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38 changed files with 4510 additions and 4510 deletions
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@ -29,68 +29,68 @@ class Server_CardZone;
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class ServerInfo_Card;
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class Server_Card : public Server_ArrowTarget {
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Q_OBJECT
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Q_OBJECT
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private:
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Server_CardZone *zone;
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int id;
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int coord_x, coord_y;
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QString name;
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QMap<int, int> counters;
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bool tapped;
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bool attacking;
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bool facedown;
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QString color;
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int power, toughness;
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QString annotation;
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bool destroyOnZoneChange;
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bool doesntUntap;
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Server_Card *parentCard;
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QList<Server_Card *> attachedCards;
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Server_CardZone *zone;
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int id;
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int coord_x, coord_y;
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QString name;
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QMap<int, int> counters;
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bool tapped;
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bool attacking;
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bool facedown;
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QString color;
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int power, toughness;
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QString annotation;
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bool destroyOnZoneChange;
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bool doesntUntap;
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Server_Card *parentCard;
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QList<Server_Card *> attachedCards;
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public:
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Server_Card(QString _name, int _id, int _coord_x, int _coord_y, Server_CardZone *_zone = 0);
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~Server_Card();
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Server_CardZone *getZone() const { return zone; }
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void setZone(Server_CardZone *_zone) { zone = _zone; }
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int getId() const { return id; }
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int getX() const { return coord_x; }
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int getY() const { return coord_y; }
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QString getName() const { return name; }
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const QMap<int, int> &getCounters() const { return counters; }
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int getCounter(int id) const { return counters.value(id, 0); }
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bool getTapped() const { return tapped; }
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bool getAttacking() const { return attacking; }
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bool getFaceDown() const { return facedown; }
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QString getColor() const { return color; }
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QString getPT() const;
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QString getAnnotation() const { return annotation; }
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bool getDoesntUntap() const { return doesntUntap; }
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bool getDestroyOnZoneChange() const { return destroyOnZoneChange; }
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Server_Card *getParentCard() const { return parentCard; }
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const QList<Server_Card *> &getAttachedCards() const { return attachedCards; }
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Server_Card(QString _name, int _id, int _coord_x, int _coord_y, Server_CardZone *_zone = 0);
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~Server_Card();
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Server_CardZone *getZone() const { return zone; }
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void setZone(Server_CardZone *_zone) { zone = _zone; }
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int getId() const { return id; }
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int getX() const { return coord_x; }
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int getY() const { return coord_y; }
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QString getName() const { return name; }
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const QMap<int, int> &getCounters() const { return counters; }
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int getCounter(int id) const { return counters.value(id, 0); }
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bool getTapped() const { return tapped; }
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bool getAttacking() const { return attacking; }
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bool getFaceDown() const { return facedown; }
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QString getColor() const { return color; }
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QString getPT() const;
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QString getAnnotation() const { return annotation; }
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bool getDoesntUntap() const { return doesntUntap; }
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bool getDestroyOnZoneChange() const { return destroyOnZoneChange; }
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Server_Card *getParentCard() const { return parentCard; }
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const QList<Server_Card *> &getAttachedCards() const { return attachedCards; }
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void setId(int _id) { id = _id; }
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void setCoords(int x, int y) { coord_x = x; coord_y = y; }
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void setName(const QString &_name) { name = _name; }
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void setCounter(int id, int value);
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void setTapped(bool _tapped) { tapped = _tapped; }
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void setAttacking(bool _attacking) { attacking = _attacking; }
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void setFaceDown(bool _facedown) { facedown = _facedown; }
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void setColor(const QString &_color) { color = _color; }
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void setPT(const QString &_pt);
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void setAnnotation(const QString &_annotation) { annotation = _annotation; }
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void setDestroyOnZoneChange(bool _destroy) { destroyOnZoneChange = _destroy; }
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void setDoesntUntap(bool _doesntUntap) { doesntUntap = _doesntUntap; }
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void setParentCard(Server_Card *_parentCard);
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void addAttachedCard(Server_Card *card) { attachedCards.append(card); }
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void removeAttachedCard(Server_Card *card) { attachedCards.removeAt(attachedCards.indexOf(card)); }
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void resetState();
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QString setAttribute(CardAttribute attribute, const QString &avalue, bool allCards);
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void getInfo(ServerInfo_Card *info);
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void setId(int _id) { id = _id; }
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void setCoords(int x, int y) { coord_x = x; coord_y = y; }
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void setName(const QString &_name) { name = _name; }
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void setCounter(int id, int value);
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void setTapped(bool _tapped) { tapped = _tapped; }
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void setAttacking(bool _attacking) { attacking = _attacking; }
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void setFaceDown(bool _facedown) { facedown = _facedown; }
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void setColor(const QString &_color) { color = _color; }
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void setPT(const QString &_pt);
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void setAnnotation(const QString &_annotation) { annotation = _annotation; }
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void setDestroyOnZoneChange(bool _destroy) { destroyOnZoneChange = _destroy; }
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void setDoesntUntap(bool _doesntUntap) { doesntUntap = _doesntUntap; }
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void setParentCard(Server_Card *_parentCard);
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void addAttachedCard(Server_Card *card) { attachedCards.append(card); }
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void removeAttachedCard(Server_Card *card) { attachedCards.removeAt(attachedCards.indexOf(card)); }
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void resetState();
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QString setAttribute(CardAttribute attribute, const QString &avalue, bool allCards);
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void getInfo(ServerInfo_Card *info);
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};
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#endif
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