server code cleanup, changed in-game ping event to not use any bandwidth as long as nothing changes

This commit is contained in:
Max-Wilhelm Bruker 2012-01-29 13:36:43 +01:00
parent a64df4a0f5
commit 4895f2b4fd
27 changed files with 232 additions and 268 deletions

View file

@ -31,7 +31,7 @@ ServerLogger::~ServerLogger()
flushBuffer();
}
void ServerLogger::logMessage(QString message, ServerSocketInterface *ssi)
void ServerLogger::logMessage(QString message, Server_ProtocolHandler *ssi)
{
if (!logFile)
return;