client/server version bump; eventConnectionStateChanged

This commit is contained in:
Max-Wilhelm Bruker 2011-06-25 17:50:28 +02:00
parent d892d320ea
commit 4b84168bda
24 changed files with 1232 additions and 1076 deletions

View file

@ -65,6 +65,7 @@ public slots:
void logNotReadyStart(Player *player);
void logConcede(Player *player);
void logGameStart();
void logConnectionStateChanged(Player *player, bool connectionState);
void logSay(Player *player, QString message);
void logSpectatorSay(QString spectatorName, QString message);
void logShuffle(Player *player, CardZone *zone);