diff --git a/cockatrice/src/game/zones/logic/table_zone_logic.cpp b/cockatrice/src/game/zones/logic/table_zone_logic.cpp index e0c4b38a2..a3fbc114c 100644 --- a/cockatrice/src/game/zones/logic/table_zone_logic.cpp +++ b/cockatrice/src/game/zones/logic/table_zone_logic.cpp @@ -15,7 +15,7 @@ TableZoneLogic::TableZoneLogic(Player *_player, void TableZoneLogic::addCardImpl(CardItem *card, int _x, int _y) { cards.append(card); - if (!card->getFaceDown()) { + if (!card->getFaceDown() && card->getPT().isEmpty()) { card->setPT(card->getCardInfo().getPowTough()); } card->setGridPoint(QPoint(_x, _y));