server code cleanup, changed in-game ping event to not use any bandwidth as long as nothing changes

This commit is contained in:
Max-Wilhelm Bruker 2012-01-29 13:36:43 +01:00
parent a64df4a0f5
commit 4895f2b4fd
27 changed files with 232 additions and 268 deletions

View file

@ -9,4 +9,5 @@ message Event_GameStateChanged {
optional bool game_started = 2;
optional sint32 active_player_id = 3;
optional sint32 active_phase = 4;
optional uint32 seconds_elapsed = 5;
}