improved token dialog

This commit is contained in:
Max-Wilhelm Bruker 2010-06-18 21:04:28 +02:00
parent 62a9003d3e
commit 49e3563386
16 changed files with 112 additions and 56 deletions

View file

@ -53,48 +53,47 @@ void AbstractCardItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *
} else {
QFont f("Serif");
f.setStyleHint(QFont::Serif);
f.setPixelSize(11);
f.setPixelSize(12);
painter->setFont(f);
painter->setBrush(QColor(230, 230, 230));
qDebug() <<"COLORS:::::" << info->getColors();
QString color;
QPen pen;
if(!info->getColors().empty())
{
color = info->getColors().first();
if(color == "B")
painter->setBrush(QColor(0,0,0));
if(color == "U")
painter->setBrush(QColor(0,140,180));
if(color == "W")
painter->setBrush(QColor(255,250,140));
if(color == "R")
painter->setBrush(QColor(230,0,0));
if(color == "G")
painter->setBrush(QColor(0,160,0));
if(info->getColors().size() > 1)
{
painter->setBrush(QColor(250,190,30));
color = "M"; // Multicolor
}
}
QString colorStr;
if (!color.isEmpty())
colorStr = color;
else if (info->getColors().size() > 1)
colorStr = "m";
else
colorStr = info->getColors().first().toLower();
painter->setPen(Qt::black);
QColor bgColor;
QColor textColor = Qt::white;
if (colorStr == "b")
bgColor = QColor(0, 0, 0);
else if (colorStr == "u")
bgColor = QColor(0, 140, 180);
else if (colorStr == "w") {
bgColor = QColor(255, 250, 140);
textColor = Qt::black;
} else if (colorStr == "r")
bgColor = QColor(230, 0, 0);
else if (colorStr == "g")
bgColor = QColor(0, 160, 0);
else if (colorStr == "m") {
bgColor = QColor(250, 190, 30);
textColor = Qt::black;
} else {
bgColor = QColor(230, 230, 230);
textColor = Qt::black;
}
painter->setBrush(bgColor);
QPen pen(Qt::black);
painter->setPen(pen);
painter->drawRect(QRectF(0.5, 0.5, CARD_WIDTH - 1, CARD_HEIGHT - 1));
pen.setWidth(3);
painter->setPen(pen);
painter->drawRect(QRectF(3, 3, CARD_WIDTH - 6, CARD_HEIGHT - 6));
painter->setPen(Qt::white);
if(color == "W" || color == "" || color == "M")
painter->setPen(Qt::black);
painter->setPen(textColor);
painter->drawText(QRectF(5, 5, CARD_WIDTH - 15, CARD_HEIGHT - 15), Qt::AlignTop | Qt::AlignLeft | Qt::TextWordWrap, name);
if(info->getCardType().contains("Creature"))
{
painter->drawText(QRectF(CARD_WIDTH - 40, CARD_HEIGHT - 25, 30, 30), Qt::AlignTop | Qt::AlignRight | Qt::TextWordWrap, info->getPowTough());
}
}
painter->restore();
@ -115,6 +114,12 @@ void AbstractCardItem::setName(const QString &_name)
update();
}
void AbstractCardItem::setColor(const QString &_color)
{
color = _color;
update();
}
void AbstractCardItem::setTapped(bool _tapped)
{
tapped = _tapped;

View file

@ -21,6 +21,7 @@ protected:
CardInfo *info;
QString name;
bool tapped;
QString color;
private slots:
void pixmapUpdated();
signals:
@ -35,6 +36,8 @@ public:
CardInfo *getInfo() const { return info; }
QString getName() const { return name; }
void setName(const QString &_name = QString());
QString getColor() const { return color; }
void setColor(const QString &_color);
bool getTapped() const { return tapped; }
void setTapped(bool _tapped);
void processHoverEvent();

