[Game][Menus] Make Menus accept PlayerGraphicsItem instead of PlayerLogic (#6945)

* [Game][Player] Split Player into PlayerLogic/PlayerGraphicsItem

Took 4 minutes

Took 58 seconds


Took 2 minutes

* [Game][Menus] Make Menus accept PlayerGraphicsItem instead of PlayerLogic

Took 7 minutes

Took 4 minutes

Took 9 seconds

Took 2 minutes


Took 5 minutes

Took 58 seconds

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
This commit is contained in:
BruebachL 2026-06-09 08:07:06 +02:00 committed by GitHub
parent 9e03f82616
commit 487bb84b6f
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
15 changed files with 93 additions and 78 deletions

View file

@ -13,6 +13,7 @@
#include <QAction>
#include <QMenu>
class PlayerGraphicsItem;
class PlayerLogic;
class PlayerActions;
@ -24,7 +25,7 @@ public slots:
void resetTopCardMenuActions();
public:
LibraryMenu(PlayerLogic *player, QWidget *parent = nullptr);
LibraryMenu(PlayerGraphicsItem *player, QWidget *parent = nullptr);
void createDrawActions();
void createShuffleActions();
void createMoveActions();
@ -111,7 +112,7 @@ public:
int defaultNumberTopCards = 1;
private:
PlayerLogic *player;
PlayerGraphicsItem *player;
};
#endif // COCKATRICE_LIBRARY_MENU_H