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remote deck loading finished
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parent
cf21528a69
commit
4fac0e5b5a
14 changed files with 220 additions and 184 deletions
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@ -14,6 +14,7 @@
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#include "decklist.h"
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#include "deck_picturecacher.h"
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#include "protocol_items.h"
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#include "dlg_load_remote_deck.h"
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#include "main.h"
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TabGame::TabGame(Client *_client, int _gameId)
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@ -26,10 +27,12 @@ TabGame::TabGame(Client *_client, int _gameId)
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loadLocalButton = new QPushButton;
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loadRemoteButton = new QPushButton;
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readyStartButton = new QPushButton;
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QHBoxLayout *buttonHBox = new QHBoxLayout;
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buttonHBox->addWidget(loadLocalButton);
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buttonHBox->addWidget(loadRemoteButton);
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buttonHBox->addWidget(readyStartButton);
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buttonHBox->addStretch();
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deckView = new DeckView;
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QVBoxLayout *deckViewLayout = new QVBoxLayout;
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@ -66,6 +69,7 @@ TabGame::TabGame(Client *_client, int _gameId)
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connect(loadLocalButton, SIGNAL(clicked()), this, SLOT(loadLocalDeck()));
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connect(loadRemoteButton, SIGNAL(clicked()), this, SLOT(loadRemoteDeck()));
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connect(readyStartButton, SIGNAL(clicked()), this, SLOT(readyStart()));
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connect(sayEdit, SIGNAL(returnPressed()), this, SLOT(actSay()));
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@ -93,6 +97,7 @@ void TabGame::retranslateUi()
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{
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loadLocalButton->setText(tr("Load &local deck"));
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loadRemoteButton->setText(tr("Load deck from &server"));
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readyStartButton->setText(tr("&Start game"));
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sayLabel->setText(tr("&Say:"));
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cardInfo->retranslateUi();
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// if (game)
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@ -132,7 +137,12 @@ void TabGame::loadLocalDeck()
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void TabGame::loadRemoteDeck()
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{
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DlgLoadRemoteDeck dlg(client);
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if (dlg.exec()) {
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Command_DeckSelect *cmd = new Command_DeckSelect(gameId, 0, dlg.getDeckId());
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connect(cmd, SIGNAL(finished(ProtocolResponse *)), this, SLOT(deckSelectFinished(ProtocolResponse *)));
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client->sendCommand(cmd);
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}
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}
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void TabGame::deckSelectFinished(ProtocolResponse *r)
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@ -146,3 +156,8 @@ void TabGame::deckSelectFinished(ProtocolResponse *r)
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Deck_PictureCacher::cachePictures(resp->getDeck(), this);
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deckView->setDeck(resp->getDeck());
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}
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void TabGame::readyStart()
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{
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client->sendCommand(new Command_ReadyStart(gameId));
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}
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