo_Game &game, const QMap<int, QString> &_gameTypes, QWidget *parent = nullptr);
private slots:
void actOK();
void actReset();
void checkResponse(const Response &response);
void spectatorsAllowedChanged(QT_STATE_CHANGED_T state);
private:
TabRoom *room;
QMap<int, QString> gameTypes;
QMap<int, QRadioButton *> gameTypeCheckBoxes;
QGroupBox *generalGroupBox, *spectatorsGroupBox, *gameSetupOptionsGroupBox;
QLabel *descriptionLabel, *passwordLabel, *maxPlayersLabel, *startingLifeTotalLabel, *shareDecklistsOnLoadLabel;
QLineEdit *descriptionEdit, *passwordEdit;
QSpinBox *maxPlayersEdit, *startingLifeTotalEdit;
QCheckBox *onlyBuddiesCheckBox, *onlyRegisteredCheckBox;
QCheckBox *spectatorsAllowedCheckBox, *spectatorsNeedPasswordCheckBox, *spectatorsCanTalkCheckBox,
*spectatorsSeeEverythingCheckBox, *createGameAsSpectatorCheckBox;
QCheckBox *shareDecklistsOnLoadCheckBox;
QDialogButtonBox *buttonBox;
QPushButton *clearButton;
QCheckBox *rememberGameSettings;
void sharedCtor();
};
#endif