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The remote client now runs in an extra thread, fixing issue #29
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26 changed files with 130 additions and 79 deletions
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@ -4,7 +4,6 @@
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#include <QGroupBox>
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//#include "tab_room.h"
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#include "gametypemap.h"
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#include "pb/response.pb.h"
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class QTreeView;
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class GamesModel;
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@ -15,6 +14,7 @@ class AbstractClient;
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class TabSupervisor;
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class TabRoom;
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class ServerInfo_Game;
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class Response;
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class GameSelector : public QGroupBox {
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Q_OBJECT
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@ -22,7 +22,7 @@ private slots:
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void showUnavailableGamesChanged(int state);
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void actCreate();
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void actJoin();
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void checkResponse(Response::ResponseCode response);
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void checkResponse(const Response &response);
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signals:
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void gameJoined(int gameId);
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private:
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