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Implement reverse-related tag for cards
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parent
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commit
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8 changed files with 81 additions and 8 deletions
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@ -78,7 +78,12 @@ private:
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QString powtough;
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QString text;
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QStringList colors;
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// the cards i'm related to
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QStringList relatedCards;
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// the card i'm reverse-related to
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QStringList reverseRelatedCards;
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// the cards thare are reverse-related to me
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QStringList reverseRelatedCardsToMe;
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bool upsideDownArt;
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int loyalty;
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QStringMap customPicURLs;
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@ -86,6 +91,7 @@ private:
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bool cipt;
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int tableRow;
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QString pixmapCacheKey;
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public:
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CardInfo(CardDatabase *_db,
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const QString &_name = QString(),
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@ -97,6 +103,7 @@ public:
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const QString &_text = QString(),
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const QStringList &_colors = QStringList(),
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const QStringList &_relatedCards = QStringList(),
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const QStringList &_reverseRelatedCards = QStringList(),
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bool _upsideDownArt = false,
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int _loyalty = 0,
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bool _cipt = false,
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@ -126,6 +133,10 @@ public:
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void setColors(const QStringList &_colors) { colors = _colors; emit cardInfoChanged(this); }
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const QStringList &getColors() const { return colors; }
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const QStringList &getRelatedCards() const { return relatedCards; }
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const QStringList &getReverseRelatedCards() const { return reverseRelatedCards; }
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const QStringList &getReverseRelatedCards2Me() const { return reverseRelatedCardsToMe; }
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void resetReverseRelatedCards2Me() { reverseRelatedCardsToMe = QStringList(); }
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void addReverseRelatedCards2Me(QString & cardName) { reverseRelatedCardsToMe.append(cardName); }
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bool getUpsideDownArt() const { return upsideDownArt; }
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QString getCustomPicURL(const QString &set) const { return customPicURLs.value(set); }
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int getMuId(const QString &set) const { return muIds.value(set); }
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@ -216,6 +227,7 @@ public:
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LoadStatus getLoadStatus() const { return loadStatus; }
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bool getLoadSuccess() const { return loadStatus == Ok; }
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bool hasDetectedFirstRun();
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void refreshCachedReverseRelatedCards();
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public slots:
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LoadStatus loadCardDatabase(const QString &path, bool tokens = false);
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void loadCustomCardDatabases(const QString &path);
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