[Game][Menus] Make Menus accept PlayerGraphicsItem instead of PlayerLogic (#6945)

* [Game][Player] Split Player into PlayerLogic/PlayerGraphicsItem

Took 4 minutes

Took 58 seconds


Took 2 minutes

* [Game][Menus] Make Menus accept PlayerGraphicsItem instead of PlayerLogic

Took 7 minutes

Took 4 minutes

Took 9 seconds

Took 2 minutes


Took 5 minutes

Took 58 seconds

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
This commit is contained in:
BruebachL 2026-06-09 08:07:06 +02:00 committed by GitHub
parent 9e03f82616
commit 487bb84b6f
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
15 changed files with 93 additions and 78 deletions

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@ -18,18 +18,18 @@ PlayerMenu::PlayerMenu(PlayerGraphicsItem *_player) : QObject(_player), player(_
playerMenu = new TearOffMenu();
if (player->getLogic()->getPlayerInfo()->getLocalOrJudge()) {
handMenu = addManagedMenu<HandMenu>(player->getLogic(), player->getLogic()->getPlayerActions(), playerMenu);
libraryMenu = addManagedMenu<LibraryMenu>(player->getLogic(), playerMenu);
handMenu = addManagedMenu<HandMenu>(player, playerMenu);
libraryMenu = addManagedMenu<LibraryMenu>(player, playerMenu);
} else {
handMenu = nullptr;
libraryMenu = nullptr;
}
graveMenu = addManagedMenu<GraveyardMenu>(player->getLogic(), playerMenu);
rfgMenu = addManagedMenu<RfgMenu>(player->getLogic(), playerMenu);
graveMenu = addManagedMenu<GraveyardMenu>(player, playerMenu);
rfgMenu = addManagedMenu<RfgMenu>(player, playerMenu);
if (player->getLogic()->getPlayerInfo()->getLocalOrJudge()) {
sideboardMenu = addManagedMenu<SideboardMenu>(player->getLogic(), playerMenu);
sideboardMenu = addManagedMenu<SideboardMenu>(player, playerMenu);
customZonesMenu = addManagedMenu<CustomZoneMenu>(player);
playerMenu->addSeparator();
@ -44,7 +44,7 @@ PlayerMenu::PlayerMenu(PlayerGraphicsItem *_player) : QObject(_player), player(_
}
if (player->getLogic()->getPlayerInfo()->getLocal()) {
sayMenu = addManagedMenu<SayMenu>(player->getLogic());
sayMenu = addManagedMenu<SayMenu>(player);
} else {
sayMenu = nullptr;
}