View file

@ -202,9 +202,9 @@ void MessageLogWidget::logMoveCard(Player *player, QString cardName, CardZone *s
append(finalStr.arg(sanitizeHtml(player->getName())).arg(cardStr).arg(fromStr).arg(newX));
}
void MessageLogWidget::logCreateToken(Player *player, QString cardName)
void MessageLogWidget::logCreateToken(Player *player, QString cardName, QString pt)
{
append(tr("%1 creates token: %2.").arg(sanitizeHtml(player->getName())).arg(QString("<font color=\"blue\">%1</font>").arg(sanitizeHtml(cardName))));
append(tr("%1 creates token: %2 (%3).").arg(sanitizeHtml(player->getName())).arg(QString("<font color=\"blue\">%1</font>").arg(sanitizeHtml(cardName))).arg(sanitizeHtml(pt)));
}
void MessageLogWidget::logCreateArrow(Player *player, Player *startPlayer, QString startCard, Player *targetPlayer, QString targetCard)
@ -319,7 +319,7 @@ void MessageLogWidget::connectToPlayer(Player *player)
connect(player, SIGNAL(logShuffle(Player *)), this, SLOT(logShuffle(Player *)));
connect(player, SIGNAL(logRollDie(Player *, int, int)), this, SLOT(logRollDie(Player *, int, int)));
connect(player, SIGNAL(logCreateArrow(Player *, Player *, QString, Player *, QString)), this, SLOT(logCreateArrow(Player *, Player *, QString, Player *, QString)));
connect(player, SIGNAL(logCreateToken(Player *, QString)), this, SLOT(logCreateToken(Player *, QString)));
connect(player, SIGNAL(logCreateToken(Player *, QString, QString)), this, SLOT(logCreateToken(Player *, QString, QString)));
connect(player, SIGNAL(logSetCounter(Player *, QString, int, int)), this, SLOT(logSetCounter(Player *, QString, int, int)));
connect(player, SIGNAL(logSetCardCounter(Player *, QString, int, int, int)), this, SLOT(logSetCardCounter(Player *, QString, int, int, int)));
connect(player, SIGNAL(logSetTapped(Player *, QString, bool)), this, SLOT(logSetTapped(Player *, QString, bool)));

View file

@ -39,7 +39,7 @@ public slots:
void logRollDie(Player *player, int sides, int roll);
void logDrawCards(Player *player, int number);
void logMoveCard(Player *player, QString cardName, CardZone *startZone, int oldX, CardZone *targetZone, int newX);
void logCreateToken(Player *player, QString cardName);
void logCreateToken(Player *player, QString cardName, QString pt);
void logCreateArrow(Player *player, Player *startPlayer, QString startCard, Player *targetPlayer, QString targetCard);
void logSetCardCounter(Player *player, QString cardName, int counterId, int value, int oldValue);
void logSetTapped(Player *player, QString cardName, bool tapped);

