phase toolbar fixed

This commit is contained in:
Max-Wilhelm Bruker 2010-09-07 02:03:54 +02:00
parent 0b98d90337
commit 4d0c9962f4
3 changed files with 11 additions and 6 deletions

View file

@ -152,20 +152,20 @@ void PhasesToolbar::phaseButtonClicked()
PhaseButton *button = qobject_cast<PhaseButton *>(sender());
if (button->getActive())
button->triggerDoubleClickAction();
emit sendGameCommand(new Command_SetActivePhase(-1, buttonList.indexOf(button)));
emit sendGameCommand(new Command_SetActivePhase(-1, buttonList.indexOf(button)), -1);
}
void PhasesToolbar::actNextTurn()
{
emit sendGameCommand(new Command_NextTurn);
emit sendGameCommand(new Command_NextTurn, -1);
}
void PhasesToolbar::actUntapAll()
{
emit sendGameCommand(new Command_SetCardAttr(-1, "table", -1, "tapped", "0"));
emit sendGameCommand(new Command_SetCardAttr(-1, "table", -1, "tapped", "0"), -1);
}
void PhasesToolbar::actDrawCard()
{
emit sendGameCommand(new Command_DrawCards(-1, 1));
emit sendGameCommand(new Command_DrawCards(-1, 1), -1);
}