server code cleanup, changed in-game ping event to not use any bandwidth as long as nothing changes

This commit is contained in:
Max-Wilhelm Bruker 2012-01-29 13:36:43 +01:00
parent a64df4a0f5
commit 4895f2b4fd
27 changed files with 232 additions and 268 deletions

View file

@ -0,0 +1,7 @@
import "game_event_context.proto";
message Context_ConnectionStateChanged {
extend GameEventContext {
optional Context_ConnectionStateChanged ext = 1007;
}
}