View file

@ -14,6 +14,7 @@
#include "protocol_items.h"
#include "gamescene.h"
#include "settingscache.h"
#include "dlg_create_token.h"
#include <QSettings>
#include <QPainter>
#include <QMenu>
@ -182,6 +183,10 @@ Player::Player(const QString &_name, int _id, bool _local, Client *_client, TabG
aCreateToken = new QAction(this);
connect(aCreateToken, SIGNAL(triggered()), this, SLOT(actCreateToken()));
aCreateAnotherToken = new QAction(this);
connect(aCreateAnotherToken, SIGNAL(triggered()), this, SLOT(actCreateAnotherToken()));
aCreateAnotherToken->setEnabled(false);
playerMenu->addSeparator();
countersMenu = playerMenu->addMenu(QString());
playerMenu->addSeparator();
@ -190,6 +195,7 @@ Player::Player(const QString &_name, int _id, bool _local, Client *_client, TabG
playerMenu->addAction(aRollDie);
playerMenu->addSeparator();
playerMenu->addAction(aCreateToken);
playerMenu->addAction(aCreateAnotherToken);
playerMenu->addSeparator();
sayMenu = playerMenu->addMenu(QString());
initSayMenu();
@ -264,6 +270,7 @@ Player::Player(const QString &_name, int _id, bool _local, Client *_client, TabG
countersMenu = 0;
sbMenu = 0;
cardMenu = 0;
aCreateAnotherToken = 0;
}
rearrangeZones();
@ -376,6 +383,8 @@ void Player::retranslateUi()
aRollDie->setShortcut(tr("Ctrl+I"));
aCreateToken->setText(tr("&Create token..."));
aCreateToken->setShortcut(tr("Ctrl+T"));
aCreateAnotherToken->setText(tr("C&reate another token"));
aCreateAnotherToken->setShortcut(tr("Ctrl+G"));
sayMenu->setTitle(tr("S&ay"));
QMapIterator<int, Counter *> counterIterator(counters);
@ -491,9 +500,22 @@ void Player::actRollDie()
void Player::actCreateToken()
{
QString cardname = QInputDialog::getText(0, tr("Create token"), tr("Name:"));
if (!cardname.isEmpty())
sendGameCommand(new Command_CreateToken(-1, "table", cardname, QString(), -1, 0));
DlgCreateToken dlg;
if (!dlg.exec())
return;
lastTokenName = dlg.getName();
lastTokenColor = dlg.getColor();
lastTokenPT = dlg.getPT();
lastTokenAnnotation = dlg.getAnnotation();
aCreateAnotherToken->setEnabled(true);
sendGameCommand(new Command_CreateToken(-1, "table", dlg.getName(), dlg.getColor(), dlg.getPT(), dlg.getAnnotation(), -1, 0));
}
void Player::actCreateAnotherToken()
{
sendGameCommand(new Command_CreateToken(-1, "table", lastTokenName, lastTokenColor, lastTokenPT, lastTokenAnnotation, -1, 0));
}
void Player::actSayMessage()
@ -566,8 +588,11 @@ void Player::eventCreateToken(Event_CreateToken *event)
return;
CardItem *card = new CardItem(this, event->getCardName(), event->getCardId());
card->setColor(event->getColor());
card->setPT(event->getPt());
card->setAnnotation(event->getAnnotation());
emit logCreateToken(this, card->getName());
emit logCreateToken(this, card->getName(), card->getPT());
zone->addCard(card, true, event->getX(), event->getY());
}

View file

@ -49,7 +49,7 @@ signals:
void logShuffle(Player *player);
void logRollDie(Player *player, int sides, int roll);
void logCreateArrow(Player *player, Player *startPlayer, QString startCard, Player *targetPlayer, QString targetCard);
void logCreateToken(Player *player, QString cardName);
void logCreateToken(Player *player, QString cardName, QString pt);
void logDrawCards(Player *player, int number);
void logMoveCard(Player *player, QString cardName, CardZone *startZone, int oldX, CardZone *targetZone, int newX);
void logSetCardCounter(Player *player, QString cardName, int counterId, int value, int oldValue);
@ -66,6 +66,7 @@ public slots:
void actUntapAll();
void actRollDie();
void actCreateToken();
void actCreateAnotherToken();
void actShuffle();
void actDrawCard();
void actDrawCards();
@ -96,7 +97,7 @@ private:
*aMoveRfgToTopLibrary, *aMoveRfgToBottomLibrary, *aMoveRfgToHand, *aMoveRfgToGrave,
*aViewLibrary, *aViewTopCards, *aViewGraveyard, *aViewRfg, *aViewSideboard,
*aDrawCard, *aDrawCards, *aMulligan, *aShuffle,
*aUntapAll, *aRollDie, *aCreateToken;
*aUntapAll, *aRollDie, *aCreateToken, *aCreateAnotherToken;
typedef void (Player::*CardMenuHandler)(CardItem *card);
QHash<QAction *, CardMenuHandler> cardMenuHandlers;
@ -115,6 +116,7 @@ private:
void actMoveToExile(CardItem *card);
int defaultNumberTopCards;
QString lastTokenName, lastTokenColor, lastTokenPT, lastTokenAnnotation;
QString name;
int id;
bool active;