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Create command zone conditionally based on game setting
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6 changed files with 22 additions and 53 deletions
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@ -133,8 +133,6 @@ public slots:
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void onCounterRemoved(int counterId);
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void rearrangeCounters();
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void retranslateUi();
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/** @brief Shows or hides the command zone and rearranges dependent zones. */
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void setCommandZoneVisible(bool visible);
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signals:
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void sizeChanged();
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