Tabs to spaces.

This commit is contained in:
arxanas 2014-07-08 22:53:02 -04:00
parent 1217689ed6
commit 4e8ba699d2
38 changed files with 4510 additions and 4510 deletions

View file

@ -9,54 +9,54 @@ class Server_Game;
class GameEventStorageItem {
public:
enum EventRecipient { SendToPrivate = 0x01, SendToOthers = 0x02};
Q_DECLARE_FLAGS(EventRecipients, EventRecipient)
enum EventRecipient { SendToPrivate = 0x01, SendToOthers = 0x02};
Q_DECLARE_FLAGS(EventRecipients, EventRecipient)
private:
GameEvent *event;
EventRecipients recipients;
GameEvent *event;
EventRecipients recipients;
public:
GameEventStorageItem(const ::google::protobuf::Message &_event, int _playerId, EventRecipients _recipients);
~GameEventStorageItem();
const GameEvent &getGameEvent() const { return *event; }
EventRecipients getRecipients() const { return recipients; }
GameEventStorageItem(const ::google::protobuf::Message &_event, int _playerId, EventRecipients _recipients);
~GameEventStorageItem();
const GameEvent &getGameEvent() const { return *event; }
EventRecipients getRecipients() const { return recipients; }
};
Q_DECLARE_OPERATORS_FOR_FLAGS(GameEventStorageItem::EventRecipients)
class GameEventStorage {
private:
::google::protobuf::Message *gameEventContext;
QList<GameEventStorageItem *> gameEventList;
int privatePlayerId;
::google::protobuf::Message *gameEventContext;
QList<GameEventStorageItem *> gameEventList;
int privatePlayerId;
public:
GameEventStorage();
~GameEventStorage();
void setGameEventContext(const ::google::protobuf::Message &_gameEventContext);
::google::protobuf::Message *getGameEventContext() const { return gameEventContext; }
const QList<GameEventStorageItem *> &getGameEventList() const { return gameEventList; }
int getPrivatePlayerId() const { return privatePlayerId; }
void enqueueGameEvent(const ::google::protobuf::Message &event, int playerId, GameEventStorageItem::EventRecipients recipients = GameEventStorageItem::SendToPrivate | GameEventStorageItem::SendToOthers, int _privatePlayerId = -1);
void sendToGame(Server_Game *game);
GameEventStorage();
~GameEventStorage();
void setGameEventContext(const ::google::protobuf::Message &_gameEventContext);
::google::protobuf::Message *getGameEventContext() const { return gameEventContext; }
const QList<GameEventStorageItem *> &getGameEventList() const { return gameEventList; }
int getPrivatePlayerId() const { return privatePlayerId; }
void enqueueGameEvent(const ::google::protobuf::Message &event, int playerId, GameEventStorageItem::EventRecipients recipients = GameEventStorageItem::SendToPrivate | GameEventStorageItem::SendToOthers, int _privatePlayerId = -1);
void sendToGame(Server_Game *game);
};
class ResponseContainer {
private:
int cmdId;
::google::protobuf::Message *responseExtension;
QList<QPair<ServerMessage::MessageType, ::google::protobuf::Message *> > preResponseQueue, postResponseQueue;
int cmdId;
::google::protobuf::Message *responseExtension;
QList<QPair<ServerMessage::MessageType, ::google::protobuf::Message *> > preResponseQueue, postResponseQueue;
public:
ResponseContainer(int _cmdId);
~ResponseContainer();
int getCmdId() const { return cmdId; }
void setResponseExtension(::google::protobuf::Message *_responseExtension) { responseExtension = _responseExtension; }
::google::protobuf::Message *getResponseExtension() const { return responseExtension; }
void enqueuePreResponseItem(ServerMessage::MessageType type, ::google::protobuf::Message *item) { preResponseQueue.append(qMakePair(type, item)); }
void enqueuePostResponseItem(ServerMessage::MessageType type, ::google::protobuf::Message *item) { postResponseQueue.append(qMakePair(type, item)); }
const QList<QPair<ServerMessage::MessageType, ::google::protobuf::Message *> > &getPreResponseQueue() const { return preResponseQueue; }
const QList<QPair<ServerMessage::MessageType, ::google::protobuf::Message *> > &getPostResponseQueue() const { return postResponseQueue; }
ResponseContainer(int _cmdId);
~ResponseContainer();
int getCmdId() const { return cmdId; }
void setResponseExtension(::google::protobuf::Message *_responseExtension) { responseExtension = _responseExtension; }
::google::protobuf::Message *getResponseExtension() const { return responseExtension; }
void enqueuePreResponseItem(ServerMessage::MessageType type, ::google::protobuf::Message *item) { preResponseQueue.append(qMakePair(type, item)); }
void enqueuePostResponseItem(ServerMessage::MessageType type, ::google::protobuf::Message *item) { postResponseQueue.append(qMakePair(type, item)); }
const QList<QPair<ServerMessage::MessageType, ::google::protobuf::Message *> > &getPreResponseQueue() const { return preResponseQueue; }
const QList<QPair<ServerMessage::MessageType, ::google::protobuf::Message *> > &getPostResponseQueue() const { return postResponseQueue; }
};
#endif