phase toolbar fixed

This commit is contained in:
Max-Wilhelm Bruker 2010-09-07 02:03:54 +02:00
parent 0b98d90337
commit 4d0c9962f4
3 changed files with 11 additions and 6 deletions

View file

@ -384,8 +384,10 @@ void TabGame::processGameEventContainer(GameEventContainer *cont)
void TabGame::sendGameCommand(GameCommand *command, int playerId)
{
if (playerId == -1)
playerId = getActiveLocalPlayer()->getId();
command->setGameId(gameId);
AbstractClient *client;
if (clients.size() > 1)
client = clients.at(playerId);
@ -396,6 +398,9 @@ void TabGame::sendGameCommand(GameCommand *command, int playerId)
void TabGame::sendCommandContainer(CommandContainer *cont, int playerId)
{
if (playerId == -1)
playerId = getActiveLocalPlayer()->getId();
const QList<Command *> &cmdList = cont->getCommandList();
for (int i = 0; i < cmdList.size(); ++i) {
GameCommand *cmd = qobject_cast<GameCommand *>(cmdList[i]);